Player Matchup

Hachiman
Hachiman
CountKaiser
Hachiman
Level 144
God Stats
3W - 3L
1,467 SR
Queue Stats
375W - 326L
1,609 Elo+
Party 2
Eset
Eset
Cromith
Eset
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
Lamirin
Hou Yi
Level 125
God Stats
1W - 3L
1,374 SR
Queue Stats
94W - 77L
1,567 Elo+
Party 2
Janus
Janus
MuscleCrowe
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,685 Elo+
Party 2
Sun Wukong
Sun Wukong
Opok12
Sun Wukong
Level 158
God Stats
2W - 3L
1,506 SR
Queue Stats
742W - 667L
1,615 Elo+
Party 2
Team Averages
Level 132
1,469 SR
1,604 Elo+

VS

Team Averages
Level 119
1,500 SR
1,513 Elo+
Chernobog
Chernobog
FerReyesSol
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Infant316853
Tyr
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 93L
1,545 Elo+
Solo
Anubis
Anubis
TeoMaster1111
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Tugarrote
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Wave of Lead
Fenrir
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
341W - 380L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CountKaiser
Hachiman
17
6 / 6 / 10
10,025
835
10,977
12,858
5,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Cromith
Eset
15
3 / 6 / 7
9,200
767
11,211
10,837
4,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Lamirin
Hou Yi
17
5 / 7 / 9
10,332
861
14,844
12,795
7,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 8 / 11
9,195
766
13,217
10,204
3,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Opok12
Sun Wukong
16
4 / 6 / 6
10,309
859
9,787
15,579
19,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FerReyesSol
Chernobog
19
12 / 4 / 11
11,465
955
13,504
10,934
5,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 5 / 16
10,527
877
8,832
15,097
20,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 5 / 14
10,271
856
10,318
11,640
6,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tugarrote
Bellona
17
4 / 3 / 16
9,659
805
12,389
21,465
15,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
3 / 4 / 20
10,053
838
5,709
19,795
21,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
109
19
Kills
32
33
Deaths
21
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CountKaiser
Hachiman
6
6
10
1.83
L
Eset
Cromith
Eset
3
6
7
1.08
W
Chernobog
FerReyesSol
Chernobog
12
4
11
4.38
W
7
5
16
3
L
Hou Yi
Lamirin
Hou Yi
5
7
9
1.36
L
1
8
11
0.81
L
Sun Wukong
Opok12
Sun Wukong
4
6
6
1.17
W
6
5
14
2.6
W
Bellona
Tugarrote
Bellona
4
3
16
4
W
Fenrir
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,036
Damage
50,752
62,273
Taken
78,931
41,240
Mitigated
68,912
12,809
Healing
27,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CountKaiser
Hachiman
10,977
6,166
10
1,351
12,858
5,754
950
1,545
11,313
0
17,405
L
Eset
Cromith
Eset
11,211
1,137
1,899
1,849
10,837
4,385
762
2,335
8,502
21,428
0
W
Chernobog
FerReyesSol
Chernobog
13,504
9,489
1,752
1,414
10,934
5,825
2,796
2,536
8,398
0
29,078
W
8,832
1,192
1,172
3,735
15,097
20,051
700
3,088
12,009
0
18,838
L
Hou Yi
Lamirin
Hou Yi
14,844
8,291
185
1,034
12,795
7,632
1,617
1,407
11,388
0
19,543
L
13,217
227
0
0
10,204
3,555
200
1,911
8,293
26,539
0
L
Sun Wukong
Opok12
Sun Wukong
9,787
1,135
2,013
4,468
15,579
19,914
360
3,120
12,459
0
20,688
W
10,318
289
1,098
4,028
11,640
6,217
389
3,286
8,354
27,646
0
W
Bellona
Tugarrote
Bellona
12,389
2,579
1,859
8,132
21,465
15,761
584
7,299
14,166
0
24,929
W
Fenrir
5,709
1,049
947
3,638
19,795
21,058
374
8,219
11,576
0
12,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
51,975
103
Minions Killed
122
0
Camps Cleared
0
926,337
Distance Traveled
1,074,702
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,025
835
22
2
0
180,141
0
L
Eset
9,200
767
22
2
0
165,846
3
W
Chernobog
11,465
955
35
3
0
195,849
0
W
Tyr
10,527
877
21
2
0
232,233
2
L
Hou Yi
10,332
861
15
1
0
176,103
0
L
Janus
9,195
766
29
2
0
195,462
1
L
Sun Wukong
10,309
859
15
1
0
208,785
0
W
Anubis
10,271
856
27
2
0
179,148
0
W
Bellona
9,659
805
27
2
0
232,311
1
W
Fenrir
10,053
838
12
1
0
235,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role