Player Matchup

Merlin
Merlin
TheLegitLegend27
Merlin
Level 20
God Stats
26W - 13L
1,627 SR
Queue Stats
31W - 17L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
VantaX
Jormungandr
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 149L
1,273 Elo+
Solo
Chiron
Chiron
devhew
Chiron
Level 67
God Stats
1W - 1L
1,713 SR
Queue Stats
46W - 31L
1,418 Elo+
Party 1
Team Averages
Level 35
1,613 SR
1,374 Elo+

VS

Team Averages
Level 75
1,557 SR
1,447 Elo+
Kukulkan
Kukulkan
Kingin13
Kukulkan
Level 7
God Stats
20W - 10L
1,670 SR
Queue Stats
250W - 249L
1,352 Elo+
Party 2
Neith
Neith
Rich19z
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
megadarkness115
Ne Zha
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 234L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,759
651
7,470
10,918
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
VantaX
Jormungandr
12
2 / 9 / 1
9,303
620
3,839
13,742
8,990
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
devhew
Chiron
13
3 / 5 / 4
9,683
646
8,739
11,615
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kingin13
Kukulkan
14
4 / 2 / 14
10,587
706
6,549
6,275
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rich19z
Neith
15
10 / 1 / 9
11,619
775
13,221
10,120
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 4 / 10
10,949
730
11,128
11,243
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
22
22
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kingin13
Kukulkan
4
2
14
5.5
W
Neith
Rich19z
Neith
10
1
9
14.5
L
2
8
3
0.44
L
Jormungandr
VantaX
Jormungandr
2
9
1
0.28
L
Chiron
devhew
Chiron
3
5
4
1
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
30,898
36,275
Taken
27,638
16,230
Mitigated
11,558
5,068
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kingin13
Kukulkan
6,549
859
0
0
6,275
2,350
24
2,311
3,776
31,003
0
W
Neith
Rich19z
Neith
13,221
5,330
0
4,045
10,120
3,488
678
3,601
6,293
0
43,532
L
7,470
677
0
1,079
10,918
3,149
0
916
9,882
39,403
0
L
Jormungandr
VantaX
Jormungandr
3,839
1,676
0
0
13,742
8,990
588
2,544
11,030
22,914
0
L
Chiron
devhew
Chiron
8,739
3,493
708
3,281
11,615
4,091
0
2,710
8,664
0
38,463
W
11,128
4,924
0
3,373
11,243
5,720
0
4,796
6,204
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
33,155
156
Minions Killed
158
0
Camps Cleared
0
713,954
Distance Traveled
755,876
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,587
706
66
4
0
260,186
0
W
Neith
11,619
775
60
4
0
238,257
1
L
Merlin
9,759
651
69
5
0
248,402
1
L
Jormungandr
9,303
620
23
2
0
193,698
0
L
Chiron
9,683
646
64
4
0
271,854
0
W
Ne Zha
10,949
730
32
2
0
257,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role