Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNerdyGremlin
Baron Samedi
Level 68
God Stats
38W - 33L
1,642 SR
Queue Stats
189W - 203L
1,482 Elo+
Party 2
Ullr
Ullr
XhyperlyXL3gitx
Ullr
Level 87
God Stats
13W - 18L
1,453 SR
Queue Stats
106W - 116L
1,478 Elo+
Party 2
Team Averages
Level 61
1,532 SR
1,487 Elo+

VS

Team Averages
Level 50
1,633 SR
1,480 Elo+
Set
Set
SnowyWowee
Set
Level 24
God Stats
2W - 5L
1,435 SR
Queue Stats
68W - 114L
1,298 Elo+
Solo
Tiamat
Tiamat
Yeaaah__Riiiight
Tiamat
Level 24
God Stats
31W - 30L
1,749 SR
Queue Stats
88W - 92L
1,618 Elo+
Party 1
Chaac
Chaac
fridaythe13th330
Chaac
Level 101
God Stats
18W - 17L
1,714 SR
Queue Stats
78W - 85L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 8
7,543
754
5,547
6,425
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TheNerdyGremlin
Baron Samedi
11
3 / 0 / 6
7,532
753
5,183
6,164
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 5
7,867
787
7,762
6,100
1,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,517
652
4,447
8,816
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
6,100
610
4,114
5,857
3,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,465
647
6,735
9,016
6,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
8
7
L
1
5
0
0.2
W
Baron Samedi
TheNerdyGremlin
Baron Samedi
3
0
6
6
W
6
1
5
8.5
L
0
4
2
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
15,296
18,689
Taken
23,689
7,754
Mitigated
13,020
8,571
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,547
1,384
842
1,361
6,425
3,481
0
1,496
4,929
17,043
0
L
4,447
2,410
0
1,312
8,816
3,383
0
5,851
2,965
0
28,722
W
Baron Samedi
TheNerdyGremlin
Baron Samedi
5,183
872
1,543
3,843
6,164
2,276
93
1,641
4,523
25,893
0
W
7,762
3,931
0
982
6,100
1,997
156
1,029
5,071
0
21,720
L
4,114
548
0
1,200
5,857
3,354
0
1,856
4,001
14,383
0
L
6,735
1,126
222
3,638
9,016
6,283
0
3,265
5,751
0
20,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
19,082
121
Minions Killed
114
0
Camps Cleared
0
581,725
Distance Traveled
517,112
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,543
754
31
3
0
193,625
3
L
Set
6,517
652
47
5
0
169,472
1
W
Baron Samedi
7,532
753
47
5
0
215,509
2
W
Ullr
7,867
787
43
4
0
172,591
3
L
Tiamat
6,100
610
30
3
0
168,591
0
L
Chaac
6,465
647
37
4
0
179,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role