Player Matchup

Raijin
Raijin
MonkeTitan
Raijin
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
220W - 249L
1,496 Elo+
Party 3
Ymir
Ymir
SlackSlowbro
Ymir
Level 28
God Stats
47W - 32L
1,519 SR
Queue Stats
455W - 459L
1,496 Elo+
Party 3
Ravana
Ravana
SusAckerman
Ravana
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
362W - 390L
1,448 Elo+
Party 3
Chiron
Chiron
UmbralDawn
Chiron
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 49L
1,457 Elo+
Party 2
Ares
Ares
willy843sc
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,571 Elo+
Party 2
Team Averages
Level 23
1,504 SR
1,493 Elo+

VS

Team Averages
Level 46
1,621 SR
1,541 Elo+
Osiris
Osiris
El Guapo5516
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,606 Elo+
Solo
Sobek
Sobek
Recursivey
Sobek
Level 8
God Stats
11W - 5L
1,814 SR
Queue Stats
11W - 11L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
Solo4world1
Erlang Shen
Level 29
God Stats
7W - 4L
1,762 SR
Queue Stats
83W - 92L
1,525 Elo+
Solo
Danzaburou
Danzaburou
TheIceCreamButt
Danzaburou
Level 154
God Stats
7W - 4L
1,744 SR
Queue Stats
195W - 197L
1,509 Elo+
Party 1
Ra
Ra
tonemaster
Ra
Level 20
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 5L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MonkeTitan
Raijin
12
4 / 6 / 1
7,294
486
8,213
9,605
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 5
6,334
422
2,913
11,402
5,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
13
3 / 5 / 5
8,049
537
6,056
8,700
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
UmbralDawn
Chiron
12
6 / 3 / 1
7,562
504
8,769
8,383
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 8 / 3
6,303
420
1,346
11,036
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 1 / 4
7,967
531
3,381
5,786
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
11
1 / 5 / 9
7,471
498
3,590
10,855
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Solo4world1
Erlang Shen
14
11 / 5 / 7
9,245
616
11,336
11,899
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TheIceCreamButt
Danzaburou
14
9 / 1 / 2
9,700
647
12,181
8,900
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 4
8,541
569
7,657
7,449
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
28
28
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
1
4
3
L
Raijin
MonkeTitan
Raijin
4
6
1
0.75
W
Sobek
1
5
9
1.1
L
1
6
5
0.58
W
Erlang Shen
Solo4world1
Erlang Shen
11
5
7
2.9
L
Ravana
3
5
5
1.1
W
Danzaburou
TheIceCreamButt
Danzaburou
9
1
2
10
L
Chiron
UmbralDawn
Chiron
6
3
1
2.17
W
6
3
4
2.67
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
38,145
49,126
Taken
44,889
21,113
Mitigated
23,631
5,535
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,381
992
0
1,616
5,786
3,284
1,212
1,291
4,411
0
37,014
L
Raijin
MonkeTitan
Raijin
8,213
762
0
387
9,605
3,419
0
4,160
5,445
37,439
0
W
Sobek
3,590
201
0
2,776
10,855
7,879
350
1,408
9,447
14,224
0
L
2,913
278
243
420
11,402
5,378
170
2,248
9,154
19,997
0
W
Erlang Shen
Solo4world1
Erlang Shen
11,336
5,753
0
2,051
11,899
6,873
247
4,277
7,487
0
46,544
L
Ravana
6,056
2,723
0
1,694
8,700
4,051
0
565
8,135
0
43,622
W
Danzaburou
TheIceCreamButt
Danzaburou
12,181
5,338
0
5,847
8,900
3,144
1,417
1,394
7,506
0
58,328
L
Chiron
UmbralDawn
Chiron
8,769
3,146
199
2,314
8,383
2,854
488
736
7,647
0
33,987
W
7,657
898
309
1,831
7,449
2,451
1,679
3,463
3,566
40,289
0
L
1,346
209
0
278
11,036
5,411
129
3,538
7,498
9,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
42,924
256
Minions Killed
361
0
Camps Cleared
0
1,311,492
Distance Traveled
1,379,181
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,967
531
88
6
0
274,212
3
L
Raijin
7,294
486
72
5
0
242,476
2
W
Sobek
7,471
498
12
1
0
283,435
0
L
Ymir
6,334
422
20
1
0
270,921
0
W
Erlang Shen
9,245
616
76
5
0
279,487
3
L
Ravana
8,049
537
76
5
0
285,436
0
W
Danzaburou
9,700
647
107
7
0
275,753
0
L
Chiron
7,562
504
78
5
0
252,058
4
W
Ra
8,541
569
78
5
0
266,294
1
L
Ares
6,303
420
10
1
0
260,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role