Player Matchup

Bellona
Bellona
Earpz
Bellona
Level 5
God Stats
0W - 3L
1,302 SR
Queue Stats
3W - 11L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlamingFuze
Tsukuyomi
Level 7
God Stats
2W - 3L
1,564 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Yemoja
Yemoja
Glitche010
Yemoja
Level 26
God Stats
8W - 6L
1,645 SR
Queue Stats
80W - 99L
1,410 Elo+
Solo
Tiamat
Tiamat
Only1DragonRage
Tiamat
Level 27
God Stats
56W - 75L
1,461 SR
Queue Stats
1,005W - 1,237L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
OnlyMrSpyro
Danzaburou
Level 24
God Stats
76W - 54L
1,522 SR
Queue Stats
494W - 577L
1,424 Elo+
Party 1
Team Averages
Level 18
1,499 SR
1,381 Elo+

VS

Team Averages
Level 34
1,469 SR
1,478 Elo+
Amaterasu
Amaterasu
FrozYT
Amaterasu
Level 14
God Stats
3W - 2L
1,446 SR
Queue Stats
9W - 14L
1,312 Elo+
Party 2
Aphrodite
Aphrodite
MrSama439
Aphrodite
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,665 Elo+
Party 3
Hou Yi
Hou Yi
Ollypop
Hou Yi
Level 113
God Stats
2W - 4L
1,396 SR
Queue Stats
94W - 97L
1,570 Elo+
Party 3
Jormungandr
Jormungandr
RemmyFree
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,601 Elo+
Party 3
Achilles
Achilles
spadkill
Achilles
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 34L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Earpz
Bellona
20
3 / 8 / 4
12,393
459
12,453
30,545
23,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
FlamingFuze
Tsukuyomi
17
7 / 16 / 5
11,748
435
17,837
29,613
12,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Glitche010
Yemoja
16
0 / 9 / 8
10,506
389
7,299
27,415
30,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 8 / 3
11,928
442
21,436
25,506
15,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
OnlyMrSpyro
Danzaburou
20
9 / 8 / 4
14,570
540
17,161
21,066
9,541
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FrozYT
Amaterasu
17
2 / 7 / 15
11,779
436
9,025
26,000
29,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MrSama439
Aphrodite
19
3 / 5 / 32
12,817
475
9,775
19,444
15,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Ollypop
Hou Yi
20
38 / 3 / 3
17,135
635
66,764
33,258
21,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
RemmyFree
Jormungandr
19
1 / 6 / 19
12,630
468
22,101
23,759
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
spadkill
Achilles
19
4 / 3 / 10
13,208
489
6,856
16,560
13,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
127
23
Kills
48
49
Deaths
24
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bellona
Earpz
Bellona
3
8
4
0.63
L
Tsukuyomi
FlamingFuze
Tsukuyomi
7
16
5
0.59
W
Amaterasu
FrozYT
Amaterasu
2
7
15
1.36
L
Yemoja
Glitche010
Yemoja
0
9
8
0.44
W
Aphrodite
MrSama439
Aphrodite
3
5
32
3.8
W
Hou Yi
Ollypop
Hou Yi
38
3
3
13.17
L
4
8
3
0.69
L
Danzaburou
OnlyMrSpyro
Danzaburou
9
8
4
1.38
W
Jormungandr
RemmyFree
Jormungandr
1
6
19
1.75
W
Achilles
spadkill
Achilles
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,186
Damage
114,521
134,145
Taken
119,021
91,705
Mitigated
98,733
21,960
Healing
49,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Earpz
Bellona
12,453
2,412
0
6,467
30,545
23,627
894
11,801
18,028
548
77,710
L
Tsukuyomi
FlamingFuze
Tsukuyomi
17,837
4,070
0
2,850
29,613
12,931
0
4,978
24,382
0
54,289
W
Amaterasu
FrozYT
Amaterasu
9,025
4,237
1,868
7,557
26,000
29,520
2,026
10,312
15,688
0
49,579
L
Yemoja
Glitche010
Yemoja
7,299
1,176
1,103
1,335
27,415
30,470
93
6,176
21,139
27,230
0
W
Aphrodite
MrSama439
Aphrodite
9,775
3,317
9,341
10,566
19,444
15,044
803
5,265
14,179
42,167
0
W
Hou Yi
Ollypop
Hou Yi
66,764
49,032
0
12,864
33,258
21,494
4,852
6,529
26,729
0
161,720
L
21,436
1,257
114
6,911
25,506
15,136
401
4,708
20,514
77,513
0
L
Danzaburou
OnlyMrSpyro
Danzaburou
17,161
9,652
0
3,180
21,066
9,541
1,243
3,256
17,660
0
69,630
W
Jormungandr
RemmyFree
Jormungandr
22,101
2,561
0
3,942
23,759
19,546
934
4,555
19,204
89,887
0
W
Achilles
spadkill
Achilles
6,856
3,230
462
2,523
16,560
13,129
442
2,582
13,978
132
74,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,145
Gold Earned
67,569
470
Minions Killed
548
0
Camps Cleared
0
2,212,170
Distance Traveled
2,285,031
24
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,393
459
156
6
0
514,309
0
L
Tsukuyomi
11,748
435
58
2
0
439,792
2
W
Amaterasu
11,779
436
87
3
0
453,007
0
L
Yemoja
10,506
389
40
1
0
360,577
4
W
Aphrodite
12,817
475
55
2
0
453,775
0
W
Hou Yi
17,135
635
153
6
0
446,902
0
L
Tiamat
11,928
442
111
4
0
440,394
4
L
Danzaburou
14,570
540
105
4
0
457,098
14
W
Jormungandr
12,630
468
110
4
0
465,443
0
W
Achilles
13,208
489
143
5
0
465,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role