Player Matchup

Bakasura
Bakasura
Aardw0lf
Bakasura
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 74L
1,405 Elo+
Party 1
Persephone
Persephone
KingMacbet
Persephone
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 105L
1,533 Elo+
Solo
Jing Wei
Jing Wei
ThePantherize
Jing Wei
Level 22
God Stats
23W - 12L
1,622 SR
Queue Stats
90W - 72L
1,415 Elo+
Party 1
Anhur
Anhur
TheUltraEpic
Anhur
Level 7
God Stats
2W - 3L
1,750 SR
Queue Stats
53W - 35L
1,682 Elo+
Party 1
Nu Wa
Nu Wa
YüzenBalina
Nu Wa
Level 22
God Stats
6W - 7L
1,555 SR
Queue Stats
125W - 128L
1,594 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,526 Elo+

VS

Team Averages
Level 41
1,611 SR
1,558 Elo+
Bakasura
Bakasura
DKhyng
Bakasura
Level 10
God Stats
6W - 2L
1,827 SR
Queue Stats
47W - 39L
1,457 Elo+
Solo
Cerberus
Cerberus
Jere1017
Cerberus
Level 27
God Stats
18W - 8L
1,728 SR
Queue Stats
45W - 34L
1,592 Elo+
Solo
Ah Puch
Ah Puch
KesriK
Ah Puch
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 70L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
Xswertyu32
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,737 Elo+
Party 2
Hercules
Hercules
aTomic1919
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aardw0lf
Bakasura
9
1 / 4 / 0
5,166
470
2,373
8,093
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
KingMacbet
Persephone
8
2 / 4 / 1
4,919
447
5,029
5,234
998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ThePantherize
Jing Wei
9
0 / 2 / 0
5,154
469
2,863
5,323
1,312
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 3
4,592
417
3,737
5,852
1,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,897
445
1,540
3,764
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DKhyng
Bakasura
9
3 / 1 / 3
5,812
528
2,529
6,199
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Jere1017
Cerberus
9
1 / 2 / 5
5,972
543
2,987
8,583
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
KesriK
Ah Puch
13
4 / 0 / 2
7,109
646
3,633
2,206
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Xswertyu32
Hou Yi
11
7 / 0 / 3
6,797
618
5,956
7,105
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
aTomic1919
Hercules
10
3 / 0 / 0
6,156
560
3,782
6,538
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
18
18
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aardw0lf
Bakasura
1
4
0
0.25
W
Bakasura
DKhyng
Bakasura
3
1
3
4.5
W
Cerberus
Jere1017
Cerberus
1
2
5
1.75
W
Ah Puch
KesriK
Ah Puch
4
0
2
5
L
Persephone
KingMacbet
Persephone
2
4
1
0.63
L
Jing Wei
ThePantherize
Jing Wei
0
2
0
0
L
0
5
3
0.3
W
Hou Yi
Xswertyu32
Hou Yi
7
0
3
8.5
L
0
3
0
0
W
Hercules
aTomic1919
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,542
Damage
18,887
28,266
Taken
30,631
7,055
Mitigated
11,726
7,241
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aardw0lf
Bakasura
2,373
1,721
0
3,134
8,093
2,574
0
1,163
6,466
0
20,157
W
Bakasura
DKhyng
Bakasura
2,529
1,836
0
3,619
6,199
1,834
0
469
5,607
0
19,156
W
Cerberus
Jere1017
Cerberus
2,987
131
0
2,115
8,583
2,923
0
2,011
6,300
23,105
0
W
Ah Puch
KesriK
Ah Puch
3,633
9
0
901
2,206
624
186
459
1,547
34,819
0
L
Persephone
KingMacbet
Persephone
5,029
741
0
1,557
5,234
998
0
1,443
3,724
19,196
0
L
Jing Wei
ThePantherize
Jing Wei
2,863
2,038
0
812
5,323
1,312
0
29
4,989
0
22,346
L
3,737
2,619
0
982
5,852
1,132
0
1,470
4,382
0
13,735
W
Hou Yi
Xswertyu32
Hou Yi
5,956
2,674
0
2,350
7,105
1,980
19
2,999
3,971
0
33,354
L
1,540
109
0
756
3,764
1,039
0
2,264
1,180
20,983
0
W
Hercules
aTomic1919
Hercules
3,782
1,738
0
3,000
6,538
4,365
120
163
6,184
1,568
24,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
31,846
209
Minions Killed
316
0
Camps Cleared
0
1,000,168
Distance Traveled
1,014,079
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,166
470
52
5
0
218,173
2
W
Bakasura
5,812
528
51
5
0
215,934
1
W
Cerberus
5,972
543
60
5
0
200,027
0
W
Ah Puch
7,109
646
80
7
0
198,404
5
L
Persephone
4,919
447
25
2
0
201,094
2
L
Jing Wei
5,154
469
52
5
0
225,038
2
L
Anhur
4,592
417
34
3
0
162,235
3
W
Hou Yi
6,797
618
66
6
0
193,433
1
L
Nu Wa
4,897
445
46
4
0
193,628
6
W
Hercules
6,156
560
59
5
0
206,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role