Player Matchup

Da Ji
Da Ji
BIoodie
Da Ji
Level 24
God Stats
8W - 8L
1,465 SR
Queue Stats
105W - 115L
1,559 Elo+
Party 2
Anubis
Anubis
Cefir00
Anubis
Level 17
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 1L
1,685 Elo+
Solo
Neith
Neith
Jawnyan
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 3
Bacchus
Bacchus
Skudderr
Bacchus
Level 89
God Stats
1W - 0L
1,166 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 3
Ao Kuang
Ao Kuang
Windrex
Ao Kuang
Level 35
God Stats
14W - 17L
1,616 SR
Queue Stats
113W - 146L
1,529 Elo+
Party 2
Team Averages
Level 34
1,467 SR
1,611 Elo+

VS

Team Averages
Level 21
1,699 SR
1,528 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Blessed_Gonzales
Cerberus
Level 24
God Stats
3W - 1L
1,831 SR
Queue Stats
38W - 27L
1,588 Elo+
Party 4
Danzaburou
Danzaburou
TwitchXen
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,429 Elo+
Solo
Nemesis
Nemesis
oKingKong
Nemesis
Level 9
God Stats
3W - 2L
1,822 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 1
Janus
Janus
vZys
Janus
Level 28
God Stats
1W - 1L
1,841 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BIoodie
Da Ji
11
5 / 1 / 3
7,017
585
5,309
8,293
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Cefir00
Anubis
12
5 / 2 / 1
7,029
586
3,446
4,534
1,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Jawnyan
Neith
10
5 / 1 / 3
6,380
532
5,054
4,280
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Skudderr
Bacchus
9
2 / 1 / 6
6,115
510
3,008
5,961
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Windrex
Ao Kuang
12
6 / 0 / 4
7,033
586
8,612
9,001
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 8 / 1
5,934
495
4,946
9,383
3,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 2
5,923
494
4,660
11,317
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
TwitchXen
Danzaburou
5
0 / 5 / 0
4,247
354
1,223
5,067
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
oKingKong
Nemesis
10
0 / 3 / 2
5,918
493
1,233
7,619
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
vZys
Janus
10
1 / 3 / 0
5,610
468
2,925
5,430
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
5
5
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
8
1
0.31
W
Da Ji
BIoodie
Da Ji
5
1
3
6.5
L
2
4
2
0.75
W
Anubis
Cefir00
Anubis
5
2
1
2.75
W
Neith
Jawnyan
Neith
5
1
3
6.5
W
Bacchus
Skudderr
Bacchus
2
1
6
5
L
Danzaburou
TwitchXen
Danzaburou
0
5
0
0
W
Ao Kuang
Windrex
Ao Kuang
6
0
4
8
L
Nemesis
oKingKong
Nemesis
0
3
2
0.33
L
Janus
vZys
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
14,987
32,069
Taken
38,816
11,083
Mitigated
12,753
13,314
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,946
2,369
0
744
9,383
3,429
231
3,780
5,603
0
15,103
W
Da Ji
BIoodie
Da Ji
5,309
1,322
0
3,729
8,293
2,754
0
552
7,641
0
37,413
L
4,660
714
0
3,516
11,317
4,902
254
5,624
5,693
17,583
0
W
Anubis
Cefir00
Anubis
3,446
146
0
1,205
4,534
1,673
1,139
1,269
3,215
28,416
0
W
Neith
Jawnyan
Neith
5,054
2,045
0
2,125
4,280
1,295
1,504
792
3,453
0
25,247
W
Bacchus
Skudderr
Bacchus
3,008
181
0
917
5,961
2,729
568
1,567
4,394
12,474
0
L
Danzaburou
TwitchXen
Danzaburou
1,223
444
0
768
5,067
1,050
0
1,217
3,850
0
9,669
W
Ao Kuang
Windrex
Ao Kuang
8,612
1,994
0
5,338
9,001
2,632
1,059
2,895
5,781
33,605
0
L
Nemesis
oKingKong
Nemesis
1,233
343
0
2,564
7,619
2,082
251
1,862
5,757
0
27,737
L
Janus
vZys
Janus
2,925
400
0
934
5,430
1,290
120
2,583
2,847
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
27,632
242
Minions Killed
202
0
Camps Cleared
0
1,109,538
Distance Traveled
962,676
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,934
495
25
2
0
207,676
0
W
Da Ji
7,017
585
69
6
0
245,672
1
L
Cerberus
5,923
494
43
4
0
185,550
0
W
Anubis
7,029
586
70
6
0
200,780
0
W
Neith
6,380
532
41
3
0
202,988
1
W
Bacchus
6,115
510
14
1
0
222,078
0
L
Danzaburou
4,247
354
14
1
0
128,831
0
W
Ao Kuang
7,033
586
48
4
0
238,020
1
L
Nemesis
5,918
493
62
5
0
267,495
1
L
Janus
5,610
468
58
5
0
173,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role