Player Matchup

Jormungandr
Jormungandr
JFLIPNDIZZL3
Jormungandr
Level 24
God Stats
17W - 15L
1,545 SR
Queue Stats
30W - 40L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
K_a_o_S_19
Danzaburou
Level 30
God Stats
39W - 35L
1,575 SR
Queue Stats
218W - 259L
1,375 Elo+
Solo
Merlin
Merlin
NiallH295
Merlin
Level 27
God Stats
47W - 30L
1,657 SR
Queue Stats
51W - 37L
1,530 Elo+
Party 1
Ares
Ares
ReelableStorm_56
Ares
Level 22
God Stats
0W - 3L
1,298 SR
Queue Stats
20W - 33L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sean_bedo_98
Tsukuyomi
Level 23
God Stats
1W - 3L
1,523 SR
Queue Stats
45W - 36L
1,477 Elo+
Party 1
Team Averages
Level 25
1,519 SR
1,437 Elo+

VS

Team Averages
Level 20
1,550 SR
1,462 Elo+
Artemis
Artemis
Cammeyz
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,541 Elo+
Solo
Aphrodite
Aphrodite
HATAPON90
Aphrodite
Level 18
God Stats
21W - 27L
1,444 SR
Queue Stats
162W - 170L
1,395 Elo+
Solo
Cerberus
Cerberus
JoseeIniesta_
Cerberus
Level 28
God Stats
17W - 9L
1,808 SR
Queue Stats
103W - 97L
1,540 Elo+
Solo
Fenrir
Fenrir
sL_Wrld
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,336 Elo+
Solo
Hel
Hel
titocasi09
Hel
Level 23
God Stats
32W - 26L
1,500 SR
Queue Stats
79W - 86L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JFLIPNDIZZL3
Jormungandr
20
6 / 7 / 4
13,917
480
22,502
27,542
34,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
K_a_o_S_19
Danzaburou
19
7 / 9 / 3
13,579
468
26,616
26,820
9,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
NiallH295
Merlin
20
7 / 2 / 7
14,607
504
27,576
16,778
6,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 12 / 3
10,397
359
8,183
30,807
33,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
sean_bedo_98
Tsukuyomi
20
8 / 8 / 6
13,930
480
14,265
24,630
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cammeyz
Artemis
20
9 / 5 / 16
13,545
467
24,094
26,443
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
HATAPON90
Aphrodite
20
5 / 5 / 21
13,186
455
14,455
23,815
12,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
JoseeIniesta_
Cerberus
20
14 / 5 / 13
15,687
541
22,662
35,616
37,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
sL_Wrld
Fenrir
20
8 / 7 / 9
14,496
500
20,408
26,007
16,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

19
2 / 7 / 9
12,481
430
14,304
19,387
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
29
Kills
38
38
Deaths
29
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cammeyz
Artemis
9
5
16
3.4
W
Aphrodite
HATAPON90
Aphrodite
5
5
21
3.1
L
Jormungandr
JFLIPNDIZZL3
Jormungandr
6
7
4
1.14
W
Cerberus
JoseeIniesta_
Cerberus
14
5
13
4.1
L
Danzaburou
K_a_o_S_19
Danzaburou
7
9
3
0.94
L
Merlin
NiallH295
Merlin
7
2
7
5.25
L
1
12
3
0.21
W
Fenrir
sL_Wrld
Fenrir
8
7
9
1.79
L
Tsukuyomi
sean_bedo_98
Tsukuyomi
8
8
6
1.38
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,142
Damage
95,923
126,577
Taken
131,268
94,427
Mitigated
88,261
27,160
Healing
63,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cammeyz
Artemis
24,094
10,047
0
8,087
26,443
10,548
3,023
10,641
15,802
0
74,436
W
Aphrodite
HATAPON90
Aphrodite
14,455
3,261
15,132
14,035
23,815
12,925
2,369
7,978
15,837
61,061
0
L
Jormungandr
JFLIPNDIZZL3
Jormungandr
22,502
5,043
0
6,772
27,542
34,903
1,155
9,504
17,564
88,235
0
W
Cerberus
JoseeIniesta_
Cerberus
22,662
702
0
9,298
35,616
37,823
1,251
13,559
22,057
85,839
0
L
Danzaburou
K_a_o_S_19
Danzaburou
26,616
13,020
756
6,875
26,820
9,677
2,696
10,024
16,497
0
103,515
L
Merlin
NiallH295
Merlin
27,576
1,828
960
4,387
16,778
6,717
3,954
9,354
6,870
116,658
0
L
8,183
464
581
725
30,807
33,794
600
10,861
19,563
45,442
0
W
Fenrir
sL_Wrld
Fenrir
20,408
5,669
0
3,598
26,007
16,643
594
12,482
13,525
0
78,487
L
Tsukuyomi
sean_bedo_98
Tsukuyomi
14,265
4,599
0
6,104
24,630
9,336
0
9,807
14,662
0
90,051
W
14,304
715
4,541
8,875
19,387
10,322
1,089
13,601
5,786
57,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,430
Gold Earned
69,395
678
Minions Killed
527
0
Camps Cleared
0
2,309,705
Distance Traveled
2,339,208
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,545
467
80
3
0
418,055
0
W
Aphrodite
13,186
455
97
3
0
446,742
5
L
Jormungandr
13,917
480
155
5
0
493,177
2
W
Cerberus
15,687
541
131
5
0
548,815
0
L
Danzaburou
13,579
468
155
5
0
415,945
0
L
Merlin
14,607
504
187
6
0
472,295
7
L
Ares
10,397
359
60
2
0
435,795
0
W
Fenrir
14,496
500
128
4
0
496,195
0
L
Tsukuyomi
13,930
480
121
4
0
492,493
0
W
Hel
12,481
430
91
3
0
429,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role