Player Matchup

Cernunnos
Cernunnos
ElectroLag
Cernunnos
Level 25
God Stats
6W - 3L
1,391 SR
Queue Stats
53W - 66L
1,399 Elo+
Party 2
Freya
Freya
Scykel
Freya
Level 106
God Stats
1W - 0L
1,249 SR
Queue Stats
57W - 66L
1,449 Elo+
Party 2
Tyr
Tyr
Silver Kingsman
Tyr
Level 101
God Stats
3W - 7L
1,313 SR
Queue Stats
44W - 67L
1,412 Elo+
Party 2
Team Averages
Level 77
1,318 SR
1,420 Elo+

VS

Team Averages
Level 52
1,732 SR
1,560 Elo+
Khepri
Khepri
TimeSlinky
Khepri
Level 99
God Stats
1W - 2L
1,811 SR
Queue Stats
51W - 49L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
UNREN0WNED
Danzaburou
Level 29
God Stats
13W - 6L
1,883 SR
Queue Stats
14W - 10L
1,799 Elo+
Party 1
Bakasura
Bakasura
mx97
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElectroLag
Cernunnos
18
11 / 2 / 12
14,811
741
22,316
16,697
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Scykel
Freya
18
10 / 5 / 11
14,340
717
18,285
16,446
10,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 18
14,075
704
14,644
23,746
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
TimeSlinky
Khepri
16
3 / 9 / 7
13,402
670
11,275
25,958
32,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
UNREN0WNED
Danzaburou
16
7 / 4 / 2
13,523
676
19,976
14,939
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
mx97
Bakasura
12
0 / 11 / 1
10,292
515
6,825
20,935
7,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
10
10
Deaths
24
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ElectroLag
Cernunnos
11
2
12
8.5
W
Freya
Scykel
Freya
10
5
11
3.1
W
3
3
18
4
L
Khepri
TimeSlinky
Khepri
3
9
7
0.72
L
Danzaburou
UNREN0WNED
Danzaburou
7
4
2
2
L
Bakasura
mx97
Bakasura
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
38,076
56,889
Taken
61,832
28,226
Mitigated
48,100
25,293
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ElectroLag
Cernunnos
22,316
14,963
0
7,874
16,697
6,960
1,932
5,115
11,373
0
68,376
W
Freya
Scykel
Freya
18,285
5,233
0
7,375
16,446
10,031
324
4,549
11,897
81,062
6,485
W
14,644
3,293
0
10,044
23,746
11,235
482
2,520
19,100
0
61,139
L
Khepri
TimeSlinky
Khepri
11,275
820
0
910
25,958
32,502
0
6,772
19,186
31,247
0
L
Danzaburou
UNREN0WNED
Danzaburou
19,976
12,439
0
1,903
14,939
7,702
0
5,820
9,119
0
60,373
L
Bakasura
mx97
Bakasura
6,825
5,232
0
3,129
20,935
7,896
0
5,166
15,769
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
37,217
237
Minions Killed
147
0
Camps Cleared
0
986,926
Distance Traveled
865,231
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,811
741
72
4
0
300,173
0
W
Freya
14,340
717
83
4
0
310,285
3
W
Tyr
14,075
704
82
4
0
376,468
4
L
Khepri
13,402
670
20
1
0
308,279
4
L
Danzaburou
13,523
676
74
4
0
281,133
4
L
Bakasura
10,292
515
53
3
0
275,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role