Player Matchup

Eset
Eset
Silver II
Chilombo
Eset
Silver II
Level 134
God Stats
2W - 1L
1,495 SR
Queue Stats
27W - 17L
1,466 MMR
Solo
Anhur
Anhur
Bronze III
PxCAT
Anhur
Bronze III
Level 128
God Stats
1W - 0L
1,249 SR
Queue Stats
8W - 5L
1,466 MMR
Party 1
Khepri
Khepri
Bronze III
Sir462FB
Khepri
Bronze III
Level 122
God Stats
3W - 1L
1,271 SR
Queue Stats
23W - 17L
1,466 MMR
Party 1
Nemesis
Nemesis
Gold IV
Stroyclim
Nemesis
Gold IV
Level 156
God Stats
22W - 17L
1,785 SR
Queue Stats
145W - 132L
1,484 MMR
Solo
Tyr
Tyr
Gold III
andreselpronob
Tyr
Gold III
Level 138
God Stats
4W - 1L
1,853 SR
Queue Stats
100W - 88L
1,485 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,531 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,718 SR
1,473 MMR
Kali
Kali
Gold IV
Blagick
Kali
Gold IV
Level 121
God Stats
1W - 1L
1,829 SR
Queue Stats
94W - 94L
1,452 MMR
Solo
Neith
Neith
Silver I
Ensiive
Neith
Silver I
Level 154
God Stats
26W - 26L
1,832 SR
Queue Stats
286W - 307L
1,449 MMR
Solo
Nu Wa
Nu Wa
Gold III
MateoUwU
Nu Wa
Gold III
Level 154
God Stats
7W - 2L
1,890 SR
Queue Stats
282W - 283L
1,486 MMR
Solo
Cthulhu
Cthulhu
Silver I
Stankweasel69
Cthulhu
Silver I
Level 98
God Stats
0W - 1L
1,744 SR
Queue Stats
48W - 49L
1,442 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
VenomusG
Cu Chulainn
Silver III
Level 105
God Stats
1W - 3L
1,297 SR
Queue Stats
19W - 18L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 1 / 19
14,420
577
24,086
14,317
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
PxCAT
Anhur
20
7 / 2 / 8
14,591
584
8,341
16,216
7,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Sir462FB
Khepri
19
3 / 0 / 17
13,414
537
8,691
17,919
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Stroyclim
Nemesis
20
15 / 1 / 15
16,316
653
28,377
19,159
15,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 1 / 11
14,525
581
15,322
27,152
29,917
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneSetScyllaApolloCupid

VS

Bans
DanzaburouIzanamiGaneshaCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Blagick
Kali
20
2 / 8 / 1
12,852
514
6,370
24,309
14,498
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Ensiive
Neith
19
0 / 5 / 2
11,929
477
7,728
16,950
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
MateoUwU
Nu Wa
17
0 / 6 / 1
10,818
433
12,918
12,805
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
15
1 / 6 / 3
10,583
423
7,963
23,887
24,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
VenomusG
Cu Chulainn
17
2 / 11 / 1
11,738
470
18,285
34,300
24,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
36
Kills
5
5
Deaths
36
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
Blagick
Kali
2
8
1
0.31
W
Eset
5
1
19
14.5
L
Neith
Ensiive
Neith
0
5
2
0.2
L
Nu Wa
MateoUwU
Nu Wa
0
6
1
0.08
W
Anhur
PxCAT
Anhur
7
2
8
5.5
W
Khepri
Sir462FB
Khepri
3
0
17
11.5
L
Cthulhu
1
6
3
0.42
W
Nemesis
Stroyclim
Nemesis
15
1
15
22.5
L
Cu Chulainn
VenomusG
Cu Chulainn
2
11
1
0.23
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,817
Damage
53,264
94,763
Taken
112,251
82,872
Mitigated
73,531
38,552
Healing
22,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Blagick
Kali
6,370
2,750
0
3,383
24,309
14,498
45
8,338
15,735
0
98,405
W
Eset
24,086
2,847
4,631
3,986
14,317
7,172
137
6,022
7,983
127,865
0
L
Neith
Ensiive
Neith
7,728
2,986
0
8,219
16,950
6,097
3,324
3,348
13,534
0
97,642
L
Nu Wa
MateoUwU
Nu Wa
12,918
1,290
0
1,638
12,805
3,877
0
3,995
8,594
75,596
0
W
Anhur
PxCAT
Anhur
8,341
3,804
0
9,783
16,216
7,189
6,692
3,065
12,947
0
105,831
W
Khepri
Sir462FB
Khepri
8,691
519
0
3,956
17,919
23,347
509
3,359
14,304
40,391
0
L
Cthulhu
7,963
197
725
1,721
23,887
24,785
228
8,732
14,868
38,448
0
W
Nemesis
Stroyclim
Nemesis
28,377
17,622
0
3,165
19,159
15,247
3,724
6,059
12,876
0
143,998
L
Cu Chulainn
VenomusG
Cu Chulainn
18,285
2,890
0
7,197
34,300
24,274
313
7,359
26,743
13,702
59,492
W
15,322
2,869
0
13,031
27,152
29,917
1,394
5,955
20,955
0
89,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,266
Gold Earned
57,920
723
Minions Killed
635
0
Camps Cleared
0
2,700,804
Distance Traveled
2,160,271
43
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,852
514
150
6
0
488,018
3
W
Eset
14,420
577
188
8
0
500,270
12
L
Neith
11,929
477
151
6
0
378,361
4
L
Nu Wa
10,818
433
144
6
0
417,416
5
W
Anhur
14,591
584
171
7
0
470,786
5
W
Khepri
13,414
537
34
1
0
553,739
13
L
Cthulhu
10,583
423
59
2
0
497,098
4
W
Nemesis
16,316
653
173
7
0
615,183
6
L
Cu Chulainn
11,738
470
131
5
0
379,378
5
W
Tyr
14,525
581
157
6
0
560,826
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role