Player Matchup

Osiris
Osiris
Angel_Pepperoni
Osiris
Level 106
God Stats
7W - 10L
1,519 SR
Queue Stats
307W - 346L
1,487 Elo+
Party 3
Ah Puch
Ah Puch
Midas873
Ah Puch
Level 121
God Stats
24W - 17L
1,517 SR
Queue Stats
226W - 195L
1,492 Elo+
Solo
Cupid
Cupid
VivoDelPaco
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
bionerd92
Neith
Level 85
God Stats
5W - 3L
1,546 SR
Queue Stats
45W - 42L
1,477 Elo+
Party 4
Fenrir
Fenrir
welcome2chilis
Fenrir
Level 86
God Stats
13W - 18L
1,553 SR
Queue Stats
49W - 52L
1,476 Elo+
Party 4
Team Averages
Level 85
1,527 SR
1,487 Elo+

VS

Team Averages
Level 127
1,587 SR
1,471 Elo+
Janus
Janus
Acruxy
Janus
Level 105
God Stats
13W - 10L
1,287 SR
Queue Stats
298W - 288L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
Ashes Moonlight
Zhong Kui
Level 145
God Stats
8W - 6L
1,464 SR
Queue Stats
348W - 346L
1,464 Elo+
Party 1
Anhur
Anhur
AshesDaimio
Anhur
Level 125
God Stats
4W - 6L
1,889 SR
Queue Stats
304W - 306L
1,468 Elo+
Party 1
Vamana
Vamana
AshesToxic
Vamana
Level 140
God Stats
5W - 1L
1,703 SR
Queue Stats
153W - 161L
1,409 Elo+
Party 1
Awilix
Awilix
Austur
Awilix
Level 122
God Stats
12W - 11L
1,591 SR
Queue Stats
114W - 117L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,423
357
4,779
8,748
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Midas873
Ah Puch
15
2 / 6 / 3
8,993
500
6,387
9,878
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,645
425
5,231
12,156
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
bionerd92
Neith
15
2 / 2 / 5
9,330
518
7,137
11,612
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 4 / 1
10,328
574
6,400
10,926
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acruxy
Janus
15
0 / 3 / 6
9,230
513
2,973
7,910
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Ashes Moonlight
Zhong Kui
14
3 / 1 / 3
8,984
499
6,982
12,936
9,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 3 / 2
9,875
549
4,021
10,363
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
AshesToxic
Vamana
16
3 / 1 / 2
10,058
559
7,721
8,823
9,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Austur
Awilix
18
13 / 4 / 2
11,820
657
14,924
13,123
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
21
21
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Acruxy
Janus
0
3
6
1
L
0
4
4
0.5
W
Zhong Kui
Ashes Moonlight
Zhong Kui
3
1
3
4.5
W
2
3
2
1
W
Vamana
AshesToxic
Vamana
3
1
2
4
W
Awilix
Austur
Awilix
13
4
2
3.5
L
Ah Puch
Midas873
Ah Puch
2
6
3
0.58
L
0
5
1
0.1
L
Neith
bionerd92
Neith
2
2
5
2.25
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
36,621
53,320
Taken
53,155
19,116
Mitigated
30,591
11,544
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acruxy
Janus
2,973
141
0
2,090
7,910
2,342
59
4,141
3,431
49,715
0
L
4,779
2,330
0
500
8,748
3,121
0
2,525
6,223
0
24,916
W
Zhong Kui
Ashes Moonlight
Zhong Kui
6,982
667
210
7,630
12,936
9,607
842
821
12,075
45,170
0
W
4,021
2,213
0
5,024
10,363
3,046
0
435
9,910
0
73,492
W
Vamana
AshesToxic
Vamana
7,721
2,752
0
1,521
8,823
9,628
1,310
0
8,823
0
59,372
W
Awilix
Austur
Awilix
14,924
7,709
0
250
13,123
5,968
1,809
526
12,529
0
78,592
L
Ah Puch
Midas873
Ah Puch
6,387
164
0
1,114
9,878
3,089
320
1,811
8,067
54,281
0
L
5,231
2,466
0
4,237
12,156
4,215
204
252
11,904
0
40,808
L
Neith
bionerd92
Neith
7,137
2,497
0
4,338
11,612
3,894
0
3,851
7,761
0
55,965
L
6,400
848
0
1,355
10,926
4,797
0
1,516
9,410
0
61,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
49,967
459
Minions Killed
543
0
Camps Cleared
0
1,390,742
Distance Traveled
1,544,545
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,230
513
113
6
0
351,430
1
L
Osiris
6,423
357
33
2
0
204,691
2
W
Zhong Kui
8,984
499
81
5
0
280,533
2
W
Anhur
9,875
549
111
6
0
285,949
1
W
Vamana
10,058
559
117
7
0
289,779
0
W
Awilix
11,820
657
121
7
0
336,854
1
L
Ah Puch
8,993
500
123
7
0
287,059
6
L
Cupid
7,645
425
89
5
0
261,836
0
L
Neith
9,330
518
113
6
0
294,997
4
L
Fenrir
10,328
574
101
6
0
342,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role