Player Matchup

Thanatos
Thanatos
DatPoptart29
Thanatos
Level 25
God Stats
13W - 19L
1,545 SR
Queue Stats
129W - 176L
1,343 Elo+
Party 1
Geb
Geb
Tallburger
Geb
Level 32
God Stats
5W - 3L
1,311 SR
Queue Stats
297W - 366L
1,428 Elo+
Party 1
Bakasura
Bakasura
slslslsl
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,309 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,360 Elo+

VS

Team Averages
Level 18
1,310 SR
1,315 Elo+
Nemesis
Nemesis
EhStarKu
Nemesis
Level 8
God Stats
1W - 4L
1,310 SR
Queue Stats
6W - 14L
1,179 Elo+
Solo
Nike
Nike
Husbando3D
Nike
Level 24
God Stats
1W - 1L
1,428 SR
Queue Stats
3W - 6L
1,244 Elo+
Solo
Tiamat
Tiamat
goodkidm
Tiamat
Level 22
God Stats
1W - 2L
1,191 SR
Queue Stats
12W - 19L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatPoptart29
Thanatos
19
10 / 5 / 4
16,124
672
19,070
27,302
21,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 9
15,838
660
17,110
27,104
44,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
slslslsl
Bakasura
10
0 / 6 / 5
11,872
495
4,708
12,261
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EhStarKu
Nemesis
17
6 / 6 / 6
14,405
600
12,575
18,633
16,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 5 / 9
13,822
576
22,784
31,916
20,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
goodkidm
Tiamat
13
4 / 5 / 6
13,310
555
9,536
9,121
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
11
12
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DatPoptart29
Thanatos
10
5
4
2.4
L
Nemesis
EhStarKu
Nemesis
6
6
6
1.5
L
1
5
9
1.1
W
6
1
9
10.5
L
Tiamat
goodkidm
Tiamat
4
5
6
1.4
W
Bakasura
slslslsl
Bakasura
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
44,895
66,667
Taken
59,670
70,690
Mitigated
43,224
23,735
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DatPoptart29
Thanatos
19,070
7,836
1,266
16,197
27,302
21,169
2,363
2,505
24,595
0
81,539
L
Nemesis
EhStarKu
Nemesis
12,575
5,352
0
3,127
18,633
16,756
993
6,428
12,183
0
43,394
L
22,784
6,440
0
11,155
31,916
20,617
336
8,730
23,126
0
92,763
W
17,110
2,684
0
3,246
27,104
44,981
615
2,947
23,682
58,214
0
L
Tiamat
goodkidm
Tiamat
9,536
1,194
0
2,684
9,121
5,851
204
2,076
6,954
35,219
0
W
Bakasura
slslslsl
Bakasura
4,708
3,637
882
2,144
12,261
4,540
203
3,660
8,347
0
13,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
41,537
161
Minions Killed
193
0
Camps Cleared
0
1,066,661
Distance Traveled
1,020,349
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,124
672
75
3
0
433,408
4
L
Nemesis
14,405
600
47
2
0
383,413
0
L
Nike
13,822
576
101
4
0
406,592
3
W
Geb
15,838
660
49
2
0
435,765
5
L
Tiamat
13,310
555
45
2
0
230,344
0
W
Bakasura
11,872
495
37
2
0
197,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role