Player Matchup

Ymir
Ymir
Miggs_lovin
Ymir
Level 47
God Stats
24W - 16L
1,660 SR
Queue Stats
122W - 118L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Terd_FergusonSNL
Danzaburou
Level 99
God Stats
1W - 0L
1,421 SR
Queue Stats
62W - 37L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
shetdedoe
Cthulhu
Level 23
God Stats
19W - 26L
1,494 SR
Queue Stats
83W - 118L
1,516 Elo+
Party 2
Team Averages
Level 56
1,525 SR
1,560 Elo+

VS

Team Averages
Level 45
1,521 SR
1,450 Elo+
Freya
Freya
OOOtsillsOOO
Freya
Level 25
God Stats
34W - 42L
1,492 SR
Queue Stats
53W - 82L
1,323 Elo+
Solo
Danzaburou
Danzaburou
Polarsss
Danzaburou
Level 84
God Stats
3W - 2L
1,566 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
RedTanner
Cthulhu
Level 26
God Stats
2W - 2L
1,506 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
8,028
730
6,000
6,538
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Terd_FergusonSNL
Danzaburou
13
6 / 0 / 7
9,365
851
12,188
6,116
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shetdedoe
Cthulhu
11
3 / 2 / 7
7,949
723
4,845
6,843
6,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,324
666
2,562
7,931
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Polarsss
Danzaburou
10
1 / 5 / 2
7,261
660
6,104
8,799
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RedTanner
Cthulhu
10
1 / 2 / 3
7,503
682
5,553
10,002
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
2
6
1
0.42
L
Danzaburou
Polarsss
Danzaburou
1
5
2
0.4
L
Cthulhu
RedTanner
Cthulhu
1
2
3
1.25
W
Danzaburou
Terd_FergusonSNL
Danzaburou
6
0
7
9.5
W
Cthulhu
shetdedoe
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
14,219
19,497
Taken
26,732
12,717
Mitigated
13,369
5,083
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,000
487
0
1,625
6,538
3,646
171
3,195
3,343
16,830
0
L
2,562
1,044
0
738
7,931
3,650
0
3,152
4,602
16,021
1,589
L
Danzaburou
Polarsss
Danzaburou
6,104
1,645
0
1,063
8,799
4,713
0
2,926
5,727
0
34,671
L
Cthulhu
RedTanner
Cthulhu
5,553
239
283
701
10,002
5,006
0
4,339
5,536
17,099
0
W
Danzaburou
Terd_FergusonSNL
Danzaburou
12,188
5,929
0
3,290
6,116
2,731
1,337
1,712
4,404
0
47,681
W
Cthulhu
shetdedoe
Cthulhu
4,845
28
168
0
6,843
6,340
0
3,059
3,784
9,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
22,088
115
Minions Killed
112
0
Camps Cleared
0
551,795
Distance Traveled
548,944
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,028
730
24
2
0
164,482
0
L
Freya
7,324
666
35
3
0
176,482
0
L
Danzaburou
7,261
660
51
5
0
194,264
2
L
Cthulhu
7,503
682
26
2
0
178,198
0
W
Danzaburou
9,365
851
80
7
0
198,360
0
W
Cthulhu
7,949
723
11
1
0
188,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role