Player Matchup

Ymir
Ymir
DerpyBunnies
Ymir
Level 66
God Stats
19W - 15L
1,587 SR
Queue Stats
189W - 213L
1,514 Elo+
Party 2
Baba Yaga
Baba Yaga
PineapplePunch9
Baba Yaga
Level 77
God Stats
15W - 8L
1,532 SR
Queue Stats
438W - 457L
1,488 Elo+
Party 2
Terra
Terra
SimpBoy20
Terra
Level 64
God Stats
10W - 9L
1,500 SR
Queue Stats
228W - 236L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Snidefartbal
Danzaburou
Level 21
God Stats
34W - 27L
1,559 SR
Queue Stats
244W - 259L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
SumMonkeyBoy
Baron Samedi
Level 43
God Stats
8W - 6L
1,568 SR
Queue Stats
60W - 79L
1,483 Elo+
Party 2
Team Averages
Level 54
1,549 SR
1,491 Elo+

VS

Team Averages
Level 54
1,541 SR
1,511 Elo+
Apollo
Apollo
Braeden871
Apollo
Level 80
God Stats
2W - 5L
1,498 SR
Queue Stats
23W - 26L
1,510 Elo+
Party 1
Ares
Ares
Chthomas8
Ares
Level 88
God Stats
3W - 6L
1,461 SR
Queue Stats
46W - 43L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
MADDOG42804
Ao Kuang
Level 5
God Stats
2W - 1L
1,881 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
Mildge_
Nu Wa
Level 51
God Stats
7W - 10L
1,583 SR
Queue Stats
8W - 12L
1,504 Elo+
Party 1
Achilles
Achilles
XeTRoV_L3gend
Achilles
Level 45
God Stats
11W - 7L
1,285 SR
Queue Stats
267W - 249L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
14,199
507
22,994
29,347
16,401
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
PineapplePunch9
Baba Yaga
20
7 / 5 / 10
13,539
484
21,088
18,400
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
SimpBoy20
Terra
18
6 / 4 / 17
13,254
473
11,375
22,016
22,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Snidefartbal
Danzaburou
19
8 / 3 / 11
13,459
481
22,507
19,632
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SumMonkeyBoy
Baron Samedi
20
5 / 3 / 12
13,344
477
19,498
22,883
21,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Braeden871
Apollo
18
3 / 4 / 8
12,054
431
14,691
23,868
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
9 / 10 / 8
13,413
479
19,416
31,270
43,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
MADDOG42804
Ao Kuang
19
3 / 8 / 8
12,518
447
15,394
30,447
12,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Mildge_
Nu Wa
19
4 / 7 / 7
13,123
469
25,000
19,636
7,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
XeTRoV_L3gend
Achilles
18
0 / 5 / 6
11,521
411
10,225
24,913
27,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
34
Kills
19
19
Deaths
34
64
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
Braeden871
Apollo
3
4
8
1.75
L
Ares
9
10
8
1.3
W
8
4
14
3.75
L
Ao Kuang
MADDOG42804
Ao Kuang
3
8
8
0.88
L
Nu Wa
Mildge_
Nu Wa
4
7
7
1.07
W
Baba Yaga
PineapplePunch9
Baba Yaga
7
5
10
2.4
W
Terra
SimpBoy20
Terra
6
4
17
3.63
W
Danzaburou
Snidefartbal
Danzaburou
8
3
11
4.5
W
Baron Samedi
SumMonkeyBoy
Baron Samedi
5
3
12
3.67
L
Achilles
XeTRoV_L3gend
Achilles
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,462
Damage
84,726
112,278
Taken
130,134
76,331
Mitigated
100,771
45,257
Healing
31,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Braeden871
Apollo
14,691
6,106
0
8,569
23,868
9,891
4,503
13,640
9,881
0
81,752
L
Ares
19,416
418
0
1,880
31,270
43,141
473
14,912
15,934
41,705
0
W
22,994
3,576
0
7,618
29,347
16,401
455
14,003
14,906
109,277
0
L
Ao Kuang
MADDOG42804
Ao Kuang
15,394
3,371
0
14,005
30,447
12,302
0
15,973
14,015
75,733
0
L
Nu Wa
Mildge_
Nu Wa
25,000
5,765
897
5,269
19,636
7,840
3,287
15,163
3,906
90,684
0
W
Baba Yaga
PineapplePunch9
Baba Yaga
21,088
1,528
0
5,183
18,400
8,405
1,473
11,896
6,151
103,996
0
W
Terra
SimpBoy20
Terra
11,375
1,815
7,156
9,241
22,016
22,779
474
9,382
12,394
32,485
0
W
Danzaburou
Snidefartbal
Danzaburou
22,507
10,359
0
5,691
19,632
7,261
2,150
10,980
8,447
0
82,252
W
Baron Samedi
SumMonkeyBoy
Baron Samedi
19,498
1,696
3,097
7,271
22,883
21,485
1,700
12,092
10,570
78,704
0
L
Achilles
XeTRoV_L3gend
Achilles
10,225
1,349
0
792
24,913
27,597
1,044
12,763
11,443
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,795
Gold Earned
62,629
580
Minions Killed
513
0
Camps Cleared
0
2,346,910
Distance Traveled
2,252,661
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,054
431
132
5
0
503,552
5
L
Ares
13,413
479
44
2
0
420,547
1
W
Ymir
14,199
507
159
6
0
480,713
1
L
Ao Kuang
12,518
447
108
4
0
425,193
0
L
Nu Wa
13,123
469
143
5
0
432,403
1
W
Baba Yaga
13,539
484
169
6
0
484,260
1
W
Terra
13,254
473
44
2
0
513,661
0
W
Danzaburou
13,459
481
93
3
0
487,824
1
W
Baron Samedi
13,344
477
115
4
0
380,452
4
L
Achilles
11,521
411
86
3
0
470,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role