Player Matchup

Hera
Hera
PdroSnchzElFelon
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 333L
1,409 Elo+
Solo
Artio
Artio
alvatroll55
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
chamako1987
Skadi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 174L
1,426 Elo+
Solo
King Arthur
King Arthur
imanolsag1
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Pele
Pele
trexis23
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,408 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,427 Elo+

VS

Team Averages
Level 111
1,444 SR
1,355 Elo+
Tyr
Tyr
Diablomijo07
Tyr
Level 127
God Stats
2W - 0L
1,261 SR
Queue Stats
28W - 21L
1,385 Elo+
Party 2
Hera
Hera
SargentoPuyana
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,401 Elo+
Party 2
Chaac
Chaac
TdFoxy
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Nu Wa
Nu Wa
javixuxo
Nu Wa
Level 143
God Stats
2W - 0L
1,457 SR
Queue Stats
51W - 46L
1,586 Elo+
Party 2
Mercury
Mercury
jumpiestwaif
Mercury
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 11
13,483
674
19,224
18,844
7,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 11 / 12
13,337
667
14,813
32,197
31,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 9 / 15
12,464
623
20,489
18,732
7,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
imanolsag1
King Arthur
19
1 / 10 / 16
12,024
601
9,065
37,122
30,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
20
14 / 9 / 6
14,999
750
23,009
26,279
18,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 24
13,468
673
19,679
22,416
13,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 3 / 27
16,306
815
27,828
14,358
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
TdFoxy
Chaac
20
6 / 4 / 28
14,337
717
16,521
26,742
29,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
javixuxo
Nu Wa
20
18 / 3 / 24
17,046
852
47,382
20,751
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
jumpiestwaif
Mercury
18
3 / 12 / 20
12,586
629
10,796
17,675
6,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
170
29
Kills
47
48
Deaths
29
60
Assists
123
Player
Kills
Deaths
Assists
KDA
W
7
7
24
2.71
L
4
9
11
1.06
W
13
3
27
8.83
W
Chaac
TdFoxy
Chaac
6
4
28
5
L
6
11
12
1.09
L
4
9
15
1.28
L
King Arthur
imanolsag1
King Arthur
1
10
16
0.9
W
Nu Wa
javixuxo
Nu Wa
18
3
24
10
W
Mercury
jumpiestwaif
Mercury
3
12
20
1.08
L
Pele
14
9
6
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,600
Damage
122,206
133,174
Taken
101,942
95,624
Mitigated
63,532
35,014
Healing
46,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,679
1,741
2,938
6,936
22,416
13,554
575
5,817
16,424
0
31,253
L
19,224
3,428
2,888
4,909
18,844
7,462
507
9,911
8,791
63,268
0
W
27,828
9,409
5,017
4,360
14,358
5,806
1,934
6,506
7,827
61,043
0
W
Chaac
TdFoxy
Chaac
16,521
2,182
1,497
11,786
26,742
29,213
426
10,078
15,426
0
32,790
L
14,813
1,034
1,384
4,340
32,197
31,491
0
20,043
11,826
45,818
0
L
20,489
9,675
2,534
1,735
18,732
7,064
1,814
9,872
8,752
0
58,830
L
King Arthur
imanolsag1
King Arthur
9,065
1,009
247
8,456
37,122
30,919
144
20,626
16,059
0
26,451
W
Nu Wa
javixuxo
Nu Wa
47,382
11,519
4,771
7,752
20,751
8,531
1,926
6,542
14,034
92,415
0
W
Mercury
jumpiestwaif
Mercury
10,796
4,218
1,453
378
17,675
6,428
523
5,094
12,456
0
16,874
L
Pele
23,009
3,611
1,917
6,604
26,279
18,688
1,030
13,441
12,536
0
59,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,307
Gold Earned
73,743
261
Minions Killed
200
0
Camps Cleared
0
1,491,911
Distance Traveled
1,829,166
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,468
673
20
1
0
346,404
1
L
Hera
13,483
674
89
4
0
303,195
0
W
Hera
16,306
815
55
3
0
409,209
0
W
Chaac
14,337
717
40
2
0
381,933
0
L
Artio
13,337
667
41
2
0
304,035
0
L
Skadi
12,464
623
56
3
0
256,870
0
L
King Arthur
12,024
601
24
1
0
324,813
3
W
Nu Wa
17,046
852
75
4
0
359,076
0
W
Mercury
12,586
629
10
1
0
332,544
0
L
Pele
14,999
750
51
3
0
302,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role