Player Matchup

Fenrir
Fenrir
AlphaSpire
Fenrir
Level 28
God Stats
41W - 38L
1,497 SR
Queue Stats
96W - 112L
1,439 Elo+
Solo
Fafnir
Fafnir
JayyTwoFace
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Lauta_adf
Guan Yu
Level 6
God Stats
6W - 5L
1,602 SR
Queue Stats
6W - 10L
1,378 Elo+
Solo
Nemesis
Nemesis
Liriotutaburlao
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Neith
Neith
PakoLobos
Neith
Level 28
God Stats
99W - 107L
1,471 SR
Queue Stats
674W - 702L
1,391 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,332 Elo+

VS

Team Averages
Level 41
1,558 SR
1,389 Elo+
Skadi
Skadi
MateoCg_10
Skadi
Level 12
God Stats
6W - 4L
1,699 SR
Queue Stats
33W - 25L
1,423 Elo+
Solo
Poseidon
Poseidon
TheRealJwalk
Poseidon
Level 145
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 1
Nemesis
Nemesis
lillemonhead
Nemesis
Level 11
God Stats
1W - 1L
1,306 SR
Queue Stats
20W - 21L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
nikkodash
Danzaburou
Level 11
God Stats
9W - 5L
1,668 SR
Queue Stats
41W - 40L
1,486 Elo+
Solo
Neith
Neith
taytayram
Neith
Level 27
God Stats
10W - 5L
1,828 SR
Queue Stats
18W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaSpire
Fenrir
10
0 / 2 / 1
5,142
1,028
1,587
6,756
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
11
1 / 0 / 0
5,757
1,151
1,189
4,385
4,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Lauta_adf
Guan Yu
8
0 / 0 / 0
4,590
918
0
0
0
9
0 / 2 / 0
4,758
952
0
2,278
718
Neith
PakoLobos
Neith
10
0 / 0 / 0
5,208
1,042
2,121
2,226
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 1 / 1
5,513
1,103
2,785
2,357
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TheRealJwalk
Poseidon
11
1 / 0 / 2
5,791
1,158
3,435
949
233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lillemonhead
Nemesis
7
0 / 0 / 0
3,090
618
0
0
0
Danzaburou
nikkodash
Danzaburou
10
0 / 0 / 1
5,265
1,053
2,420
2,411
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
taytayram
Neith
11
2 / 0 / 2
5,851
1,170
3,178
799
297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphaSpire
Fenrir
0
2
1
0.25
L
Fafnir
1
0
0
1
L
Guan Yu
Lauta_adf
Guan Yu
0
0
0
0
L
0
2
0
0
W
Skadi
1
1
1
1.5
L
Neith
PakoLobos
Neith
0
0
0
0
W
Poseidon
TheRealJwalk
Poseidon
1
0
2
2
W
Nemesis
lillemonhead
Nemesis
0
0
0
0
W
Danzaburou
nikkodash
Danzaburou
0
0
1
0.5
W
Neith
taytayram
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,897
Damage
11,818
15,645
Taken
6,516
8,168
Mitigated
2,104
3,698
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphaSpire
Fenrir
1,587
351
0
759
6,756
2,594
0
1,337
5,419
0
6,719
L
Fafnir
1,189
280
0
1,678
4,385
4,113
0
1,195
3,190
9,427
0
L
Guan Yu
Lauta_adf
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
2,278
718
0
542
1,736
0
786
W
Skadi
2,785
1,204
0
786
2,357
715
0
639
1,718
0
10,870
L
Neith
PakoLobos
Neith
2,121
672
0
1,261
2,226
743
0
361
1,865
0
20,264
W
Poseidon
TheRealJwalk
Poseidon
3,435
522
0
362
949
233
0
15
934
21,229
0
W
Nemesis
lillemonhead
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
nikkodash
Danzaburou
2,420
459
0
630
2,411
859
0
185
2,226
0
12,539
W
Neith
taytayram
Neith
3,178
1,474
0
70
799
297
0
350
449
0
7,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
25,510
66
Minions Killed
97
3
Camps Cleared
6
334,032
Distance Traveled
361,857
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,142
1,028
13
3
3
103,918
0
L
Fafnir
5,757
1,151
18
4
0
88,951
0
L
Guan Yu
4,590
918
0
0
0
0
0
L
Nemesis
4,758
952
1
0
0
58,226
0
W
Skadi
5,513
1,103
25
5
2
75,807
0
L
Neith
5,208
1,042
34
7
0
82,937
1
W
Poseidon
5,791
1,158
43
9
2
94,460
0
W
Nemesis
3,090
618
0
0
0
0
0
W
Danzaburou
5,265
1,053
15
3
2
88,816
0
W
Neith
5,851
1,170
14
3
0
102,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role