Player Matchup

Kukulkan
Kukulkan
GivenMrMeaty
Kukulkan
Level 8
God Stats
3W - 1L
1,661 SR
Queue Stats
3W - 1L
1,532 Elo+
Party 2
Cupid
Cupid
SpiralxBullet
Cupid
Level 125
God Stats
6W - 6L
1,487 SR
Queue Stats
179W - 145L
1,660 Elo+
Party 2
Bellona
Bellona
trent_wrighteous
Bellona
Level 121
God Stats
9W - 2L
1,599 SR
Queue Stats
41W - 36L
1,461 Elo+
Party 2
Team Averages
Level 85
1,582 SR
1,551 Elo+

VS

Team Averages
Level 48
1,488 SR
1,458 Elo+
Nemesis
Nemesis
FC4
Nemesis
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
228W - 185L
1,550 Elo+
Party 1
Chaac
Chaac
MrB00mbastic777
Chaac
Level 21
God Stats
49W - 42L
1,630 SR
Queue Stats
272W - 280L
1,341 Elo+
Party 1
Ra
Ra
xCRIMSONVIPERx1
Ra
Level 18
God Stats
9W - 9L
1,333 SR
Queue Stats
647W - 523L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GivenMrMeaty
Kukulkan
13
3 / 0 / 7
8,496
708
10,634
5,318
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 5
9,132
761
6,888
7,228
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 7
8,230
686
7,313
9,630
8,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FC4
Nemesis
9
0 / 2 / 1
6,767
564
2,525
7,857
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 0
6,741
562
3,892
12,807
5,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
7,365
614
6,553
8,223
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FC4
Nemesis
0
2
1
0.25
W
Kukulkan
GivenMrMeaty
Kukulkan
3
0
7
6.5
L
0
5
0
0
W
7
0
5
9.5
W
2
1
7
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
12,970
22,176
Taken
28,887
12,962
Mitigated
12,877
6,037
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FC4
Nemesis
2,525
789
0
871
7,857
4,361
0
2,046
5,643
0
18,304
W
Kukulkan
GivenMrMeaty
Kukulkan
10,634
873
0
1,116
5,318
2,158
676
902
4,189
32,056
0
L
3,892
501
554
2,819
12,807
5,869
0
5,029
7,374
0
12,455
W
6,888
4,856
166
3,650
7,228
2,543
510
2,707
4,348
0
28,983
W
7,313
3,516
0
1,105
9,630
8,261
105
2,450
6,748
0
43,177
L
6,553
383
1,359
1,673
8,223
2,647
0
2,767
5,218
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
20,873
154
Minions Killed
106
0
Camps Cleared
0
673,246
Distance Traveled
601,326
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,767
564
23
2
0
180,377
0
W
Kukulkan
8,496
708
57
5
0
219,539
2
L
Chaac
6,741
562
19
2
0
216,877
0
W
Cupid
9,132
761
42
4
0
211,324
0
W
Bellona
8,230
686
55
5
0
242,383
1
L
Ra
7,365
614
64
5
0
204,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role