Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BlindToTheTruth
Ah Muzen Cab
Level 158
God Stats
9W - 6L
1,500 SR
Queue Stats
553W - 483L
1,679 Elo+
Party 2
Cerberus
Cerberus
MummifiedMech
Cerberus
Level 155
God Stats
6W - 8L
1,637 SR
Queue Stats
434W - 350L
1,636 Elo+
Party 2
Tiamat
Tiamat
ThaStunz
Tiamat
Level 160
God Stats
26W - 15L
1,709 SR
Queue Stats
560W - 481L
1,719 Elo+
Solo
Bakasura
Bakasura
xCloud-PR
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,779 Elo+
Party 1
Team Averages
Level 153
1,569 SR
1,663 Elo+

VS

Team Averages
Level 135
1,708 SR
1,589 Elo+
Rama
Rama
 
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Coldstonex3
Nemesis
Level 147
God Stats
10W - 5L
1,766 SR
Queue Stats
541W - 495L
1,639 Elo+
Solo
Cthulhu
Cthulhu
Firedrake123
Cthulhu
Level 160
God Stats
10W - 12L
1,891 SR
Queue Stats
970W - 935L
1,650 Elo+
Solo
Nike
Nike
Kman45_
Nike
Level 120
God Stats
7W - 8L
1,738 SR
Queue Stats
214W - 219L
1,711 Elo+
Solo
Tiamat
Tiamat
LegendaryDude17
Tiamat
Level 147
God Stats
7W - 5L
1,643 SR
Queue Stats
66W - 55L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 0
6,066
551
4,636
6,353
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
BlindToTheTruth
Ah Muzen Cab
11
3 / 3 / 1
6,808
619
5,979
6,850
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
MummifiedMech
Cerberus
9
0 / 2 / 3
5,715
520
4,134
8,068
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ThaStunz
Tiamat
10
2 / 3 / 0
6,052
550
3,610
5,838
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
xCloud-PR
Bakasura
11
0 / 2 / 2
6,183
562
3,215
6,870
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 2 / 1
7,023
638
4,061
7,459
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Coldstonex3
Nemesis
12
2 / 1 / 7
6,705
610
5,078
6,923
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Firedrake123
Cthulhu
10
3 / 2 / 2
5,748
523
4,784
8,448
4,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Kman45_
Nike
13
2 / 0 / 0
6,961
633
3,151
6,995
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
6,488
590
5,140
4,267
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Rama
 
Rama
3
2
1
1.75
L
Ah Muzen Cab
BlindToTheTruth
Ah Muzen Cab
3
3
1
1.17
W
Nemesis
Coldstonex3
Nemesis
2
1
7
5.5
W
Cthulhu
Firedrake123
Cthulhu
3
2
2
2
W
Nike
Kman45_
Nike
2
0
0
2
W
2
0
4
4
L
Cerberus
MummifiedMech
Cerberus
0
2
3
0.75
L
Tiamat
ThaStunz
Tiamat
2
3
0
0.67
L
Bakasura
xCloud-PR
Bakasura
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
22,214
33,979
Taken
34,092
14,207
Mitigated
16,239
14,010
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,636
443
11
2,723
6,353
2,174
0
0
6,028
38,005
0
W
Rama
 
Rama
4,061
3,485
0
2,616
7,459
2,353
0
1,074
6,285
0
46,337
L
Ah Muzen Cab
BlindToTheTruth
Ah Muzen Cab
5,979
3,921
0
2,753
6,850
2,022
0
1,082
5,718
0
42,995
W
Nemesis
Coldstonex3
Nemesis
5,078
2,133
0
2,556
6,923
2,455
0
509
6,256
0
36,480
W
Cthulhu
Firedrake123
Cthulhu
4,784
386
249
3,086
8,448
4,964
0
4,479
3,734
17,908
0
W
Nike
Kman45_
Nike
3,151
392
0
3,239
6,995
3,627
0
3,521
3,122
0
43,147
W
5,140
1,180
0
1,547
4,267
2,840
0
1,898
2,181
41,333
0
L
Cerberus
MummifiedMech
Cerberus
4,134
324
0
3,181
8,068
5,067
0
3,225
4,791
17,934
0
L
Tiamat
ThaStunz
Tiamat
3,610
633
0
2,084
5,838
2,781
165
3,940
1,698
32,368
0
L
Bakasura
xCloud-PR
Bakasura
3,215
1,981
0
3,258
6,870
2,163
0
1,247
5,495
0
33,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
32,925
419
Minions Killed
438
0
Camps Cleared
0
1,143,294
Distance Traveled
1,146,538
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,066
551
87
8
0
230,316
6
W
Rama
7,023
638
120
11
0
179,105
3
L
Ah Muzen Cab
6,808
619
88
8
0
216,410
5
W
Nemesis
6,705
610
90
8
0
270,880
5
W
Cthulhu
5,748
523
29
3
0
238,985
4
W
Nike
6,961
633
93
8
0
225,369
3
W
Tiamat
6,488
590
106
10
0
232,199
1
L
Cerberus
5,715
520
42
4
0
220,514
5
L
Tiamat
6,052
550
109
10
0
211,216
2
L
Bakasura
6,183
562
93
8
0
264,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role