Player Matchup

Ah Puch
Ah Puch
DAG G1GG1EZ
Ah Puch
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Ra
Ra
Devils-Gardener6
Ra
Level 24
God Stats
3W - 2L
1,687 SR
Queue Stats
6W - 7L
1,420 Elo+
Solo
Cthulhu
Cthulhu
UWU Skrimp
Cthulhu
Level 26
God Stats
1W - 1L
1,831 SR
Queue Stats
8W - 3L
1,361 Elo+
Solo
Neith
Neith
dra_camilinha
Neith
Level 15
God Stats
172W - 183L
1,326 SR
Queue Stats
183W - 200L
1,193 Elo+
Solo
Medusa
Medusa
xXoreoXx1131
Medusa
Level 8
God Stats
8W - 6L
1,488 SR
Queue Stats
14W - 17L
1,242 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,307 Elo+

VS

Team Averages
Level 12
1,479 SR
1,135 Elo+
Yemoja
Yemoja
DNTR17
Yemoja
Level 8
God Stats
49W - 30L
1,615 SR
Queue Stats
158W - 133L
1,254 Elo+
Solo
Bakasura
Bakasura
LadyFireEyes
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 53L
1,119 Elo+
Solo
Jormungandr
Jormungandr
OldDukeboy13
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
903 Elo+
Solo
Set
Set
Qurono
Set
Level 13
God Stats
1W - 5L
1,249 SR
Queue Stats
10W - 29L
1,031 Elo+
Solo
Loki
Loki
gugagamer301
Loki
Level 17
God Stats
5W - 5L
1,533 SR
Queue Stats
14W - 11L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DAG G1GG1EZ
Ah Puch
16
3 / 1 / 14
10,672
970
8,419
4,984
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 20
11,437
1,040
9,247
6,754
3,475
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
UWU Skrimp
Cthulhu
17
4 / 4 / 17
11,651
1,059
18,264
10,397
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 1 / 17
11,437
1,040
11,315
7,036
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
19
14 / 1 / 11
12,904
1,173
19,006
8,748
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DNTR17
Yemoja
15
0 / 7 / 4
9,790
890
8,678
23,712
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LadyFireEyes
Bakasura
15
1 / 11 / 4
9,630
875
6,343
21,523
8,498
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
OldDukeboy13
Jormungandr
15
1 / 12 / 2
9,466
861
4,515
19,051
8,765
Set
Qurono
Set
13
1 / 1 / 1
8,783
798
833
1,028
368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 1 / 3
10,559
960
9,207
11,787
4,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
31
Kills
7
7
Deaths
32
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DAG G1GG1EZ
Ah Puch
3
1
14
10
L
Yemoja
DNTR17
Yemoja
0
7
4
0.29
W
4
0
20
14
L
Bakasura
LadyFireEyes
Bakasura
1
11
4
0.27
L
Jormungandr
OldDukeboy13
Jormungandr
1
12
2
0.17
L
Set
Qurono
Set
1
1
1
1.5
W
Cthulhu
UWU Skrimp
Cthulhu
4
4
17
3.13
W
6
1
17
14.5
L
4
1
3
5.5
W
Medusa
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,251
Damage
29,576
37,919
Taken
77,101
23,889
Mitigated
39,868
12,215
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DAG G1GG1EZ
Ah Puch
8,419
2,115
0
534
4,984
1,916
0
1,603
3,341
17,271
0
L
Yemoja
DNTR17
Yemoja
8,678
1,663
524
337
23,712
17,733
0
9,889
13,823
32,903
0
W
9,247
1,515
1,686
758
6,754
3,475
0
1,664
4,886
34,758
0
L
Bakasura
LadyFireEyes
Bakasura
6,343
2,972
0
100
21,523
8,498
0
10,349
11,174
0
14,996
L
Jormungandr
OldDukeboy13
Jormungandr
4,515
647
0
0
19,051
8,765
0
8,231
10,820
22,284
0
L
Set
Qurono
Set
833
367
0
135
1,028
368
0
606
422
0
2,150
W
Cthulhu
UWU Skrimp
Cthulhu
18,264
2,278
1,083
1,514
10,397
11,376
0
5,011
5,079
36,831
0
W
11,315
6,935
0
2,804
7,036
3,374
0
2,047
4,989
0
21,858
L
9,207
2,578
0
33
11,787
4,504
0
6,855
4,932
0
16,048
W
Medusa
19,006
11,428
0
3,836
8,748
3,748
0
2,868
5,880
0
37,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
48,228
193
Minions Killed
116
11
Camps Cleared
2
943,723
Distance Traveled
675,546
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,672
970
21
2
1
165,479
0
L
Yemoja
9,790
890
50
5
0
152,482
3
W
Ra
11,437
1,040
70
6
0
178,921
2
L
Bakasura
9,630
875
16
1
1
171,936
0
L
Jormungandr
9,466
861
35
3
0
135,775
0
L
Set
8,783
798
2
0
0
17,641
0
W
Cthulhu
11,651
1,059
38
3
4
174,278
1
W
Neith
11,437
1,040
30
3
0
194,095
0
L
Loki
10,559
960
13
1
1
197,712
0
W
Medusa
12,904
1,173
34
3
6
230,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role