Player Matchup

Mercury
Mercury
Blazer606
Mercury
Level 102
God Stats
6W - 5L
1,506 SR
Queue Stats
311W - 303L
1,442 Elo+
Party 1
Ymir
Ymir
Pandakill88
Ymir
Level 20
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 1
Apollo
Apollo
Rajaung Rage
Apollo
Level 67
God Stats
2W - 6L
1,400 SR
Queue Stats
178W - 163L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
TheN1nja559
Amaterasu
Level 29
God Stats
4W - 9L
1,322 SR
Queue Stats
49W - 60L
1,240 Elo+
Party 1
Thoth
Thoth
xI RUIN Ix
Thoth
Level 68
God Stats
1W - 1L
1,413 SR
Queue Stats
182W - 165L
1,333 Elo+
Party 1
Team Averages
Level 57
1,391 SR
1,322 Elo+

VS

Team Averages
Level 66
1,586 SR
1,438 Elo+
Danzaburou
Danzaburou
Arabesk-Sama
Danzaburou
Level 127
God Stats
13W - 6L
1,876 SR
Queue Stats
788W - 747L
1,535 Elo+
Party 2
Hel
Hel
IamTheFatStig
Hel
Level 106
God Stats
5W - 6L
1,665 SR
Queue Stats
291W - 283L
1,423 Elo+
Solo
Sol
Sol
MirDochEgalYT
Sol
Level 64
God Stats
5W - 12L
1,474 SR
Queue Stats
262W - 264L
1,474 Elo+
Party 2
Neith
Neith
ShxdowBlind
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
magicraccoon235
Nemesis
Level 31
God Stats
8W - 10L
1,414 SR
Queue Stats
75W - 106L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blazer606
Mercury
13
7 / 1 / 2
7,632
587
5,264
8,186
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 3
5,675
437
4,118
7,595
4,763
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
11
3 / 1 / 2
6,514
501
3,258
5,564
1,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
TheN1nja559
Amaterasu
12
4 / 0 / 1
7,335
564
4,321
8,030
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
12
1 / 3 / 3
7,054
543
4,386
4,950
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arabesk-Sama
Danzaburou
10
3 / 4 / 0
6,347
488
6,059
8,870
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 4
6,360
489
4,263
5,873
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 4 / 0
6,921
532
3,123
8,727
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,997
461
3,368
5,185
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,315
486
1,202
5,973
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
7
7
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arabesk-Sama
Danzaburou
3
4
0
0.75
W
Mercury
Blazer606
Mercury
7
1
2
8
L
0
2
4
1
L
4
4
0
1
W
1
2
3
1.25
W
Apollo
3
1
2
4
L
0
5
0
0
W
Amaterasu
TheN1nja559
Amaterasu
4
0
1
4.5
L
0
1
0
0
W
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
18,015
34,325
Taken
34,628
16,146
Mitigated
10,780
10,036
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arabesk-Sama
Danzaburou
6,059
2,489
0
1,968
8,870
2,859
78
1,359
7,436
0
37,072
W
Mercury
Blazer606
Mercury
5,264
1,976
0
4,717
8,186
2,484
0
435
7,751
0
35,167
L
4,263
761
1,858
3,206
5,873
1,976
0
2,112
3,761
21,758
0
L
3,123
353
0
2,638
8,727
2,780
145
4,307
4,420
29,796
0
W
4,118
466
66
834
7,595
4,763
0
4,091
3,504
13,336
0
W
Apollo
3,258
1,044
0
1,518
5,564
1,511
386
428
5,136
0
39,791
L
3,368
2,237
0
125
5,185
1,475
754
0
4,935
0
23,435
W
Amaterasu
TheN1nja559
Amaterasu
4,321
1,264
0
2,053
8,030
5,806
464
0
8,030
0
26,689
L
1,202
89
0
329
5,973
1,690
104
726
5,169
0
40,858
W
Thoth
4,386
177
0
848
4,950
1,582
262
2,432
2,518
36,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
31,940
270
Minions Killed
316
0
Camps Cleared
0
1,267,382
Distance Traveled
1,145,229
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,347
488
63
5
0
224,480
2
W
Mercury
7,632
587
60
5
0
295,405
0
L
Hel
6,360
489
40
3
0
223,044
1
L
Sol
6,921
532
73
6
0
218,802
0
W
Ymir
5,675
437
17
1
0
230,058
0
W
Apollo
6,514
501
63
5
0
244,855
0
L
Neith
5,997
461
56
4
0
203,096
0
W
Amaterasu
7,335
564
59
5
0
243,062
0
L
Nemesis
6,315
486
84
6
0
275,807
1
W
Thoth
7,054
543
71
5
0
254,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role