Player Matchup

Rama
Rama
Bell0naSimp
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,578 Elo+
Party 3
King Arthur
King Arthur
ChawiixTv
King Arthur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 97L
1,476 Elo+
Solo
Da Ji
Da Ji
ItsMePogChamp
Da Ji
Level 77
God Stats
11W - 13L
1,834 SR
Queue Stats
290W - 333L
1,566 Elo+
Party 3
Yemoja
Yemoja
Oc34ndvst
Yemoja
Level 16
God Stats
59W - 62L
1,567 SR
Queue Stats
297W - 359L
1,515 Elo+
Party 3
Tiamat
Tiamat
TwitchXen
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo
Team Averages
Level 29
1,580 SR
1,504 Elo+

VS

Team Averages
Level 25
1,563 SR
1,457 Elo+
Nu Wa
Nu Wa
Damkko
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,433 Elo+
Party 2
Tyr
Tyr
FloppyTrollop
Tyr
Level 30
God Stats
3W - 2L
1,672 SR
Queue Stats
61W - 68L
1,536 Elo+
Party 1
Sobek
Sobek
Nekrime
Sobek
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,278 Elo+
Party 2
Ratatoskr
Ratatoskr
XrayLlama
Ratatoskr
Level 29
God Stats
10W - 13L
1,476 SR
Queue Stats
46W - 65L
1,439 Elo+
Party 1
Ullr
Ullr
iVeTried
Ullr
Level 26
God Stats
9W - 8L
1,665 SR
Queue Stats
22W - 22L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,248
434
3,768
10,494
3,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ChawiixTv
King Arthur
13
0 / 5 / 4
8,081
425
5,293
21,747
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 7 / 6
9,775
514
13,711
16,552
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Oc34ndvst
Yemoja
12
1 / 5 / 5
7,898
416
4,023
10,219
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TwitchXen
Tiamat
14
5 / 5 / 2
8,785
462
10,583
12,781
8,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Damkko
Nu Wa
16
5 / 6 / 9
10,446
550
21,400
11,991
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 4
8,872
467
6,317
9,264
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Nekrime
Sobek
13
0 / 2 / 14
8,875
467
5,593
13,625
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
XrayLlama
Ratatoskr
15
9 / 2 / 9
10,184
536
12,057
13,653
4,729
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
18
7 / 1 / 4
11,168
588
7,938
8,028
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
15
Kills
25
25
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
King Arthur
ChawiixTv
King Arthur
0
5
4
0.4
W
Nu Wa
Damkko
Nu Wa
5
6
9
1.58
W
4
4
4
1.5
L
9
7
6
1.71
W
Sobek
Nekrime
Sobek
0
2
14
3.5
L
Yemoja
Oc34ndvst
Yemoja
1
5
5
0.7
L
Tiamat
TwitchXen
Tiamat
5
5
2
1.2
W
Ratatoskr
XrayLlama
Ratatoskr
9
2
9
6.75
W
Ullr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
53,305
71,793
Taken
56,561
41,047
Mitigated
30,964
18,116
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,768
3,398
0
4,235
10,494
3,377
300
3,963
6,531
0
68,125
L
King Arthur
ChawiixTv
King Arthur
5,293
513
0
6,346
21,747
15,243
79
4,556
16,848
0
32,088
W
Nu Wa
Damkko
Nu Wa
21,400
5,880
0
1,846
11,991
4,238
848
3,703
7,805
83,812
0
W
6,317
826
0
2,068
9,264
8,842
1,096
1,222
7,655
0
27,870
L
13,711
3,554
0
3,326
16,552
6,190
0
6,739
9,773
0
52,356
W
Sobek
Nekrime
Sobek
5,593
836
0
4,567
13,625
10,087
203
4,372
9,035
9,584
0
L
Yemoja
Oc34ndvst
Yemoja
4,023
706
832
871
10,219
7,997
0
5,015
5,179
15,071
0
L
Tiamat
TwitchXen
Tiamat
10,583
1,088
0
2,506
12,781
8,240
860
6,720
6,016
49,400
0
W
Ratatoskr
XrayLlama
Ratatoskr
12,057
4,600
0
4,394
13,653
4,729
590
3,520
9,882
0
41,081
W
Ullr
7,938
4,405
0
4,410
8,028
3,068
2,181
947
7,053
0
85,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
49,545
353
Minions Killed
430
0
Camps Cleared
0
1,731,826
Distance Traveled
1,823,079
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,248
434
120
6
0
343,219
3
L
King Arthur
8,081
425
57
3
0
354,019
0
W
Nu Wa
10,446
550
144
8
0
305,929
0
W
Tyr
8,872
467
50
3
0
361,610
8
L
Da Ji
9,775
514
80
4
0
347,688
3
W
Sobek
8,875
467
9
0
0
385,268
2
L
Yemoja
7,898
416
24
1
0
351,421
0
L
Tiamat
8,785
462
72
4
0
335,479
1
W
Ratatoskr
10,184
536
69
4
0
416,577
3
W
Ullr
11,168
588
158
8
0
353,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role