Player Matchup

Kali
Kali
BluG00se8455
Kali
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
ChangoChango284
Jormungandr
Level 22
God Stats
0W - 1L
1,703 SR
Queue Stats
42W - 43L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhantomXX00
Ah Muzen Cab
Level 47
God Stats
31W - 31L
1,434 SR
Queue Stats
214W - 210L
1,503 Elo+
Solo
Scylla
Scylla
TheLeg3nd413
Scylla
Level 99
God Stats
7W - 5L
1,861 SR
Queue Stats
233W - 204L
1,644 Elo+
Party 3
Odin
Odin
ThunderYorsh
Odin
Level 115
God Stats
5W - 5L
1,791 SR
Queue Stats
39W - 37L
1,514 Elo+
Party 2
Team Averages
Level 60
1,658 SR
1,544 Elo+

VS

Team Averages
Level 57
1,642 SR
1,806 Elo+
Loki
Loki
Awilix So Thicc
Loki
Level 45
God Stats
4W - 1L
1,846 SR
Queue Stats
92W - 14L
1,968 Elo+
Party 1
Khepri
Khepri
Dr Diplo Brown
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 64L
1,908 Elo+
Party 1
Danzaburou
Danzaburou
Phat Geb
Danzaburou
Level 28
God Stats
2W - 0L
1,757 SR
Queue Stats
34W - 14L
1,837 Elo+
Party 1
Chaac
Chaac
TheGamingGman2
Chaac
Level 137
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 27L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
thejlas1
Cthulhu
Level 46
God Stats
32W - 21L
1,609 SR
Queue Stats
408W - 421L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,251
525
3,409
6,707
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ChangoChango284
Jormungandr
5
0 / 5 / 0
3,954
395
1,572
6,380
1,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
PhantomXX00
Ah Muzen Cab
8
0 / 0 / 1
4,885
489
2,464
4,252
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
8
0 / 5 / 1
4,905
491
3,205
5,400
1,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 0
5,078
508
3,302
6,950
2,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,173
617
1,752
4,534
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,180
618
3,775
5,829
4,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Phat Geb
Danzaburou
10
6 / 1 / 1
6,603
660
5,924
5,145
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
5 / 1 / 2
6,108
611
4,813
7,615
3,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
thejlas1
Cthulhu
9
1 / 0 / 3
5,755
576
1,965
4,395
2,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
16
16
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
1
3
0
0.33
L
Jormungandr
ChangoChango284
Jormungandr
0
5
0
0
W
2
0
3
3.5
L
Ah Muzen Cab
PhantomXX00
Ah Muzen Cab
0
0
1
0.5
W
Danzaburou
Phat Geb
Danzaburou
6
1
1
6.5
W
5
1
2
6
L
Scylla
0
5
1
0.1
L
0
3
0
0
W
Cthulhu
thejlas1
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
18,229
29,689
Taken
27,518
8,934
Mitigated
13,531
5,249
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,752
365
0
164
4,534
1,492
0
478
4,028
0
39,863
L
3,409
1,564
0
1,595
6,707
2,172
0
803
5,904
0
29,371
L
Jormungandr
ChangoChango284
Jormungandr
1,572
745
0
0
6,380
1,868
0
1,012
5,368
7,038
0
W
3,775
1,612
0
2,336
5,829
4,420
149
567
5,222
31,693
0
L
Ah Muzen Cab
PhantomXX00
Ah Muzen Cab
2,464
839
0
2,656
4,252
1,055
0
727
3,525
0
27,419
W
Danzaburou
Phat Geb
Danzaburou
5,924
2,327
0
2,508
5,145
1,843
864
866
4,239
0
35,101
W
4,813
220
0
3,470
7,615
3,508
56
1,554
5,833
0
28,667
L
Scylla
3,205
435
0
648
5,400
1,273
0
118
5,282
20,049
0
L
3,302
991
0
350
6,950
2,566
0
3,080
3,870
0
27,012
W
Cthulhu
thejlas1
Cthulhu
1,965
650
0
980
4,395
2,268
0
976
3,419
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
30,819
219
Minions Killed
289
0
Camps Cleared
0
902,976
Distance Traveled
1,026,016
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,173
617
86
9
0
221,490
2
L
Kali
5,251
525
60
6
0
178,343
0
L
Jormungandr
3,954
395
14
1
0
164,489
0
W
Khepri
6,180
618
59
6
0
188,540
2
L
Ah Muzen Cab
4,885
489
52
5
0
181,650
2
W
Danzaburou
6,603
660
72
7
0
166,370
1
W
Chaac
6,108
611
45
5
0
221,358
1
L
Scylla
4,905
491
40
4
0
181,645
1
L
Odin
5,078
508
53
5
0
196,849
0
W
Cthulhu
5,755
576
27
3
0
228,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role