Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
AnimosityLegend
Baron Samedi
Diamond IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond V
BMperor
Fenrir
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond IV
KermitTheFrög
Skadi
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Diamond V
Workdad
Mulan
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
wManifester
The Morrigan
Bronze III
Level 129
God Stats
0W - 3L
1,324 SR
Queue Stats
19W - 10L
2,077 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,465 SR
1,615 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,584 SR
2,188 MMR
Cerberus
Cerberus
Diamond III
Brickkiller
Cerberus
Diamond III
Level 159
God Stats
1W - 0L
1,462 SR
Queue Stats
55W - 34L
2,157 MMR
Solo
Jing Wei
Jing Wei
Platinum III
CizLuckke
Jing Wei
Platinum III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 156L
2,127 MMR
Solo
Tyr
Tyr
Diamond II
Crazeeee
Tyr
Diamond II
Level 159
God Stats
6W - 5L
1,728 SR
Queue Stats
248W - 227L
2,211 MMR
Solo
Nemesis
Nemesis
Diamond IV
MechMetro
Nemesis
Diamond IV
Level 154
God Stats
11W - 8L
1,500 SR
Queue Stats
113W - 117L
2,282 MMR
Solo
Agni
Agni
Platinum II
asgardway
Agni
Platinum II
Level 160
God Stats
1W - 2L
1,731 SR
Queue Stats
380W - 352L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnimosityLegend
Baron Samedi
13
0 / 4 / 4
7,939
467
3,966
9,598
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
BMperor
Fenrir
14
2 / 4 / 0
8,022
472
2,908
13,099
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 4 / 1
9,329
549
9,248
12,597
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Workdad
Mulan
14
1 / 5 / 0
8,395
494
12,174
20,051
13,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
wManifester
The Morrigan
13
0 / 5 / 1
7,793
458
7,954
9,915
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetScyllaJanusDanzaburouGuan Yu

VS

Bans
ApolloErlang ShenCupidYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brickkiller
Cerberus
14
1 / 3 / 12
8,725
513
7,511
13,955
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
CizLuckke
Jing Wei
16
4 / 2 / 2
9,934
584
6,205
9,212
4,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 3
9,426
554
9,657
15,795
13,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MechMetro
Nemesis
18
14 / 1 / 3
10,859
639
14,537
12,822
7,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
16
2 / 0 / 8
9,683
570
7,226
5,760
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
22
22
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnimosityLegend
Baron Samedi
0
4
4
0.5
L
Fenrir
BMperor
Fenrir
2
4
0
0.5
W
Cerberus
Brickkiller
Cerberus
1
3
12
2.33
W
Jing Wei
CizLuckke
Jing Wei
4
2
2
2.5
W
1
1
3
2.5
L
4
4
1
1.13
W
Nemesis
MechMetro
Nemesis
14
1
3
15.5
L
Mulan
Workdad
Mulan
1
5
0
0.2
W
Agni
2
0
8
6
L
The Morrigan
wManifester
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
45,136
65,260
Taken
57,544
33,200
Mitigated
37,413
20,963
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnimosityLegend
Baron Samedi
3,966
860
460
2,102
9,598
6,725
140
3,945
5,653
28,879
0
L
Fenrir
BMperor
Fenrir
2,908
985
0
5,839
13,099
5,427
0
3,686
9,413
0
51,052
W
Cerberus
Brickkiller
Cerberus
7,511
653
0
3,929
13,955
10,086
0
3,009
10,922
37,273
0
W
Jing Wei
CizLuckke
Jing Wei
6,205
4,874
0
2,599
9,212
4,497
1,078
1,148
8,028
0
67,024
W
9,657
2,995
0
9,239
15,795
13,004
0
545
15,206
0
65,578
L
9,248
4,101
0
1,738
12,597
3,989
0
3,166
9,431
0
71,005
W
Nemesis
MechMetro
Nemesis
14,537
9,006
0
1,374
12,822
7,360
0
3,452
9,230
0
73,138
L
Mulan
Workdad
Mulan
12,174
3,406
0
8,639
20,051
13,869
0
444
19,607
0
61,482
W
Agni
7,226
283
0
3,037
5,760
2,466
0
2,266
3,296
82,039
0
L
The Morrigan
wManifester
The Morrigan
7,954
1,483
0
2,185
9,915
3,190
15
3,496
6,257
59,326
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
48,627
535
Minions Killed
582
0
Camps Cleared
0
1,592,062
Distance Traveled
1,811,831
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,939
467
56
3
0
299,010
1
L
Fenrir
8,022
472
110
6
0
352,527
6
W
Cerberus
8,725
513
71
4
0
359,924
12
W
Jing Wei
9,934
584
128
8
0
316,077
3
W
Tyr
9,426
554
122
7
0
367,350
8
L
Skadi
9,329
549
123
7
0
310,951
4
W
Nemesis
10,859
639
98
6
0
416,405
2
L
Mulan
8,395
494
123
7
0
322,405
3
W
Agni
9,683
570
163
10
0
352,075
4
L
The Morrigan
7,793
458
123
7
0
307,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role