Player Matchup

Sobek
Sobek
FallenPPG
Sobek
Level 31
God Stats
17W - 17L
1,645 SR
Queue Stats
379W - 337L
1,478 Elo+
Party 2
Poseidon
Poseidon
Lucid77
Poseidon
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
LxrdElement
Apollo
Level 9
God Stats
2W - 1L
1,362 SR
Queue Stats
13W - 12L
1,493 Elo+
Party 2
Nike
Nike
Send It6225
Nike
Level 6
God Stats
3W - 1L
1,758 SR
Queue Stats
13W - 9L
1,756 Elo+
Party 3
Bakasura
Bakasura
Textual64
Bakasura
Level 29
God Stats
23W - 24L
1,662 SR
Queue Stats
38W - 37L
1,549 Elo+
Solo
Team Averages
Level 30
1,585 SR
1,555 Elo+

VS

Team Averages
Level 17
1,455 SR
1,480 Elo+
Geb
Geb
Artensca
Geb
Level 15
God Stats
2W - 4L
1,641 SR
Queue Stats
108W - 121L
1,493 Elo+
Party 1
Bakasura
Bakasura
God-lyy_
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,467 Elo+
Solo
Nox
Nox
HotFudgeCarWashh
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,545 Elo+
Solo
Apollo
Apollo
Scrondolium
Apollo
Level 12
God Stats
3W - 5L
1,132 SR
Queue Stats
42W - 55L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wasinqa
Ah Muzen Cab
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
375W - 407L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FallenPPG
Sobek
10
3 / 1 / 4
6,263
569
3,363
9,907
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Lucid77
Poseidon
11
3 / 2 / 4
6,885
626
5,079
3,850
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
1 / 2 / 6
5,095
463
3,901
3,765
1,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 1 / 4
7,242
658
4,968
5,170
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Textual64
Bakasura
10
2 / 2 / 1
6,017
547
4,234
7,370
2,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,741
522
4,338
6,590
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
God-lyy_
Bakasura
10
2 / 3 / 2
5,862
533
3,125
8,162
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 0
6,270
570
3,086
6,079
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
8
0 / 3 / 3
4,771
434
2,741
4,530
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
Wasinqa
Ah Muzen Cab
11
1 / 2 / 0
6,139
558
3,092
5,017
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Sobek
FallenPPG
Sobek
3
1
4
5
L
Bakasura
God-lyy_
Bakasura
2
3
2
1
L
3
4
0
0.75
W
Poseidon
Lucid77
Poseidon
3
2
4
2.5
W
Apollo
1
2
6
2
L
Apollo
0
3
3
0.5
W
6
1
4
8
W
Bakasura
Textual64
Bakasura
2
2
1
1.25
L
Ah Muzen Cab
Wasinqa
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
16,382
30,062
Taken
30,378
11,939
Mitigated
8,890
9,418
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,338
1,023
0
595
6,590
2,298
0
2,249
4,299
15,031
0
W
Sobek
FallenPPG
Sobek
3,363
279
0
4,622
9,907
5,558
0
3,715
6,144
14,860
0
L
Bakasura
God-lyy_
Bakasura
3,125
2,167
0
829
8,162
2,309
0
1,836
5,779
0
27,324
L
3,086
82
0
1,183
6,079
1,958
0
2,588
3,163
28,482
0
W
Poseidon
Lucid77
Poseidon
5,079
383
0
250
3,850
1,092
56
1,460
2,258
37,646
0
W
Apollo
3,901
2,230
0
661
3,765
1,043
0
870
2,895
0
21,641
L
Apollo
2,741
1,452
0
983
4,530
975
0
1,285
3,245
0
11,938
W
4,968
1,563
0
705
5,170
1,815
0
1,113
3,971
0
41,823
W
Bakasura
Textual64
Bakasura
4,234
2,994
0
3,180
7,370
2,431
0
0
7,307
0
18,948
L
Ah Muzen Cab
Wasinqa
Ah Muzen Cab
3,092
1,302
0
1,319
5,017
1,350
444
0
4,627
0
32,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
28,783
295
Minions Killed
230
0
Camps Cleared
0
1,090,029
Distance Traveled
1,067,432
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,741
522
21
2
0
213,704
4
W
Sobek
6,263
569
23
2
0
223,887
3
L
Bakasura
5,862
533
64
6
0
233,274
0
L
Nox
6,270
570
56
5
0
216,232
2
W
Poseidon
6,885
626
77
7
0
209,008
0
W
Apollo
5,095
463
43
4
0
180,671
2
L
Apollo
4,771
434
19
2
0
199,509
2
W
Nike
7,242
658
84
8
0
234,272
2
W
Bakasura
6,017
547
68
6
0
242,191
0
L
Ah Muzen Cab
6,139
558
70
6
0
204,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role