Player Matchup

Arachne
Arachne
BlackCat_XIII-_
Arachne
Level 146
God Stats
4W - 6L
1,709 SR
Queue Stats
152W - 134L
1,609 Elo+
Party 1
Cerberus
Cerberus
Wesai17
Cerberus
Level 123
God Stats
25W - 31L
1,712 SR
Queue Stats
202W - 183L
1,550 Elo+
Party 1
Izanami
Izanami
Wolf_wood_13
Izanami
Level 128
God Stats
61W - 34L
1,513 SR
Queue Stats
133W - 115L
1,612 Elo+
Party 1
Tiamat
Tiamat
shock-trooper1
Tiamat
Level 107
God Stats
23W - 21L
1,847 SR
Queue Stats
241W - 207L
1,597 Elo+
Party 1
Thor
Thor
yukitosama
Thor
Level 35
God Stats
6W - 5L
1,878 SR
Queue Stats
205W - 160L
1,620 Elo+
Party 1
Team Averages
Level 108
1,732 SR
1,597 Elo+

VS

Team Averages
Level 64
1,565 SR
1,583 Elo+
Cu Chulainn
Cu Chulainn
Jadry_
Cu Chulainn
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 193L
1,517 Elo+
Party 3
Thanatos
Thanatos
TryHardAt2K
Thanatos
Level 48
God Stats
11W - 11L
1,452 SR
Queue Stats
208W - 215L
1,536 Elo+
Solo
Cerberus
Cerberus
WhyPeekMe-
Cerberus
Level 17
God Stats
2W - 1L
1,895 SR
Queue Stats
22W - 16L
1,605 Elo+
Party 2
Skadi
Skadi
Yandhi_-
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,636 Elo+
Party 2
Nox
Nox
stony-biscuit7
Nox
Level 15
God Stats
0W - 2L
1,480 SR
Queue Stats
21W - 20L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 1
14,005
667
11,241
13,786
9,883
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Wesai17
Cerberus
17
1 / 2 / 6
11,295
538
4,683
16,001
14,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Wolf_wood_13
Izanami
20
6 / 1 / 3
13,455
641
9,084
10,819
3,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 0 / 4
12,389
590
4,754
4,042
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
7 / 1 / 8
12,985
618
13,590
14,703
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jadry_
Cu Chulainn
15
0 / 7 / 2
9,081
432
5,322
15,523
8,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
TryHardAt2K
Thanatos
11
2 / 4 / 1
8,029
382
1,219
9,231
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
WhyPeekMe-
Cerberus
13
3 / 3 / 2
9,519
453
4,216
13,649
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Yandhi_-
Skadi
17
2 / 6 / 2
10,007
477
5,956
12,357
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 6 / 1
8,941
426
2,655
10,743
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
7
7
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
3
1
3.5
L
Cu Chulainn
Jadry_
Cu Chulainn
0
7
2
0.14
L
Thanatos
TryHardAt2K
Thanatos
2
4
1
0.63
W
Cerberus
Wesai17
Cerberus
1
2
6
2
L
Cerberus
WhyPeekMe-
Cerberus
3
3
2
1.33
W
Izanami
Wolf_wood_13
Izanami
6
1
3
7.5
L
Skadi
Yandhi_-
Skadi
2
6
2
0.5
W
2
0
4
4
L
0
6
1
0.08
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,352
Damage
19,368
59,351
Taken
61,503
37,318
Mitigated
30,857
31,515
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,241
6,931
0
7,861
13,786
9,883
2,673
1,704
12,062
0
84,833
L
Cu Chulainn
Jadry_
Cu Chulainn
5,322
1,118
0
1,529
15,523
8,565
0
3,129
12,394
0
60,020
L
Thanatos
TryHardAt2K
Thanatos
1,219
493
0
6,383
9,231
3,004
0
896
8,335
0
32,482
W
Cerberus
Wesai17
Cerberus
4,683
238
385
7,590
16,001
14,311
216
1,851
14,148
71,522
0
L
Cerberus
WhyPeekMe-
Cerberus
4,216
430
0
1,632
13,649
10,563
0
1,867
11,782
35,032
0
W
Izanami
Wolf_wood_13
Izanami
9,084
6,160
0
6,468
10,819
3,661
7,800
3,442
7,335
0
110,229
L
Skadi
Yandhi_-
Skadi
5,956
3,133
0
3,023
12,357
4,438
0
1,123
11,234
0
65,896
W
4,754
1,737
0
2,925
4,042
3,181
2,175
1,381
2,591
65,792
0
L
2,655
102
0
977
10,743
4,287
0
2,422
8,321
56,705
0
W
13,590
2,997
0
6,286
14,703
6,282
2,953
1,687
13,014
0
90,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,129
Gold Earned
45,577
676
Minions Killed
587
0
Camps Cleared
0
1,913,987
Distance Traveled
1,505,962
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,005
667
146
7
0
395,060
2
L
Cu Chulainn
9,081
432
152
7
0
340,307
4
L
Thanatos
8,029
382
76
4
0
253,748
1
W
Cerberus
11,295
538
132
6
0
358,522
6
L
Cerberus
9,519
453
78
4
0
293,901
1
W
Izanami
13,455
641
167
8
0
400,484
2
L
Skadi
10,007
477
123
6
0
300,915
2
W
Tiamat
12,389
590
116
6
0
356,532
5
L
Nox
8,941
426
158
8
0
317,091
1
W
Thor
12,985
618
115
5
0
403,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role