Player Matchup

Vamana
Vamana
AceThePrince
Vamana
Level 47
God Stats
5W - 6L
1,473 SR
Queue Stats
91W - 132L
1,366 Elo+
Solo
Kali
Kali
FireHeart826
Kali
Level 41
God Stats
7W - 7L
1,704 SR
Queue Stats
100W - 160L
1,461 Elo+
Party 1
Horus
Horus
GamesterJamesFC
Horus
Level 33
God Stats
16W - 26L
1,196 SR
Queue Stats
365W - 465L
1,434 Elo+
Party 1
Bellona
Bellona
Lifeit4260
Bellona
Level 25
God Stats
8W - 15L
1,490 SR
Queue Stats
55W - 70L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
magicalarcher
Ah Puch
Level 29
God Stats
37W - 37L
1,399 SR
Queue Stats
222W - 312L
1,453 Elo+
Party 1
Team Averages
Level 35
1,452 SR
1,427 Elo+

VS

Team Averages
Level 70
1,584 SR
1,531 Elo+
Sobek
Sobek
DeadHeadBoxer
Sobek
Level 83
God Stats
1W - 0L
1,785 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Ham_Meister
Chronos
Level 25
God Stats
12W - 6L
1,635 SR
Queue Stats
26W - 18L
1,721 Elo+
Party 2
Medusa
Medusa
KICKASS071891
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,434 Elo+
Party 2
Anubis
Anubis
LOSontheRocks415
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
WhoShotU_Tiger
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
2 / 1 / 0
5,558
463
4,243
9,708
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 2
6,314
526
4,644
9,337
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 0 / 2
4,245
354
537
1,224
359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Lifeit4260
Bellona
10
1 / 2 / 0
5,896
491
3,015
7,195
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
11
3 / 1 / 3
6,317
526
4,417
3,619
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,614
468
2,190
5,506
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ham_Meister
Chronos
12
3 / 0 / 0
7,093
591
6,503
7,997
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 1
6,449
537
3,763
8,131
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 2
6,126
511
3,791
3,884
1,406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
9
2 / 1 / 0
5,650
471
2,115
6,695
5,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
7
7
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
1
0
2
W
1
2
1
0.75
L
2
3
2
1
L
0
0
2
1
W
Chronos
Ham_Meister
Chronos
3
0
0
3
W
1
4
1
0.38
W
0
1
2
1
L
Bellona
Lifeit4260
Bellona
1
2
0
0.5
W
Achilles
2
1
0
2
L
Ah Puch
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
18,362
31,083
Taken
32,213
15,939
Mitigated
14,716
10,213
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,243
2,433
0
4,259
9,708
6,528
0
5,958
3,750
0
21,569
W
2,190
517
0
2,341
5,506
2,684
0
1,101
4,405
10,555
0
L
4,644
2,881
0
2,678
9,337
3,368
0
2,536
6,801
0
34,663
L
537
398
173
697
1,224
359
0
274
950
0
1,822
W
Chronos
Ham_Meister
Chronos
6,503
2,735
0
4,088
7,997
2,691
1,714
0
7,997
50,651
0
W
3,763
2,365
0
2,229
8,131
2,642
78
3,316
4,815
0
41,982
W
3,791
109
0
715
3,884
1,406
0
0
3,859
34,593
0
L
Bellona
Lifeit4260
Bellona
3,015
923
0
1,416
7,195
4,733
273
3,290
3,905
0
26,995
W
Achilles
2,115
1,121
0
1,483
6,695
5,293
153
0
6,495
0
18,746
L
Ah Puch
4,417
347
87
903
3,619
951
344
426
3,193
27,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
30,932
200
Minions Killed
302
0
Camps Cleared
0
940,341
Distance Traveled
1,026,256
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,558
463
23
2
0
233,141
1
W
Sobek
5,614
468
12
1
0
230,000
2
L
Kali
6,314
526
60
5
0
214,704
0
L
Horus
4,245
354
3
0
0
65,467
0
W
Chronos
7,093
591
93
8
0
217,038
2
W
Medusa
6,449
537
86
7
0
177,205
0
W
Anubis
6,126
511
76
6
0
201,753
4
L
Bellona
5,896
491
62
5
0
224,115
4
W
Achilles
5,650
471
35
3
0
200,260
0
L
Ah Puch
6,317
526
52
4
0
202,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role