Player Matchup

Izanami
Izanami
AtlasSama
Izanami
Level 66
God Stats
4W - 1L
1,557 SR
Queue Stats
107W - 113L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
Flohwski
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,401 Elo+
Party 2
Thoth
Thoth
Ninjatore
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Toigan
Pele
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
574W - 590L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
YuutoxHakuryu
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 60
1,511 SR
1,461 Elo+

VS

Team Averages
Level 69
1,503 SR
1,604 Elo+
Aphrodite
Aphrodite
Dafwii
Aphrodite
Level 14
God Stats
1W - 1L
1,476 SR
Queue Stats
2W - 2L
1,779 Elo+
Party 1
Sun Wukong
Sun Wukong
Sriggy
Sun Wukong
Level 22
God Stats
1W - 3L
1,347 SR
Queue Stats
3W - 6L
1,779 Elo+
Party 1
Ullr
Ullr
TzUp4C
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Zarquon27
Hera
Level 97
God Stats
5W - 4L
1,764 SR
Queue Stats
565W - 536L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
b-on_zo
Hun Batz
Level 85
God Stats
11W - 12L
1,427 SR
Queue Stats
195W - 189L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtlasSama
Izanami
20
5 / 9 / 14
15,272
493
14,255
30,917
13,564
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Flohwski
Jormungandr
20
5 / 4 / 23
16,445
530
9,749
24,789
34,362
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Ninjatore
Thoth
20
9 / 8 / 14
15,421
497
18,179
23,113
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Toigan
Pele
20
8 / 8 / 14
15,850
511
18,869
36,788
18,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
YuutoxHakuryu
Danzaburou
20
23 / 3 / 14
22,017
710
45,915
36,230
19,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dafwii
Aphrodite
20
2 / 12 / 11
13,393
432
16,245
29,336
24,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Sriggy
Sun Wukong
20
14 / 7 / 8
16,290
525
39,241
35,061
52,215
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
TzUp4C
Ullr
12
1 / 6 / 5
10,185
329
8,267
11,882
2,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
20
9 / 12 / 3
15,876
512
24,575
27,903
10,668
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
b-on_zo
Hun Batz
20
6 / 13 / 8
14,534
469
20,483
26,151
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
67
50
Kills
32
32
Deaths
50
79
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
AtlasSama
Izanami
5
9
14
1.33
L
Aphrodite
Dafwii
Aphrodite
2
12
11
0.63
W
Jormungandr
Flohwski
Jormungandr
5
4
23
4.13
W
Thoth
Ninjatore
Thoth
9
8
14
2
L
Sun Wukong
Sriggy
Sun Wukong
14
7
8
2.57
W
Pele
Toigan
Pele
8
8
14
1.88
L
Ullr
TzUp4C
Ullr
1
6
5
0.58
W
Danzaburou
YuutoxHakuryu
Danzaburou
23
3
14
10
L
Hera
9
12
3
0.88
L
Hun Batz
b-on_zo
Hun Batz
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,967
Damage
108,811
151,837
Taken
130,333
95,975
Mitigated
100,815
58,667
Healing
37,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AtlasSama
Izanami
14,255
11,225
0
11,984
30,917
13,564
4,257
6,788
23,405
0
109,578
L
Aphrodite
Dafwii
Aphrodite
16,245
862
11,692
12,450
29,336
24,043
41
5,309
24,027
65,125
0
W
Jormungandr
Flohwski
Jormungandr
9,749
2,518
0
4,445
24,789
34,362
682
11,012
12,830
44,711
0
W
Thoth
Ninjatore
Thoth
18,179
699
1,694
4,133
23,113
9,974
643
6,669
16,236
85,580
0
L
Sun Wukong
Sriggy
Sun Wukong
39,241
10,590
603
4,857
35,061
52,215
2,271
5,586
29,475
1,065
95,548
W
Pele
Toigan
Pele
18,869
4,576
0
14,189
36,788
18,681
1,642
9,148
27,082
0
130,468
L
Ullr
TzUp4C
Ullr
8,267
2,083
0
40
11,882
2,845
78
4,460
7,422
0
36,040
W
Danzaburou
YuutoxHakuryu
Danzaburou
45,915
28,641
0
22,222
36,230
19,394
7,077
6,703
28,853
0
197,284
L
Hera
24,575
6,500
139
3,341
27,903
10,668
126
9,514
18,389
101,435
0
L
Hun Batz
b-on_zo
Hun Batz
20,483
4,254
0
4,416
26,151
11,044
0
3,059
23,092
0
91,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,005
Gold Earned
70,278
723
Minions Killed
592
0
Camps Cleared
0
2,737,364
Distance Traveled
2,338,078
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,272
493
149
5
0
477,642
4
L
Aphrodite
13,393
432
95
3
0
528,644
1
W
Jormungandr
16,445
530
57
2
0
578,157
4
W
Thoth
15,421
497
148
5
0
506,868
4
L
Sun Wukong
16,290
525
118
4
0
564,579
2
W
Pele
15,850
511
141
5
0
621,296
2
L
Ullr
10,185
329
78
3
0
278,459
6
W
Danzaburou
22,017
710
228
7
0
553,401
3
L
Hera
15,876
512
172
6
0
448,325
0
L
Hun Batz
14,534
469
129
4
0
518,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role