Player Matchup

Ullr
Ullr
Silver I
Aerøndight
Ullr
Silver I
Level 143
God Stats
1W - 2L
1,492 SR
Queue Stats
9W - 9L
1,541 MMR
Solo
Mercury
Mercury
Gold IV
Benjaminsito
Mercury
Gold IV
Level 109
God Stats
16W - 18L
1,567 SR
Queue Stats
961W - 979L
1,515 MMR
Solo
Scylla
Scylla
Gold III
Drackister
Scylla
Gold III
Level 158
God Stats
2W - 9L
1,500 SR
Queue Stats
210W - 203L
1,548 MMR
Solo
Tyr
Tyr
Gold IV
SweetPain03
Tyr
Gold IV
Level 150
God Stats
7W - 9L
1,473 SR
Queue Stats
259W - 283L
1,538 MMR
Solo
Sobek
Sobek
Gold IV
xCloudstar
Sobek
Gold IV
Level 49
God Stats
3W - 2L
1,875 SR
Queue Stats
371W - 367L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,581 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,461 SR
1,526 MMR
Cernunnos
Cernunnos
Gold V
ARMOR3DX
Cernunnos
Gold V
Level 129
God Stats
2W - 1L
1,560 SR
Queue Stats
38W - 36L
1,541 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
Dariov3
Ratatoskr
Platinum IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
LocOsTacOs9
Janus
Gold IV
Level 141
God Stats
7W - 8L
1,311 SR
Queue Stats
52W - 54L
1,487 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
RadicalPipoII
Sun Wukong
Platinum V
Level 150
God Stats
1W - 2L
1,433 SR
Queue Stats
35W - 30L
1,563 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
nakaso75
Ao Kuang
Gold IV
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 180L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,593
559
2,302
6,485
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mercury
Benjaminsito
Mercury
9
0 / 2 / 2
5,019
502
1,171
5,655
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Drackister
Scylla
9
1 / 4 / 1
5,074
507
3,224
5,316
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 0 / 0
6,431
643
3,799
7,894
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
8
1 / 4 / 2
5,080
508
1,806
6,476
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Cu ChulainnSetDanzaburouPersephoneNemesis

VS

Bans
ApolloKing ArthurAnhurGuan YuRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ARMOR3DX
Cernunnos
11
4 / 2 / 1
6,728
673
4,942
5,227
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Dariov3
Ratatoskr
10
5 / 3 / 6
6,330
633
4,826
6,886
2,239
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 0 / 4
5,830
583
3,974
3,022
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RadicalPipoII
Sun Wukong
10
0 / 0 / 0
6,068
607
4,527
6,526
2,715
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
nakaso75
Ao Kuang
11
4 / 0 / 1
6,459
646
3,011
6,627
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ARMOR3DX
Cernunnos
4
2
1
2.25
L
3
5
1
0.7
L
Mercury
Benjaminsito
Mercury
0
2
2
0.5
W
Ratatoskr
Dariov3
Ratatoskr
5
3
6
2.67
L
Scylla
Drackister
Scylla
1
4
1
0.38
W
2
0
4
4
W
Sun Wukong
RadicalPipoII
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Ao Kuang
nakaso75
Ao Kuang
4
0
1
4.5
L
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
21,280
31,826
Taken
28,288
11,153
Mitigated
10,046
10,062
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ARMOR3DX
Cernunnos
4,942
2,658
0
2,376
5,227
2,058
1,205
293
4,934
0
40,995
L
2,302
1,466
0
1,263
6,485
1,455
0
1,130
5,355
0
19,144
L
Mercury
Benjaminsito
Mercury
1,171
700
0
2,531
5,655
1,537
0
1,076
4,479
0
22,998
W
Ratatoskr
Dariov3
Ratatoskr
4,826
1,405
0
1,560
6,886
2,239
0
1,324
5,522
0
23,626
L
Scylla
Drackister
Scylla
3,224
330
0
907
5,316
1,520
0
2,644
2,486
28,958
0
W
3,974
357
0
250
3,022
820
213
987
1,969
25,933
0
W
Sun Wukong
RadicalPipoII
Sun Wukong
4,527
821
0
1,784
6,526
2,715
0
0
6,526
0
39,908
L
3,799
722
0
4,042
7,894
3,702
0
0
7,894
0
45,439
W
Ao Kuang
nakaso75
Ao Kuang
3,011
658
0
4,829
6,627
2,214
0
2,204
4,307
34,341
0
L
Sobek
1,806
111
0
1,319
6,476
2,939
0
1,729
4,627
9,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
31,415
282
Minions Killed
325
0
Camps Cleared
0
979,787
Distance Traveled
1,042,971
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,728
673
81
8
0
177,279
3
L
Ullr
5,593
559
37
4
0
176,687
4
L
Mercury
5,019
502
53
5
0
213,768
4
W
Ratatoskr
6,330
633
27
3
0
212,306
1
L
Scylla
5,074
507
67
7
0
185,236
3
W
Janus
5,830
583
52
5
0
206,354
0
W
Sun Wukong
6,068
607
93
9
0
218,550
4
L
Tyr
6,431
643
120
12
0
212,640
3
W
Ao Kuang
6,459
646
72
7
0
228,482
2
L
Sobek
5,080
508
5
1
0
191,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role