Player Matchup

Hou Yi
Hou Yi
Gold V
Babinscky
Hou Yi
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Platinum I
CapIván
He Bo
Platinum I
Level 120
God Stats
12W - 10L
1,533 SR
Queue Stats
310W - 303L
1,689 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
FreakNfrenzii
Tsukuyomi
Gold IV
Level 106
God Stats
8W - 11L
1,821 SR
Queue Stats
289W - 295L
1,548 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
LightNekkore
Baron Samedi
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
octk
Khepri
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,544 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,571 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,690 SR
1,546 MMR
Rama
Rama
Gold V
ARMOR3DX
Rama
Gold V
Level 129
God Stats
4W - 4L
1,768 SR
Queue Stats
38W - 36L
1,587 MMR
Party 1
Cerberus
Cerberus
Gold IV
KycooXI
Cerberus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
LocOsTacOs9
Thanatos
Gold IV
Level 141
God Stats
18W - 19L
1,671 SR
Queue Stats
52W - 54L
1,533 MMR
Party 1
Scylla
Scylla
Gold I
Noscive
Scylla
Gold I
Level 145
God Stats
13W - 5L
1,754 SR
Queue Stats
86W - 91L
1,566 MMR
Solo
Osiris
Osiris
Bronze III
RNG6
Osiris
Bronze III
Level 129
God Stats
8W - 2L
1,754 SR
Queue Stats
22W - 6L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Babinscky
Hou Yi
10
3 / 1 / 0
5,723
572
4,281
5,425
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
CapIván
He Bo
9
0 / 1 / 1
5,167
517
2,494
3,846
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FreakNfrenzii
Tsukuyomi
10
1 / 2 / 0
5,101
510
3,334
5,030
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LightNekkore
Baron Samedi
7
1 / 3 / 0
4,448
445
2,555
5,308
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
octk
Khepri
7
0 / 4 / 1
4,639
464
2,514
5,598
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PersephoneCu ChulainnSetApolloChang'e

VS

Bans
DanzaburouGaneshaAresJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
3 / 2 / 0
6,530
653
3,525
6,691
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
KycooXI
Cerberus
8
0 / 2 / 5
5,387
539
4,313
7,894
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
LocOsTacOs9
Thanatos
9
5 / 1 / 2
5,871
587
4,064
5,814
1,752
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Noscive
Scylla
10
2 / 0 / 3
5,872
587
2,393
3,318
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
RNG6
Osiris
10
1 / 0 / 1
6,022
602
3,152
5,810
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
11
11
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
0
1.5
L
Hou Yi
Babinscky
Hou Yi
3
1
0
3
L
He Bo
CapIván
He Bo
0
1
1
0.5
L
Tsukuyomi
FreakNfrenzii
Tsukuyomi
1
2
0
0.5
W
Cerberus
KycooXI
Cerberus
0
2
5
1.25
L
Baron Samedi
LightNekkore
Baron Samedi
1
3
0
0.33
W
Thanatos
LocOsTacOs9
Thanatos
5
1
2
6
W
Scylla
Noscive
Scylla
2
0
3
3.5
W
Osiris
RNG6
Osiris
1
0
1
1.5
L
Khepri
octk
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
17,447
25,207
Taken
29,527
8,192
Mitigated
12,285
10,057
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,525
2,935
0
2,931
6,691
2,244
0
637
6,054
0
32,825
L
Hou Yi
Babinscky
Hou Yi
4,281
2,867
0
2,988
5,425
1,432
0
436
4,989
0
26,992
L
He Bo
CapIván
He Bo
2,494
219
0
2,358
3,846
868
0
819
2,991
28,369
0
L
Tsukuyomi
FreakNfrenzii
Tsukuyomi
3,334
830
0
2,379
5,030
2,443
0
42
4,988
0
25,329
W
Cerberus
KycooXI
Cerberus
4,313
887
0
1,930
7,894
4,592
0
2,474
5,296
18,607
0
L
Baron Samedi
LightNekkore
Baron Samedi
2,555
225
0
1,582
5,308
1,608
0
3,218
1,973
15,363
0
W
Thanatos
LocOsTacOs9
Thanatos
4,064
663
0
4,077
5,814
1,752
0
1,949
3,781
0
23,000
W
Scylla
Noscive
Scylla
2,393
481
0
1,599
3,318
934
441
1,452
1,698
32,111
0
W
Osiris
RNG6
Osiris
3,152
668
0
4,408
5,810
2,763
564
675
5,135
0
31,183
L
Khepri
octk
Khepri
2,514
431
0
750
5,598
1,841
0
2,006
3,560
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
29,682
222
Minions Killed
302
0
Camps Cleared
0
918,404
Distance Traveled
966,161
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,530
653
76
8
0
170,172
4
L
Hou Yi
5,723
572
51
5
0
161,057
2
L
He Bo
5,167
517
64
6
0
209,135
3
L
Tsukuyomi
5,101
510
52
5
0
205,055
0
W
Cerberus
5,387
539
33
3
0
193,157
4
L
Baron Samedi
4,448
445
33
3
0
154,582
2
W
Thanatos
5,871
587
51
5
0
224,972
0
W
Scylla
5,872
587
77
8
0
168,644
3
W
Osiris
6,022
602
65
7
0
209,216
5
L
Khepri
4,639
464
22
2
0
188,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role