Player Matchup

Kukulkan
Kukulkan
DemonicSwing652
Kukulkan
Level 29
God Stats
9W - 5L
1,965 SR
Queue Stats
88W - 68L
1,557 Elo+
Solo
Tiamat
Tiamat
Leonidas0721
Tiamat
Level 28
God Stats
4W - 1L
1,646 SR
Queue Stats
18W - 15L
1,383 Elo+
Party 1
Yemoja
Yemoja
Magzzie
Yemoja
Level 4
God Stats
6W - 2L
1,457 SR
Queue Stats
7W - 4L
1,363 Elo+
Party 1
Hercules
Hercules
Uzil Cicatrix
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 52L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
xKILLERxN1NJAx
Heimdallr
Level 29
God Stats
14W - 7L
1,682 SR
Queue Stats
44W - 38L
1,530 Elo+
Solo
Team Averages
Level 36
1,650 SR
1,465 Elo+

VS

Team Averages
Level 28
1,563 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
DisastrousDarko
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,685 SR
Queue Stats
56W - 73L
1,400 Elo+
Solo
Zeus
Zeus
LaScorpionKing25
Zeus
Level 29
God Stats
101W - 110L
1,455 SR
Queue Stats
114W - 155L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
LemmeGetMyWig
Kukulkan
Level 29
God Stats
16W - 17L
1,643 SR
Queue Stats
650W - 719L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
Riet09
Sun Wukong
Level 25
God Stats
3W - 5L
1,447 SR
Queue Stats
50W - 52L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Shirogane66
Heimdallr
Level 28
God Stats
8W - 9L
1,582 SR
Queue Stats
157W - 148L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
16 / 2 / 16
17,865
1,191
47,248
17,044
7,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
20
2 / 3 / 24
14,409
961
24,983
21,751
15,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Magzzie
Yemoja
20
0 / 0 / 16
14,567
971
2,418
15,893
20,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Uzil Cicatrix
Hercules
20
17 / 1 / 9
16,575
1,105
24,748
31,355
37,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xKILLERxN1NJAx
Heimdallr
20
5 / 8 / 10
14,105
940
23,833
25,338
11,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DisastrousDarko
Ah Muzen Cab
19
4 / 11 / 5
13,169
878
20,258
28,384
12,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 5
12,246
816
13,947
22,072
8,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
LemmeGetMyWig
Kukulkan
20
5 / 6 / 7
14,657
977
32,990
22,012
8,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Riet09
Sun Wukong
19
1 / 3 / 11
12,896
860
16,886
26,193
28,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Shirogane66
Heimdallr
19
2 / 12 / 7
13,602
907
19,024
28,340
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
40
Kills
14
14
Deaths
40
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
16
2
16
12
L
Ah Muzen Cab
DisastrousDarko
Ah Muzen Cab
4
11
5
0.59
L
2
8
5
0.56
L
Kukulkan
LemmeGetMyWig
Kukulkan
5
6
7
1.42
W
Tiamat
2
3
24
4.67
W
Yemoja
Magzzie
Yemoja
0
0
16
8
L
Sun Wukong
Riet09
Sun Wukong
1
3
11
2.17
L
Heimdallr
Shirogane66
Heimdallr
2
12
7
0.46
W
Hercules
Uzil Cicatrix
Hercules
17
1
9
21.5
W
Heimdallr
xKILLERxN1NJAx
Heimdallr
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,230
Damage
103,105
111,381
Taken
127,001
92,502
Mitigated
71,425
40,944
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
47,248
4,324
1,645
4,523
17,044
7,940
0
6,990
10,028
88,979
0
L
Ah Muzen Cab
DisastrousDarko
Ah Muzen Cab
20,258
9,456
1,911
4,474
28,384
12,838
0
14,305
14,079
0
41,166
L
13,947
1,640
0
0
22,072
8,891
0
11,420
10,652
29,031
0
L
Kukulkan
LemmeGetMyWig
Kukulkan
32,990
2,800
0
385
22,012
8,927
0
15,462
6,550
62,964
0
W
Tiamat
24,983
1,406
0
5,465
21,751
15,593
0
8,237
13,404
56,841
0
W
Yemoja
Magzzie
Yemoja
2,418
1,014
8,857
4,302
15,893
20,541
0
8,006
7,762
12,497
0
L
Sun Wukong
Riet09
Sun Wukong
16,886
4,708
0
2,892
26,193
28,845
0
13,552
12,641
0
27,566
L
Heimdallr
Shirogane66
Heimdallr
19,024
10,639
0
3,910
28,340
11,924
0
19,910
8,430
192
57,647
W
Hercules
Uzil Cicatrix
Hercules
24,748
7,550
1,586
10,909
31,355
37,365
0
14,413
16,616
0
40,158
W
Heimdallr
xKILLERxN1NJAx
Heimdallr
23,833
16,762
0
3,657
25,338
11,063
0
9,483
15,605
0
42,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,521
Gold Earned
66,570
306
Minions Killed
264
9
Camps Cleared
3
1,419,408
Distance Traveled
1,300,437
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,865
1,191
136
9
1
289,609
1
L
Ah Muzen Cab
13,169
878
42
3
0
239,950
0
L
Zeus
12,246
816
39
3
3
224,404
1
L
Kukulkan
14,657
977
66
4
0
296,699
1
W
Tiamat
14,409
961
61
4
2
303,247
1
W
Yemoja
14,567
971
16
1
0
283,500
0
L
Sun Wukong
12,896
860
27
2
0
329,778
0
L
Heimdallr
13,602
907
90
6
0
209,606
1
W
Hercules
16,575
1,105
45
3
3
313,547
2
W
Heimdallr
14,105
940
48
3
3
229,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role