Player Matchup

Nemesis
Nemesis
DonJonito
Nemesis
Level 21
God Stats
3W - 4L
1,629 SR
Queue Stats
60W - 53L
1,533 Elo+
Solo
Neith
Neith
Edgycheyenne
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chronos
Chronos
GayTikTokaddict
Chronos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ln3_SweatyYT
Tsukuyomi
Level 8
God Stats
0W - 6L
1,258 SR
Queue Stats
0W - 7L
1,177 Elo+
Solo
Jormungandr
Jormungandr
Sitting Juul
Jormungandr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,468 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,471 Elo+

VS

Team Averages
Level 20
1,527 SR
1,453 Elo+
Bakasura
Bakasura
BUZ KlLLlNGTON
Bakasura
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 65L
1,308 Elo+
Solo
Sylvanus
Sylvanus
BlueFireBraixen
Sylvanus
Level 29
God Stats
4W - 5L
1,639 SR
Queue Stats
29W - 27L
1,573 Elo+
Solo
Kukulkan
Kukulkan
IfIWasAPanther
Kukulkan
Level 26
God Stats
4W - 4L
1,436 SR
Queue Stats
127W - 115L
1,537 Elo+
Party 1
Awilix
Awilix
SqushiUnicorn
Awilix
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Szabo858
Danzaburou
Level 27
God Stats
15W - 11L
1,562 SR
Queue Stats
93W - 78L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonJonito
Nemesis
14
0 / 0 / 0
9,030
602
0
0
0
20
6 / 8 / 11
14,927
995
25,202
31,391
12,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 7 / 9
16,821
1,121
30,607
32,208
13,013
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Ln3_SweatyYT
Tsukuyomi
19
0 / 18 / 6
12,536
836
2,982
26,355
8,801
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Sitting Juul
Jormungandr
20
5 / 6 / 14
14,648
977
19,856
29,139
30,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 5 / 5
11,729
782
2,030
8,895
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
20
5 / 3 / 17
14,050
937
13,964
19,127
13,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
20
10 / 2 / 17
15,577
1,038
29,113
13,877
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 11 / 14
13,730
915
6,111
20,367
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Szabo858
Danzaburou
20
19 / 1 / 15
19,463
1,298
59,299
24,302
11,959
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
22
Kills
39
39
Deaths
22
40
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
5
5
0.7
W
Sylvanus
5
3
17
4.5
L
Nemesis
DonJonito
Nemesis
0
0
0
0
L
6
8
11
1.44
L
11
7
9
2.21
W
Kukulkan
10
2
17
9.25
L
Tsukuyomi
Ln3_SweatyYT
Tsukuyomi
0
18
6
0.17
L
Jormungandr
Sitting Juul
Jormungandr
5
6
14
2
W
4
11
14
1
W
Danzaburou
Szabo858
Danzaburou
19
1
15
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,647
Damage
110,517
119,093
Taken
86,568
64,168
Mitigated
43,704
16,982
Healing
26,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,030
1,275
0
865
8,895
3,447
0
4,348
4,489
0
9,699
W
Sylvanus
13,964
4,372
4,597
6,866
19,127
13,697
0
11,155
7,764
44,944
0
L
Nemesis
DonJonito
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
25,202
14,666
0
7,337
31,391
12,205
0
8,174
23,217
0
83,810
L
30,607
12,169
0
8,834
32,208
13,013
0
10,769
21,439
57,711
0
W
Kukulkan
29,113
6,993
1,211
782
13,877
6,106
0
8,182
5,547
51,067
0
L
Tsukuyomi
Ln3_SweatyYT
Tsukuyomi
2,982
1,152
0
156
26,355
8,801
0
11,386
14,959
0
14,485
L
Jormungandr
Sitting Juul
Jormungandr
19,856
4,954
0
655
29,139
30,149
0
12,499
16,391
36,298
0
W
6,111
3,271
0
807
20,367
8,495
0
10,828
9,357
0
16,071
W
Danzaburou
Szabo858
Danzaburou
59,299
39,024
0
11,544
24,302
11,959
0
15,116
8,948
0
103,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,962
Gold Earned
74,549
281
Minions Killed
265
6
Camps Cleared
7
972,158
Distance Traveled
1,028,356
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,729
782
13
1
0
123,186
0
W
Sylvanus
14,050
937
56
4
1
199,963
0
L
Nemesis
9,030
602
0
0
0
0
0
L
Neith
14,927
995
161
11
2
254,285
0
L
Chronos
16,821
1,121
57
4
1
255,891
0
W
Kukulkan
15,577
1,038
63
4
0
225,068
0
L
Tsukuyomi
12,536
836
15
1
3
199,411
3
L
Jormungandr
14,648
977
48
3
0
262,571
0
W
Awilix
13,730
915
28
2
2
216,513
1
W
Danzaburou
19,463
1,298
105
7
4
263,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role