Player Matchup

Neith
Neith
Carmo2002
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
Gunhi31
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,247 Elo+
Party 2
Medusa
Medusa
MTZombies_YT
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,258 Elo+
Party 2
Khepri
Khepri
SkyLandres
Khepri
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,189 Elo+
Party 3
Fenrir
Fenrir
cubayuni
Fenrir
Level 68
God Stats
2W - 6L
1,168 SR
Queue Stats
11W - 19L
1,137 Elo+
Party 2
Team Averages
Level 26
1,434 SR
1,266 Elo+

VS

Team Averages
Level 17
1,437 SR
1,440 Elo+
Izanami
Izanami
BOLIDEURRR
Izanami
Level 22
God Stats
2W - 2L
1,113 SR
Queue Stats
55W - 55L
1,401 Elo+
Party 1
Zeus
Zeus
Golden Age Godz
Zeus
Level 9
God Stats
31W - 23L
1,720 SR
Queue Stats
31W - 26L
1,500 Elo+
Solo
Nemesis
Nemesis
Le_Maaasque
Nemesis
Level 16
God Stats
12W - 22L
1,500 SR
Queue Stats
236W - 282L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
barbekniv45
Cthulhu
Level 24
God Stats
10W - 16L
1,310 SR
Queue Stats
39W - 53L
1,318 Elo+
Party 1
Janus
Janus
cokidolar
Janus
Level 15
God Stats
4W - 2L
1,541 SR
Queue Stats
36W - 21L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carmo2002
Neith
10
1 / 9 / 3
6,715
353
3,122
11,121
3,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Gunhi31
Yemoja
9
0 / 5 / 1
6,708
353
2,664
10,135
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
8
1 / 7 / 1
6,400
337
4,421
9,078
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
SkyLandres
Khepri
10
0 / 8 / 7
7,241
381
1,694
16,282
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
cubayuni
Fenrir
15
10 / 5 / 1
9,867
519
9,887
12,656
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOLIDEURRR
Izanami
14
5 / 1 / 4
9,351
492
5,362
9,783
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 7 / 4
10,513
553
13,480
11,177
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Le_Maaasque
Nemesis
18
4 / 1 / 6
11,395
600
2,627
9,611
4,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
barbekniv45
Cthulhu
15
8 / 1 / 5
9,804
516
8,774
13,148
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
cokidolar
Janus
18
11 / 3 / 8
11,935
628
17,286
8,431
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
34
34
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
BOLIDEURRR
Izanami
5
1
4
7
L
Neith
Carmo2002
Neith
1
9
3
0.28
W
6
7
4
1.14
L
Yemoja
Gunhi31
Yemoja
0
5
1
0.1
W
Nemesis
Le_Maaasque
Nemesis
4
1
6
7
L
Medusa
1
7
1
0.21
L
Khepri
SkyLandres
Khepri
0
8
7
0.44
W
Cthulhu
barbekniv45
Cthulhu
8
1
5
10.5
W
Janus
cokidolar
Janus
11
3
8
5
L
Fenrir
cubayuni
Fenrir
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
47,529
59,272
Taken
52,150
21,728
Mitigated
26,995
6,614
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BOLIDEURRR
Izanami
5,362
3,083
0
4,482
9,783
3,641
4,578
822
8,961
0
48,741
L
Neith
Carmo2002
Neith
3,122
905
0
1,046
11,121
3,368
54
7,719
3,143
0
15,355
W
13,480
2,132
0
2,220
11,177
3,575
872
706
10,471
65,106
0
L
Yemoja
Gunhi31
Yemoja
2,664
683
559
1,360
10,135
4,743
0
5,528
4,441
18,329
0
W
Nemesis
Le_Maaasque
Nemesis
2,627
1,080
0
1,651
9,611
4,245
3,243
163
9,448
0
71,163
L
Medusa
4,421
2,185
0
0
9,078
2,817
0
5,766
3,144
0
20,599
L
Khepri
SkyLandres
Khepri
1,694
0
0
350
16,282
6,804
129
12,283
3,759
12,907
0
W
Cthulhu
barbekniv45
Cthulhu
8,774
516
254
3,928
13,148
12,331
1,845
1,873
11,275
32,881
0
W
Janus
cokidolar
Janus
17,286
915
0
937
8,431
3,203
1,642
794
7,637
83,468
0
L
Fenrir
cubayuni
Fenrir
9,887
1,531
0
3,299
12,656
3,996
0
7,357
5,245
0
39,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
52,998
189
Minions Killed
491
0
Camps Cleared
0
1,509,658
Distance Traveled
1,905,150
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,351
492
74
4
0
365,935
0
L
Neith
6,715
353
20
1
0
289,872
0
W
Zeus
10,513
553
79
4
0
336,612
2
L
Yemoja
6,708
353
34
2
0
238,150
0
W
Nemesis
11,395
600
134
7
0
437,244
0
L
Medusa
6,400
337
31
2
0
279,231
0
L
Khepri
7,241
381
22
1
0
340,511
2
W
Cthulhu
9,804
516
48
3
0
375,711
1
W
Janus
11,935
628
156
8
0
389,648
2
L
Fenrir
9,867
519
82
4
0
361,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role