Player Matchup

Pele
Pele
FourSkade
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
HunterzinhaUWU
Baron Samedi
Level 15
God Stats
7W - 15L
1,210 SR
Queue Stats
53W - 64L
1,451 Elo+
Solo
Freya
Freya
LauHax
Freya
Level 22
God Stats
1W - 1L
1,854 SR
Queue Stats
61W - 54L
1,511 Elo+
Solo
Chaac
Chaac
MadGzus
Chaac
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 34L
1,497 Elo+
Solo
Medusa
Medusa
xSimmonsx
Medusa
Level 4
God Stats
3W - 9L
1,707 SR
Queue Stats
16W - 29L
1,735 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,538 Elo+

VS

Team Averages
Level 21
1,622 SR
1,596 Elo+
Bakasura
Bakasura
FedeSME
Bakasura
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 37L
1,603 Elo+
Solo
Aphrodite
Aphrodite
FofaoNanante
Aphrodite
Level 18
God Stats
8W - 1L
1,684 SR
Queue Stats
11W - 2L
1,749 Elo+
Party 1
Olorun
Olorun
FofinhoNanante
Olorun
Level 18
God Stats
3W - 1L
1,504 SR
Queue Stats
11W - 2L
1,749 Elo+
Party 1
Chernobog
Chernobog
Kiwilz
Chernobog
Level 20
God Stats
4W - 1L
1,701 SR
Queue Stats
27W - 34L
1,391 Elo+
Solo
Bellona
Bellona
Vicentola
Bellona
Level 19
God Stats
2W - 0L
1,721 SR
Queue Stats
113W - 104L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 8 / 1
8,434
469
8,961
16,749
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
HunterzinhaUWU
Baron Samedi
11
1 / 8 / 4
6,958
387
8,426
15,945
6,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
LauHax
Freya
12
1 / 3 / 2
7,342
408
5,138
10,686
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
MadGzus
Chaac
15
2 / 2 / 3
8,735
485
12,639
18,050
16,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xSimmonsx
Medusa
10
0 / 10 / 4
6,717
373
8,729
16,746
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FedeSME
Bakasura
16
3 / 2 / 4
9,973
554
6,012
16,224
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
FofaoNanante
Aphrodite
14
3 / 1 / 15
9,857
548
9,542
14,942
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
11 / 2 / 9
10,447
580
20,922
20,058
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Kiwilz
Chernobog
17
9 / 0 / 13
10,983
610
14,807
13,293
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Vicentola
Bellona
15
5 / 2 / 5
9,299
517
9,122
13,997
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
7
Kills
31
31
Deaths
7
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FedeSME
Bakasura
3
2
4
2.5
W
Aphrodite
FofaoNanante
Aphrodite
3
1
15
10.5
W
11
2
9
7.75
L
Pele
3
8
1
0.44
L
Baron Samedi
HunterzinhaUWU
Baron Samedi
1
8
4
0.38
W
Chernobog
Kiwilz
Chernobog
9
0
13
15.5
L
Freya
LauHax
Freya
1
3
2
0.67
L
Chaac
MadGzus
Chaac
2
2
3
1.75
W
Bellona
Vicentola
Bellona
5
2
5
3.75
L
Medusa
xSimmonsx
Medusa
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
60,405
78,176
Taken
78,514
37,047
Mitigated
48,388
23,213
Healing
52,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FedeSME
Bakasura
6,012
4,653
0
8,690
16,224
6,796
1,322
1,292
14,932
0
59,376
W
Aphrodite
FofaoNanante
Aphrodite
9,542
1,025
8,021
11,214
14,942
11,806
1,025
3,044
11,748
30,418
0
W
20,922
10,069
1,779
11,925
20,058
9,218
4,556
3,103
16,780
65,357
0
L
Pele
8,961
1,205
0
5,017
16,749
5,686
0
7,205
9,423
0
36,531
L
Baron Samedi
HunterzinhaUWU
Baron Samedi
8,426
868
610
1,814
15,945
6,118
400
6,571
9,179
27,487
0
W
Chernobog
Kiwilz
Chernobog
14,807
9,814
0
8,733
13,293
5,733
4,564
2,746
10,501
0
68,411
L
Freya
LauHax
Freya
5,138
1,626
0
4,749
10,686
3,837
0
3,188
7,420
27,229
0
L
Chaac
MadGzus
Chaac
12,639
2,806
0
8,697
18,050
16,186
1,188
7,833
9,845
0
61,626
W
Bellona
Vicentola
Bellona
9,122
3,015
0
1,771
13,997
14,835
361
3,379
10,218
69
29,594
L
Medusa
xSimmonsx
Medusa
8,729
3,583
0
2,326
16,746
5,220
748
5,736
10,861
0
30,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
50,559
307
Minions Killed
424
0
Camps Cleared
0
1,488,719
Distance Traveled
1,689,273
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,973
554
116
6
0
368,504
2
W
Aphrodite
9,857
548
47
3
0
317,495
1
W
Olorun
10,447
580
85
5
0
306,309
5
L
Pele
8,434
469
60
3
0
295,484
1
L
Baron Samedi
6,958
387
48
3
0
267,706
0
W
Chernobog
10,983
610
127
7
0
336,720
1
L
Freya
7,342
408
43
2
0
282,032
5
L
Chaac
8,735
485
112
6
0
348,403
2
W
Bellona
9,299
517
49
3
0
360,245
1
L
Medusa
6,717
373
44
2
0
295,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role