Player Matchup

Bacchus
Bacchus
FAHGA
Bacchus
Level 77
God Stats
2W - 1L
1,285 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 2
Anubis
Anubis
ScyllaIsSpooky
Anubis
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,495 Elo+
Solo
Apollo
Apollo
istrastine2
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 2
Team Averages
Level 78
1,428 SR
1,419 Elo+

VS

Team Averages
Level 55
1,732 SR
1,622 Elo+
Ares
Ares
XgThorsHammer
Ares
Level 129
God Stats
0W - 2L
1,838 SR
Queue Stats
96W - 98L
1,672 Elo+
Party 1
Chernobog
Chernobog
aarran687
Chernobog
Level 19
God Stats
8W - 9L
1,859 SR
Queue Stats
29W - 25L
1,672 Elo+
Party 1
Bakasura
Bakasura
Котиков
Bakasura
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FAHGA
Bacchus
12
6 / 1 / 3
9,518
732
4,142
7,271
10,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 8
10,544
811
13,470
10,499
5,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
3 / 1 / 10
9,821
755
8,870
10,321
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
9,427
725
7,134
14,506
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
aarran687
Chernobog
10
0 / 5 / 1
7,612
586
4,849
7,684
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
11
1 / 6 / 2
8,274
636
4,363
11,447
3,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FAHGA
Bacchus
6
1
3
7.5
W
6
1
8
10
L
2
4
0
0.5
L
Chernobog
aarran687
Chernobog
0
5
1
0.1
W
Apollo
3
1
10
8
L
Bakasura
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
16,346
28,091
Taken
33,637
19,637
Mitigated
19,568
15,463
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FAHGA
Bacchus
4,142
415
0
652
7,271
10,099
87
1,462
5,523
10,786
0
W
13,470
1,556
0
7,282
10,499
5,327
1,678
2,164
8,307
81,058
0
L
7,134
110
0
2,930
14,506
13,441
0
5,883
8,623
25,817
0
L
Chernobog
aarran687
Chernobog
4,849
2,600
0
0
7,684
2,409
0
5,497
2,187
0
33,797
W
Apollo
8,870
4,606
751
6,778
10,321
4,211
1,126
3,591
6,355
0
53,145
L
Bakasura
4,363
3,147
0
2,581
11,447
3,718
0
6,371
5,076
0
14,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
25,313
211
Minions Killed
115
0
Camps Cleared
0
673,768
Distance Traveled
708,869
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,518
732
11
1
0
226,955
2
W
Anubis
10,544
811
118
9
0
211,497
6
L
Ares
9,427
725
19
1
0
250,521
6
L
Chernobog
7,612
586
48
4
0
197,460
1
W
Apollo
9,821
755
82
6
0
235,316
0
L
Bakasura
8,274
636
48
4
0
260,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role