Player Matchup

Jing Wei
Jing Wei
Alan002
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 58L
1,609 Elo+
Party 2
Ra
Ra
Braian1818
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Solo
Nemesis
Nemesis
CarlosAndresGB
Nemesis
Level 18
God Stats
1W - 2L
1,186 SR
Queue Stats
84W - 76L
1,474 Elo+
Solo
Sobek
Sobek
EuDepoisDaVacina
Sobek
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
xFranco148
Aphrodite
Level 22
God Stats
10W - 0L
1,500 SR
Queue Stats
365W - 250L
1,613 Elo+
Party 2
Team Averages
Level 15
1,437 SR
1,488 Elo+

VS

Team Averages
Level 12
1,509 SR
1,496 Elo+
Ares
Ares
CoxinhaÉBom
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
Elucidatork9
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,472 Elo+
Party 1
Scylla
Scylla
Matheles1
Scylla
Level 11
God Stats
2W - 2L
1,829 SR
Queue Stats
11W - 10L
1,638 Elo+
Solo
Ravana
Ravana
ReaperDiablo
Ravana
Level 17
God Stats
1W - 4L
1,214 SR
Queue Stats
2W - 6L
1,370 Elo+
Party 1
Neith
Neith
antonielxd
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alan002
Jing Wei
12
3 / 0 / 8
7,344
490
14,848
10,641
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 10 / 0
6,838
456
2,459
10,390
3,692
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 4
7,918
528
3,569
9,070
3,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 5
8,603
574
8,178
9,883
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
xFranco148
Aphrodite
13
7 / 0 / 4
8,780
585
9,843
9,613
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,689
313
2,890
13,059
4,784
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
10
0 / 1 / 3
6,222
415
3,986
12,319
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Matheles1
Scylla
12
10 / 1 / 1
8,164
544
13,880
6,531
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
2 / 6 / 0
6,352
423
3,971
9,583
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
9
0 / 4 / 0
5,103
340
5,621
8,460
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
12
13
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alan002
Jing Wei
3
0
8
7
W
0
10
0
0
W
2
2
4
2
L
0
5
0
0
L
Susano
0
1
3
1.5
W
5
1
5
7.5
L
Scylla
Matheles1
Scylla
10
1
1
10.5
L
Ravana
2
6
0
0.33
L
Neith
0
4
0
0
W
Aphrodite
xFranco148
Aphrodite
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,897
Damage
30,348
49,597
Taken
49,952
27,725
Mitigated
18,618
24,611
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alan002
Jing Wei
14,848
11,326
0
4,126
10,641
4,361
2,016
3,054
7,562
0
37,598
W
2,459
688
28
190
10,390
3,692
1,295
8,303
2,087
33,033
0
W
3,569
1,799
0
3,081
9,070
3,011
780
1,062
7,958
0
52,439
L
2,890
380
383
614
13,059
4,784
0
4,977
8,057
8,729
0
L
Susano
3,986
599
0
3,683
12,319
3,797
0
4,458
7,786
0
30,615
W
8,178
780
0
4,998
9,883
8,545
460
1,156
8,399
36,708
0
L
Scylla
Matheles1
Scylla
13,880
2,513
0
404
6,531
2,232
0
4,086
2,395
38,695
0
L
Ravana
3,971
775
0
1,330
9,583
5,198
0
4,233
4,990
475
16,840
L
Neith
5,621
2,815
0
1,604
8,460
2,607
0
2,191
6,244
0
21,200
W
Aphrodite
xFranco148
Aphrodite
9,843
2,616
4,554
7,634
9,613
8,116
975
3,548
6,040
50,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
30,530
365
Minions Killed
204
0
Camps Cleared
0
1,250,593
Distance Traveled
1,256,248
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,344
490
59
4
0
269,393
5
W
Ra
6,838
456
53
4
0
197,762
2
W
Nemesis
7,918
528
103
7
0
265,828
0
L
Ares
4,689
313
10
1
0
240,402
4
L
Susano
6,222
415
62
4
0
285,973
1
W
Sobek
8,603
574
69
5
0
291,214
0
L
Scylla
8,164
544
71
5
0
273,073
1
L
Ravana
6,352
423
33
2
0
235,256
3
L
Neith
5,103
340
28
2
0
221,544
3
W
Aphrodite
8,780
585
81
5
0
226,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role