Player Matchup

Set
Set
DaRealHolyCat
Set
Level 80
God Stats
2W - 3L
1,486 SR
Queue Stats
22W - 13L
1,609 Elo+
Party 2
Arachne
Arachne
EcchiNickel
Arachne
Level 78
God Stats
6W - 5L
1,779 SR
Queue Stats
15W - 11L
1,567 Elo+
Party 2
Tiamat
Tiamat
KawaiiCthulhuwu
Tiamat
Level 81
God Stats
7W - 5L
1,565 SR
Queue Stats
65W - 47L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
PaisunV
Cabrakan
Level 82
God Stats
4W - 4L
1,784 SR
Queue Stats
78W - 83L
1,547 Elo+
Party 3
Izanami
Izanami
Sinsofthedead
Izanami
Level 90
God Stats
7W - 5L
1,804 SR
Queue Stats
113W - 109L
1,510 Elo+
Party 3
Team Averages
Level 82
1,684 SR
1,542 Elo+

VS

Team Averages
Level 101
1,549 SR
1,564 Elo+
Sobek
Sobek
Alcavia
Sobek
Level 104
God Stats
10W - 16L
1,613 SR
Queue Stats
294W - 254L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
BrotherBunky
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 289L
1,555 Elo+
Party 1
Cupid
Cupid
IPKOB
Cupid
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,532 Elo+
Solo
Nu Wa
Nu Wa
iamthird2t47
Nu Wa
Level 69
God Stats
19W - 14L
1,634 SR
Queue Stats
456W - 379L
1,591 Elo+
Party 1
Ravana
Ravana
inmaninmen
Ravana
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
530W - 480L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,755
554
6,295
9,186
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
EcchiNickel
Arachne
14
6 / 1 / 2
7,960
569
6,011
8,423
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 4
7,654
547
9,267
8,144
5,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PaisunV
Cabrakan
10
1 / 4 / 4
6,717
480
2,829
10,997
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
12
4 / 3 / 4
7,421
530
9,731
10,010
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alcavia
Sobek
8
1 / 3 / 5
6,020
430
3,776
10,217
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
BrotherBunky
Hun Batz
13
5 / 2 / 3
7,901
564
7,068
9,147
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
IPKOB
Cupid
11
4 / 3 / 2
7,063
505
7,585
9,466
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 6
6,880
491
5,339
6,307
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
inmaninmen
Ravana
10
0 / 5 / 1
6,514
465
5,374
9,276
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
17
Kills
12
12
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alcavia
Sobek
1
3
5
1.17
L
Hun Batz
BrotherBunky
Hun Batz
5
2
3
3.25
W
3
1
5
5.5
W
Arachne
EcchiNickel
Arachne
6
1
2
7
L
Cupid
IPKOB
Cupid
4
3
2
1.67
W
3
3
4
1.67
W
Cabrakan
PaisunV
Cabrakan
1
4
4
0.75
W
Izanami
4
3
4
2
L
2
4
6
1.25
L
Ravana
inmaninmen
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
29,142
46,760
Taken
44,413
26,379
Mitigated
20,700
15,426
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alcavia
Sobek
3,776
503
0
2,981
10,217
6,381
0
3,116
7,101
12,898
0
L
Hun Batz
BrotherBunky
Hun Batz
7,068
1,922
0
4,032
9,147
3,357
0
1,998
7,124
0
51,814
W
6,295
3,052
0
3,508
9,186
5,914
0
530
8,287
0
32,112
W
Arachne
EcchiNickel
Arachne
6,011
3,866
0
3,412
8,423
4,621
0
1,341
6,908
0
49,717
L
Cupid
IPKOB
Cupid
7,585
5,035
81
2,933
9,466
2,452
0
1,629
7,795
0
37,763
W
9,267
925
0
2,674
8,144
5,883
176
2,429
5,607
44,302
0
W
Cabrakan
PaisunV
Cabrakan
2,829
204
0
1,960
10,997
6,596
39
2,231
8,665
13,438
0
W
Izanami
9,731
5,097
0
3,872
10,010
3,365
1,997
2,086
7,826
0
56,524
L
5,339
1,155
0
558
6,307
2,021
82
3,745
2,562
34,383
0
L
Ravana
inmaninmen
Ravana
5,374
1,616
0
2,983
9,276
6,489
705
1,608
7,443
0
29,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
34,378
368
Minions Killed
346
0
Camps Cleared
0
1,320,749
Distance Traveled
1,322,512
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,020
430
19
1
0
276,388
0
L
Hun Batz
7,901
564
109
8
0
306,712
5
W
Set
7,755
554
66
5
0
280,231
3
W
Arachne
7,960
569
79
6
0
309,260
1
L
Cupid
7,063
505
70
5
0
244,759
4
W
Tiamat
7,654
547
96
7
0
257,608
3
W
Cabrakan
6,717
480
14
1
0
238,216
7
W
Izanami
7,421
530
113
8
0
235,434
4
L
Nu Wa
6,880
491
82
6
0
225,512
3
L
Ravana
6,514
465
66
5
0
269,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role