Player Matchup

Thanatos
Thanatos
Biramon
Thanatos
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 218L
1,418 Elo+
Solo
Discordia
Discordia
Godslayer9491
Discordia
Level 70
God Stats
0W - 3L
1,172 SR
Queue Stats
58W - 49L
1,514 Elo+
Party 1
Achilles
Achilles
HarryToe
Achilles
Level 125
God Stats
36W - 32L
1,568 SR
Queue Stats
267W - 263L
1,541 Elo+
Solo
Mulan
Mulan
ImSeitoshi
Mulan
Level 69
God Stats
0W - 2L
1,257 SR
Queue Stats
51W - 46L
1,510 Elo+
Party 1
Janus
Janus
TomiGonzz
Janus
Level 62
God Stats
13W - 18L
1,352 SR
Queue Stats
73W - 69L
1,486 Elo+
Solo
Team Averages
Level 86
1,370 SR
1,494 Elo+

VS

Team Averages
Level 112
1,614 SR
1,503 Elo+
Mercury
Mercury
CrusaderCrab836
Mercury
Level 80
God Stats
8W - 4L
1,606 SR
Queue Stats
85W - 78L
1,491 Elo+
Solo
Heimdallr
Heimdallr
Gabriel Ka7
Heimdallr
Level 87
God Stats
4W - 8L
1,500 SR
Queue Stats
42W - 47L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
Mitsukino
Baron Samedi
Level 131
God Stats
6W - 0L
1,709 SR
Queue Stats
98W - 94L
1,515 Elo+
Party 3
Osiris
Osiris
RoZTrax
Osiris
Level 155
God Stats
3W - 3L
1,733 SR
Queue Stats
232W - 216L
1,485 Elo+
Party 3
Tiamat
Tiamat
UDF I Lipe
Tiamat
Level 105
God Stats
3W - 3L
1,523 SR
Queue Stats
27W - 34L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biramon
Thanatos
19
5 / 7 / 7
12,847
476
13,285
22,602
11,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Godslayer9491
Discordia
18
4 / 9 / 7
11,486
425
15,979
19,301
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
HarryToe
Achilles
20
3 / 9 / 0
13,035
483
20,369
25,904
28,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
17
4 / 6 / 11
11,423
423
13,639
21,690
22,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TomiGonzz
Janus
20
6 / 6 / 5
14,202
526
17,927
21,560
9,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 7
16,144
598
16,422
21,651
10,059
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Gabriel Ka7
Heimdallr
19
4 / 6 / 12
12,693
470
13,067
23,112
8,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mitsukino
Baron Samedi
20
5 / 5 / 10
14,608
541
17,534
16,154
7,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
RoZTrax
Osiris
20
11 / 2 / 5
15,456
572
20,824
32,986
28,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
UDF I Lipe
Tiamat
20
5 / 4 / 14
14,731
546
13,545
20,700
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
22
Kills
37
37
Deaths
22
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Biramon
Thanatos
5
7
7
1.21
W
12
5
7
3.1
W
Heimdallr
Gabriel Ka7
Heimdallr
4
6
12
1.67
L
Discordia
Godslayer9491
Discordia
4
9
7
0.83
L
Achilles
HarryToe
Achilles
3
9
0
0.33
L
Mulan
4
6
11
1.58
W
Baron Samedi
Mitsukino
Baron Samedi
5
5
10
2
W
Osiris
RoZTrax
Osiris
11
2
5
6.75
L
Janus
TomiGonzz
Janus
6
6
5
1.42
W
Tiamat
UDF I Lipe
Tiamat
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,199
Damage
81,392
111,057
Taken
114,603
78,601
Mitigated
78,851
32,003
Healing
40,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Biramon
Thanatos
13,285
4,317
0
10,637
22,602
11,113
0
3,985
18,413
0
68,833
W
16,422
11,002
0
1,173
21,651
10,059
109
4,748
16,679
0
146,360
W
Heimdallr
Gabriel Ka7
Heimdallr
13,067
5,992
802
7,654
23,112
8,889
1,116
13,085
9,900
0
82,209
L
Discordia
Godslayer9491
Discordia
15,979
1,802
660
4,307
19,301
6,624
674
8,017
11,176
60,299
0
L
Achilles
HarryToe
Achilles
20,369
7,034
0
6,439
25,904
28,700
855
2,403
23,457
7,744
84,943
L
Mulan
13,639
1,523
901
4,281
21,690
22,711
534
7,605
13,948
0
53,137
W
Baron Samedi
Mitsukino
Baron Samedi
17,534
2,106
937
2,976
16,154
7,613
756
5,936
9,966
98,012
0
W
Osiris
RoZTrax
Osiris
20,824
12,482
0
18,816
32,986
28,054
1,057
3,874
28,381
0
110,734
L
Janus
TomiGonzz
Janus
17,927
1,173
295
4,483
21,560
9,453
0
8,242
12,984
118,058
0
W
Tiamat
UDF I Lipe
Tiamat
13,545
1,902
0
8,200
20,700
24,236
0
7,783
12,723
60,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,993
Gold Earned
73,632
632
Minions Killed
678
0
Camps Cleared
0
2,374,945
Distance Traveled
2,524,258
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,847
476
96
4
0
508,845
5
W
Mercury
16,144
598
175
6
0
608,134
8
W
Heimdallr
12,693
470
113
4
0
472,956
2
L
Discordia
11,486
425
97
4
0
448,517
0
L
Achilles
13,035
483
167
6
0
459,846
10
L
Mulan
11,423
423
71
3
0
444,075
1
W
Baron Samedi
14,608
541
145
5
0
495,748
2
W
Osiris
15,456
572
140
5
0
498,271
5
L
Janus
14,202
526
201
7
0
513,662
9
W
Tiamat
14,731
546
105
4
0
449,149
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role