Player Matchup

Cthulhu
Cthulhu
Cthulhu426
Cthulhu
Level 118
God Stats
114W - 80L
1,633 SR
Queue Stats
429W - 412L
1,571 Elo+
Solo
King Arthur
King Arthur
JonioJJSJ
King Arthur
Level 158
God Stats
12W - 6L
1,679 SR
Queue Stats
78W - 74L
1,561 Elo+
Solo
Aphrodite
Aphrodite
NewMaicol
Aphrodite
Level 160
God Stats
4W - 1L
1,735 SR
Queue Stats
217W - 196L
1,464 Elo+
Solo
Fenrir
Fenrir
PapaSmurfffff
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TheMightyShrimp
Cernunnos
Level 127
God Stats
9W - 13L
1,499 SR
Queue Stats
497W - 419L
1,551 Elo+
Party 2
Team Averages
Level 133
1,609 SR
1,529 Elo+

VS

Team Averages
Level 96
1,618 SR
1,570 Elo+
Tiamat
Tiamat
LeparD06
Tiamat
Level 149
God Stats
5W - 8L
1,593 SR
Queue Stats
31W - 39L
1,437 Elo+
Solo
Hachiman
Hachiman
Patrìck
Hachiman
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 137L
1,622 Elo+
Party 1
Hercules
Hercules
RagnaVerden
Hercules
Level 104
God Stats
2W - 4L
1,758 SR
Queue Stats
161W - 114L
1,591 Elo+
Solo
Bakasura
Bakasura
VooDooMagic
Bakasura
Level 59
God Stats
1W - 1L
1,741 SR
Queue Stats
46W - 45L
1,622 Elo+
Party 1
Hera
Hera
iTzGekko
Hera
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
438W - 391L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu426
Cthulhu
14
2 / 1 / 4
8,151
543
6,301
12,343
7,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
JonioJJSJ
King Arthur
15
3 / 2 / 7
8,861
591
8,596
17,374
8,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
NewMaicol
Aphrodite
14
3 / 1 / 8
8,359
557
5,791
11,694
10,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
10 / 1 / 2
9,363
624
5,092
8,821
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
TheMightyShrimp
Cernunnos
15
4 / 1 / 4
8,816
588
10,168
9,428
4,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LeparD06
Tiamat
13
1 / 3 / 0
7,618
508
10,834
8,388
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Patrìck
Hachiman
11
0 / 5 / 3
6,436
429
6,175
9,358
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RagnaVerden
Hercules
10
2 / 4 / 0
6,081
405
5,699
13,218
5,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
VooDooMagic
Bakasura
11
0 / 4 / 0
6,653
444
1,862
10,335
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
13
3 / 6 / 0
7,568
505
8,980
8,921
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
6
6
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cthulhu426
Cthulhu
2
1
4
4
W
King Arthur
JonioJJSJ
King Arthur
3
2
7
3.25
L
Tiamat
LeparD06
Tiamat
1
3
0
0.33
W
Aphrodite
NewMaicol
Aphrodite
3
1
8
7
W
10
1
2
11
L
Hachiman
Patrìck
Hachiman
0
5
3
0.3
L
Hercules
RagnaVerden
Hercules
2
4
0
0.5
W
Cernunnos
TheMightyShrimp
Cernunnos
4
1
4
6
L
Bakasura
VooDooMagic
Bakasura
0
4
0
0
L
Hera
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
33,550
59,660
Taken
50,220
35,398
Mitigated
20,941
25,771
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cthulhu426
Cthulhu
6,301
375
569
5,738
12,343
7,785
0
8,993
2,786
44,746
0
W
King Arthur
JonioJJSJ
King Arthur
8,596
998
0
4,273
17,374
8,611
25
7,147
9,568
0
58,798
L
Tiamat
LeparD06
Tiamat
10,834
1,304
0
3,412
8,388
5,785
763
5,401
2,987
49,373
0
W
Aphrodite
NewMaicol
Aphrodite
5,791
123
3,330
6,719
11,694
10,235
66
729
10,734
33,232
0
W
5,092
1,077
0
1,490
8,821
4,081
0
1,742
6,861
0
56,845
L
Hachiman
Patrìck
Hachiman
6,175
2,772
0
3,168
9,358
2,323
0
2,473
6,885
0
37,652
L
Hercules
RagnaVerden
Hercules
5,699
2,219
0
4,820
13,218
5,688
0
3,716
9,502
0
22,746
W
Cernunnos
TheMightyShrimp
Cernunnos
10,168
6,007
0
3,652
9,428
4,686
1,794
0
9,428
0
69,568
L
Bakasura
VooDooMagic
Bakasura
1,862
1,135
0
4,425
10,335
3,968
16
502
9,833
0
26,531
L
Hera
8,980
3,096
0
1,857
8,921
3,177
1,007
0
8,759
42,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
34,356
470
Minions Killed
366
0
Camps Cleared
0
1,487,246
Distance Traveled
1,316,551
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,151
543
99
7
0
276,749
5
W
King Arthur
8,861
591
99
7
0
305,508
3
L
Tiamat
7,618
508
94
6
0
237,210
0
W
Aphrodite
8,359
557
54
4
0
288,822
1
W
Fenrir
9,363
624
95
6
0
332,907
4
L
Hachiman
6,436
429
65
4
0
235,736
4
L
Hercules
6,081
405
40
3
0
281,648
5
W
Cernunnos
8,816
588
123
8
0
283,260
2
L
Bakasura
6,653
444
87
6
0
332,620
8
L
Hera
7,568
505
80
5
0
229,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role