Player Matchup

Hercules
Hercules
Arabesk-Sama
Hercules
Level 127
God Stats
1W - 6L
1,318 SR
Queue Stats
788W - 747L
1,520 Elo+
Party 2
Apollo
Apollo
Berlin47
Apollo
Level 28
God Stats
6W - 8L
1,482 SR
Queue Stats
75W - 70L
1,648 Elo+
Solo
Anubis
Anubis
ShxdowBlind
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 2
Nu Wa
Nu Wa
YüzenBalina
Nu Wa
Level 22
God Stats
6W - 7L
1,801 SR
Queue Stats
125W - 128L
1,613 Elo+
Solo
Mercury
Mercury
aTomic1919
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,462 Elo+
Solo
Team Averages
Level 39
1,520 SR
1,476 Elo+

VS

Team Averages
Level 41
1,464 SR
1,577 Elo+
Bellona
Bellona
Anem11
Bellona
Level 12
God Stats
2W - 3L
1,319 SR
Queue Stats
153W - 144L
1,470 Elo+
Solo
Ullr
Ullr
KesriK
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 70L
1,543 Elo+
Party 1
The Morrigan
The Morrigan
KingMacbet
The Morrigan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 105L
1,517 Elo+
Solo
Ares
Ares
Nastyloll
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 91L
1,631 Elo+
Solo
Cernunnos
Cernunnos
Xswertyu32
Cernunnos
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 14L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arabesk-Sama
Hercules
7
0 / 6 / 3
5,387
449
4,747
10,795
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
Berlin47
Apollo
13
3 / 0 / 2
7,874
656
6,288
8,283
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
8
0 / 9 / 2
5,166
431
2,631
7,359
2,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 0
6,367
531
2,436
3,680
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
aTomic1919
Mercury
11
3 / 2 / 2
6,568
547
3,257
8,804
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anem11
Bellona
10
3 / 0 / 6
6,676
556
4,607
6,449
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
KesriK
Ullr
13
0 / 1 / 0
7,315
610
4,198
5,968
1,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
KingMacbet
The Morrigan
11
3 / 2 / 4
7,013
584
4,471
5,037
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
5 / 2 / 11
7,996
666
6,413
9,769
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Xswertyu32
Cernunnos
12
8 / 2 / 4
7,674
640
7,467
8,625
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
19
19
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anem11
Bellona
3
0
6
6
L
Hercules
Arabesk-Sama
Hercules
0
6
3
0.25
L
Apollo
Berlin47
Apollo
3
0
2
4
W
Ullr
KesriK
Ullr
0
1
0
0
W
The Morrigan
KingMacbet
The Morrigan
3
2
4
2.5
W
Ares
5
2
11
5.25
L
Anubis
0
9
2
0.11
W
Cernunnos
Xswertyu32
Cernunnos
8
2
4
5
L
1
2
0
0.5
L
Mercury
aTomic1919
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
27,156
38,921
Taken
35,848
13,583
Mitigated
17,036
11,559
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anem11
Bellona
4,607
1,032
0
1,751
6,449
5,436
115
822
5,557
1,563
33,659
L
Hercules
Arabesk-Sama
Hercules
4,747
1,162
0
2,572
10,795
4,134
0
4,060
6,671
0
13,968
L
Apollo
Berlin47
Apollo
6,288
2,281
0
3,890
8,283
2,971
0
443
7,780
0
43,221
W
Ullr
KesriK
Ullr
4,198
884
0
570
5,968
1,944
2,674
99
5,865
0
46,504
W
The Morrigan
KingMacbet
The Morrigan
4,471
1,116
0
825
5,037
1,664
129
953
3,986
34,204
880
W
Ares
6,413
213
0
1,724
9,769
5,219
88
1,945
7,740
14,825
0
L
Anubis
2,631
319
0
621
7,359
2,551
0
2,417
4,920
16,298
0
W
Cernunnos
Xswertyu32
Cernunnos
7,467
3,517
0
2,664
8,625
2,773
243
988
7,633
0
46,169
L
2,436
594
0
672
3,680
1,115
0
1,582
1,956
32,432
0
L
Mercury
aTomic1919
Mercury
3,257
1,235
0
3,804
8,804
2,812
0
2,193
6,507
0
37,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
36,674
286
Minions Killed
317
0
Camps Cleared
0
1,184,070
Distance Traveled
1,185,744
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,676
556
56
5
0
271,393
0
L
Hercules
5,387
449
16
1
0
226,510
3
L
Apollo
7,874
656
89
7
0
275,226
1
W
Ullr
7,315
610
102
9
0
188,510
1
W
The Morrigan
7,013
584
65
5
0
246,707
2
W
Ares
7,996
666
10
1
0
252,971
3
L
Anubis
5,166
431
34
3
0
182,768
0
W
Cernunnos
7,674
640
84
7
0
226,163
1
L
Nu Wa
6,367
531
75
6
0
229,185
5
L
Mercury
6,568
547
72
6
0
270,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role