Player Matchup

Nu Wa
Nu Wa
FloMotion145
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,172 Elo+
Solo
Anubis
Anubis
Kitty56
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 76L
1,342 Elo+
Solo
Neith
Neith
LadyFireEyes
Neith
Level 16
God Stats
8W - 36L
1,094 SR
Queue Stats
20W - 53L
1,127 Elo+
Solo
Tiamat
Tiamat
Munjabre
Tiamat
Level 15
God Stats
11W - 12L
1,371 SR
Queue Stats
24W - 44L
1,199 Elo+
Solo
Cthulhu
Cthulhu
adion_ps
Cthulhu
Level 10
God Stats
2W - 10L
1,161 SR
Queue Stats
9W - 34L
1,164 Elo+
Solo
Team Averages
Level 17
1,325 SR
1,201 Elo+

VS

Team Averages
Level 13
1,571 SR
1,275 Elo+
Hades
Hades
Fire xSuperior
Hades
Level 20
God Stats
2W - 2L
1,740 SR
Queue Stats
100W - 96L
1,285 Elo+
Party 1
Fenrir
Fenrir
MR ELITE 279
Fenrir
Level 7
God Stats
8W - 13L
1,740 SR
Queue Stats
18W - 23L
1,351 Elo+
Party 1
Skadi
Skadi
Milkisgoood
Skadi
Level 6
God Stats
15W - 20L
1,500 SR
Queue Stats
65W - 68L
1,345 Elo+
Party 1
Olorun
Olorun
PrinceofFlame19
Olorun
Level 3
God Stats
2W - 3L
1,478 SR
Queue Stats
36W - 31L
1,424 Elo+
Party 1
Cupid
Cupid
b1gjilm
Cupid
Level 27
God Stats
3W - 2L
1,398 SR
Queue Stats
20W - 23L
969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,318
832
2,077
2,264
617
Anubis
Kitty56
Anubis
15
4 / 10 / 4
10,206
1,021
11,683
15,978
7,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 11 / 5
10,186
1,019
8,259
16,637
6,239
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Munjabre
Tiamat
15
1 / 7 / 5
9,325
933
10,265
18,890
9,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
adion_ps
Cthulhu
15
1 / 16 / 4
9,057
906
4,336
24,532
11,230
Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 17
12,194
1,219
16,397
8,634
4,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 6 / 20
10,842
1,084
9,342
11,194
6,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
15 / 1 / 17
12,801
1,280
20,405
7,886
2,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 3 / 26
11,120
1,112
10,156
10,204
3,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
b1gjilm
Cupid
19
10 / 0 / 22
12,544
1,254
16,628
7,836
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
148
10
Kills
46
46
Deaths
10
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
11
0
17
19.5
L
1
2
2
1
L
Anubis
Kitty56
Anubis
4
10
4
0.6
L
3
11
5
0.5
W
Fenrir
6
6
20
2.67
W
15
1
17
23.5
L
Tiamat
Munjabre
Tiamat
1
7
5
0.5
W
4
3
26
5.67
L
Cthulhu
adion_ps
Cthulhu
1
16
4
0.19
W
Cupid
b1gjilm
Cupid
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
72,928
78,301
Taken
45,754
34,757
Mitigated
19,448
3,443
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,397
2,117
1,396
1,889
8,634
4,403
0
5,852
2,782
28,292
0
L
2,077
594
0
0
2,264
617
0
1,566
698
3,226
0
L
Anubis
Kitty56
Anubis
11,683
332
0
696
15,978
7,186
0
6,267
9,711
19,706
0
L
8,259
5,974
0
59
16,637
6,239
0
5,482
11,155
0
20,028
W
Fenrir
9,342
4,854
0
1,829
11,194
6,076
0
6,509
4,685
114
16,410
W
20,405
13,375
0
0
7,886
2,956
0
5,027
2,632
0
37,798
L
Tiamat
Munjabre
Tiamat
10,265
2,054
0
2,688
18,890
9,485
0
7,536
11,354
27,631
0
W
10,156
5,735
798
3,854
10,204
3,365
0
6,653
3,551
27,497
0
L
Cthulhu
adion_ps
Cthulhu
4,336
832
0
0
24,532
11,230
0
5,816
18,716
9,776
0
W
Cupid
b1gjilm
Cupid
16,628
9,719
96
4,422
7,836
2,648
0
4,093
3,743
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
59,501
101
Minions Killed
166
0
Camps Cleared
7
545,647
Distance Traveled
772,612
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,194
1,219
30
3
1
173,862
3
L
Nu Wa
8,318
832
0
0
0
51,447
0
L
Anubis
10,206
1,021
24
2
0
93,228
0
L
Neith
10,186
1,019
18
2
0
107,389
0
W
Fenrir
10,842
1,084
20
2
0
140,369
0
W
Skadi
12,801
1,280
40
4
3
148,796
1
L
Tiamat
9,325
933
38
4
0
158,697
0
W
Olorun
11,120
1,112
29
3
3
135,901
1
L
Cthulhu
9,057
906
21
2
0
134,886
2
W
Cupid
12,544
1,254
47
5
0
173,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role