Player Matchup

Bakasura
Bakasura
Ausente13
Bakasura
Level 13
God Stats
2W - 0L
1,729 SR
Queue Stats
28W - 22L
1,602 Elo+
Party 1
Hachiman
Hachiman
Daniel_Moraes93
Hachiman
Level 23
God Stats
11W - 17L
1,612 SR
Queue Stats
429W - 473L
1,448 Elo+
Solo
Thoth
Thoth
Yngstad
Thoth
Level 23
God Stats
12W - 7L
1,544 SR
Queue Stats
131W - 98L
1,576 Elo+
Party 1
Yemoja
Yemoja
kindredBR
Yemoja
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 53L
1,542 Elo+
Solo
Hades
Hades
shonix_Sape
Hades
Level 28
God Stats
6W - 2L
1,772 SR
Queue Stats
49W - 52L
1,537 Elo+
Party 1
Team Averages
Level 22
1,631 SR
1,541 Elo+

VS

Team Averages
Level 11
1,506 SR
1,557 Elo+
Thor
Thor
Br_Juninhoplay
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,574 Elo+
Party 2
Artio
Artio
NamjoonBR
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,574 Elo+
Party 2
Medusa
Medusa
SauronG
Medusa
Level 22
God Stats
2W - 4L
1,350 SR
Queue Stats
47W - 43L
1,615 Elo+
Solo
Bellona
Bellona
j0k1s
Bellona
Level 5
God Stats
9W - 6L
1,461 SR
Queue Stats
34W - 42L
1,426 Elo+
Solo
Yemoja
Yemoja
sapadosgatos
Yemoja
Level 5
God Stats
2W - 5L
1,721 SR
Queue Stats
3W - 8L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ausente13
Bakasura
20
13 / 4 / 11
14,309
1,192
21,568
12,193
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
18
3 / 1 / 14
11,594
966
10,306
5,513
2,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Yngstad
Thoth
20
10 / 0 / 17
14,550
1,213
31,592
6,191
2,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
kindredBR
Yemoja
19
2 / 2 / 17
13,049
1,087
11,811
14,837
15,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 5 / 19
11,972
998
14,861
17,722
9,257
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

192

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
10,375
865
1,829
15,918
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
NamjoonBR
Artio
18
1 / 5 / 9
12,268
1,022
7,144
21,997
25,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
SauronG
Medusa
18
6 / 9 / 6
13,217
1,101
24,213
22,216
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
j0k1s
Bellona
17
5 / 7 / 4
12,126
1,011
16,034
22,435
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
18
0 / 4 / 5
12,191
1,016
2,320
16,185
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
32
Kills
12
12
Deaths
32
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ausente13
Bakasura
13
4
11
4.63
L
0
7
6
0.43
W
Hachiman
3
1
14
10
L
Artio
NamjoonBR
Artio
1
5
9
1.1
L
Medusa
SauronG
Medusa
6
9
6
1
W
Thoth
Yngstad
Thoth
10
0
17
18.5
L
Bellona
j0k1s
Bellona
5
7
4
1
W
Yemoja
kindredBR
Yemoja
2
2
17
5.25
L
Yemoja
0
4
5
0.63
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,138
Damage
51,540
56,456
Taken
98,751
35,069
Mitigated
72,165
10,463
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ausente13
Bakasura
21,568
15,789
0
2,711
12,193
5,992
0
1,841
10,277
0
31,827
L
1,829
0
0
233
15,918
5,733
0
10,544
5,234
0
16,281
W
Hachiman
10,306
7,587
264
426
5,513
2,179
0
831
4,632
0
23,578
L
Artio
NamjoonBR
Artio
7,144
898
1,207
2,746
21,997
25,422
0
11,357
9,485
26,104
0
L
Medusa
SauronG
Medusa
24,213
14,276
0
5,048
22,216
7,106
0
13,721
7,743
0
62,099
W
Thoth
Yngstad
Thoth
31,592
838
0
0
6,191
2,398
0
962
5,154
64,501
0
L
Bellona
j0k1s
Bellona
16,034
6,550
0
1,327
22,435
19,911
0
12,168
10,128
685
31,598
W
Yemoja
kindredBR
Yemoja
11,811
2,013
2,402
1,876
14,837
15,243
0
3,560
11,027
31,290
0
L
Yemoja
2,320
813
2,262
1,259
16,185
13,993
0
10,474
5,006
16,496
0
W
14,861
648
434
2,350
17,722
9,257
0
2,923
14,676
19,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,474
Gold Earned
60,177
192
Minions Killed
200
10
Camps Cleared
3
1,204,565
Distance Traveled
1,128,240
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,309
1,192
46
4
7
259,648
2
L
Thor
10,375
865
28
2
0
214,779
1
W
Hachiman
11,594
966
24
2
0
184,836
0
L
Artio
12,268
1,022
32
3
0
265,820
1
L
Medusa
13,217
1,101
77
6
2
220,732
1
W
Thoth
14,550
1,213
72
6
1
296,848
3
L
Bellona
12,126
1,011
32
3
1
257,171
1
W
Yemoja
13,049
1,087
42
4
2
233,200
0
L
Yemoja
12,191
1,016
31
3
0
169,738
1
W
Hades
11,972
998
8
1
0
230,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role