Player Matchup

Camazotz
Camazotz
DadBodDyl
Camazotz
Level 95
God Stats
2W - 3L
1,720 SR
Queue Stats
103W - 117L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
G0dRyan
Danzaburou
Level 63
God Stats
1W - 3L
1,584 SR
Queue Stats
23W - 28L
1,435 Elo+
Party 3
Nike
Nike
HoodieMulo
Nike
Level 26
God Stats
18W - 7L
1,587 SR
Queue Stats
304W - 327L
1,653 Elo+
Party 3
Kuzenbo
Kuzenbo
JoeMacTheDon
Kuzenbo
Level 152
God Stats
2W - 1L
1,541 SR
Queue Stats
99W - 107L
1,569 Elo+
Party 3
Baron Samedi
Baron Samedi
Saucy Santana
Baron Samedi
Level 122
God Stats
3W - 3L
1,659 SR
Queue Stats
241W - 227L
1,558 Elo+
Party 3
Team Averages
Level 92
1,618 SR
1,558 Elo+

VS

Team Averages
Level 70
1,487 SR
1,541 Elo+
Ao Kuang
Ao Kuang
LightOfBaldr_
Ao Kuang
Level 116
God Stats
1W - 7L
1,199 SR
Queue Stats
224W - 204L
1,579 Elo+
Party 1
Janus
Janus
Pawsxo21
Janus
Level 79
God Stats
9W - 10L
1,493 SR
Queue Stats
63W - 57L
1,542 Elo+
Party 2
Osiris
Osiris
SorrowOfTheNips
Osiris
Level 100
God Stats
7W - 8L
1,522 SR
Queue Stats
193W - 174L
1,519 Elo+
Party 1
Apollo
Apollo
YeetinYeezus
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,573 Elo+
Party 2
Athena
Athena
bloodwing80
Athena
Level 42
God Stats
17W - 13L
1,723 SR
Queue Stats
168W - 147L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DadBodDyl
Camazotz
20
9 / 4 / 12
13,000
542
16,084
22,758
11,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
G0dRyan
Danzaburou
19
9 / 2 / 10
13,406
559
18,623
14,741
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
3 / 8 / 7
12,052
502
10,991
21,728
16,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
JoeMacTheDon
Kuzenbo
18
4 / 2 / 17
12,477
520
12,948
22,703
27,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Saucy Santana
Baron Samedi
19
6 / 2 / 11
12,755
531
19,558
13,194
7,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LightOfBaldr_
Ao Kuang
19
7 / 2 / 3
12,266
511
10,798
17,398
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Pawsxo21
Janus
17
2 / 8 / 4
11,770
490
12,427
13,952
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 3
11,141
464
14,731
26,635
18,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
17
2 / 7 / 3
10,794
450
12,051
22,607
8,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
2 / 9 / 4
10,113
421
4,510
24,612
22,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
31
Kills
18
18
Deaths
31
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DadBodDyl
Camazotz
9
4
12
3.75
W
Danzaburou
G0dRyan
Danzaburou
9
2
10
7
W
3
8
7
0.81
W
Kuzenbo
JoeMacTheDon
Kuzenbo
4
2
17
6.25
L
Ao Kuang
LightOfBaldr_
Ao Kuang
7
2
3
4.25
L
Janus
Pawsxo21
Janus
2
8
4
0.5
W
Baron Samedi
Saucy Santana
Baron Samedi
6
2
11
5.75
L
5
5
3
1.3
L
Apollo
2
7
3
0.5
L
Athena
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,204
Damage
54,517
95,124
Taken
105,204
68,133
Mitigated
64,015
41,034
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DadBodDyl
Camazotz
16,084
4,853
0
13,696
22,758
11,507
1,852
4,419
18,339
0
92,316
W
Danzaburou
G0dRyan
Danzaburou
18,623
10,892
0
3,353
14,741
5,834
7,772
6,124
8,617
0
94,823
W
10,991
1,263
0
1,020
21,728
16,124
393
3,980
17,748
6,195
53,285
W
Kuzenbo
JoeMacTheDon
Kuzenbo
12,948
4,264
1,097
9,655
22,703
27,117
1,613
8,135
14,568
47,501
0
L
Ao Kuang
LightOfBaldr_
Ao Kuang
10,798
1,441
0
4,774
17,398
8,475
0
4,442
12,812
70,982
0
L
Janus
Pawsxo21
Janus
12,427
480
0
1,447
13,952
5,218
0
6,291
7,309
73,617
0
W
Baron Samedi
Saucy Santana
Baron Samedi
19,558
1,528
5,399
6,814
13,194
7,551
858
5,077
8,117
91,217
0
L
14,731
5,536
0
9,845
26,635
18,835
1,094
5,443
21,102
0
70,284
L
Apollo
12,051
8,991
0
8,181
22,607
8,614
0
6,705
15,800
0
72,291
L
Athena
4,510
2,577
663
870
24,612
22,873
292
10,376
13,958
38,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
56,084
578
Minions Killed
532
0
Camps Cleared
0
2,258,757
Distance Traveled
2,177,365
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,000
542
121
5
0
512,394
6
W
Danzaburou
13,406
559
151
6
0
423,832
3
W
Nike
12,052
502
111
5
0
455,682
5
W
Kuzenbo
12,477
520
46
2
0
452,804
2
L
Ao Kuang
12,266
511
95
4
0
501,358
4
L
Janus
11,770
490
132
6
0
402,888
0
W
Baron Samedi
12,755
531
149
6
0
414,045
13
L
Osiris
11,141
464
110
5
0
417,687
0
L
Apollo
10,794
450
135
6
0
414,306
2
L
Athena
10,113
421
60
3
0
441,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role