Player Matchup

Da Ji
Da Ji
HundredSaucer71
Da Ji
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
221W - 246L
1,435 Elo+
Party 1
Janus
Janus
IG Ph4ntom
Janus
Level 107
God Stats
0W - 3L
1,281 SR
Queue Stats
269W - 252L
1,472 Elo+
Party 1
Horus
Horus
StewardJeans878
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 334L
1,368 Elo+
Solo
Medusa
Medusa
TwistedIQ
Medusa
Level 62
God Stats
12W - 19L
1,447 SR
Queue Stats
254W - 285L
1,450 Elo+
Party 1
Fenrir
Fenrir
ZMedick
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 1
Team Averages
Level 73
1,446 SR
1,445 Elo+

VS

Team Averages
Level 55
1,560 SR
1,489 Elo+
Ares
Ares
 
Ares
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
IKiida
Geb
Level 34
God Stats
8W - 1L
1,722 SR
Queue Stats
415W - 360L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
basket_life80
Kukulkan
Level 28
God Stats
27W - 16L
1,658 SR
Queue Stats
460W - 395L
1,567 Elo+
Party 2
Ymir
Ymir
thecolonicbore2
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
x_XJorgetechX_x
Arachne
Level 36
God Stats
13W - 13L
1,421 SR
Queue Stats
580W - 485L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,880
488
1,276
5,120
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
9
0 / 4 / 0
5,174
517
3,161
4,354
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,439
444
1,027
7,098
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
TwistedIQ
Medusa
8
0 / 0 / 1
4,704
470
2,560
4,109
991
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
ZMedick
Fenrir
8
0 / 2 / 0
4,760
476
1,017
6,544
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 0
5,145
515
2,530
3,695
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Geb
IKiida
Geb
8
0 / 1 / 0
4,991
499
2,308
4,684
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
basket_life80
Kukulkan
11
3 / 0 / 2
6,200
620
3,175
2,893
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 0 / 0
6,821
682
5,554
3,197
1,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 0 / 2
5,518
552
2,165
6,286
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
10
10
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
0
0
L
1
0
0
1
L
Janus
0
4
0
0
W
Geb
IKiida
Geb
0
1
0
0
L
0
4
0
0
L
Medusa
TwistedIQ
Medusa
0
0
1
0.5
L
Fenrir
ZMedick
Fenrir
0
2
0
0
W
Kukulkan
basket_life80
Kukulkan
3
0
2
4
W
5
0
0
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,041
Damage
15,732
27,225
Taken
20,755
9,803
Mitigated
7,283
7,766
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,530
63
0
890
3,695
1,646
0
0
3,695
16,073
0
L
1,276
293
0
1,678
5,120
1,838
0
2,725
2,395
0
9,171
L
Janus
3,161
208
0
517
4,354
1,218
0
1,641
2,713
28,526
0
W
Geb
IKiida
Geb
2,308
228
0
1,518
4,684
1,800
0
0
4,684
15,048
0
L
1,027
436
36
658
7,098
3,732
0
5,015
2,083
0
12,638
L
Medusa
TwistedIQ
Medusa
2,560
1,326
0
2,530
4,109
991
0
2,113
1,996
0
22,418
L
Fenrir
ZMedick
Fenrir
1,017
678
0
2,347
6,544
2,024
0
2,073
4,471
0
21,456
W
Kukulkan
basket_life80
Kukulkan
3,175
377
0
0
2,893
912
82
1,618
1,147
35,580
0
W
5,554
1,961
42
292
3,197
1,252
78
0
3,063
33,241
0
W
2,165
1,641
0
2,825
6,286
1,673
0
1,241
4,871
0
24,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
28,675
204
Minions Killed
243
0
Camps Cleared
0
933,266
Distance Traveled
1,021,872
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,145
515
30
3
0
213,995
4
L
Da Ji
4,880
488
14
1
0
198,637
2
L
Janus
5,174
517
56
6
0
192,156
5
W
Geb
4,991
499
22
2
0
200,792
0
L
Horus
4,439
444
32
3
0
166,716
0
L
Medusa
4,704
470
52
5
0
166,584
0
L
Fenrir
4,760
476
50
5
0
209,173
0
W
Kukulkan
6,200
620
72
7
0
202,000
0
W
Ymir
6,821
682
70
7
0
168,956
1
W
Arachne
5,518
552
49
5
0
236,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role