Player Matchup

Ra
Ra
Andife
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 128L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Drox20
Cthulhu
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
76W - 77L
1,526 Elo+
Solo
Serqet
Serqet
LordeAlpaca
Serqet
Level 21
God Stats
6W - 7L
1,749 SR
Queue Stats
39W - 36L
1,428 Elo+
Party 1
Neith
Neith
SinfulPride
Neith
Level 29
God Stats
3W - 1L
1,819 SR
Queue Stats
48W - 47L
1,405 Elo+
Party 1
Terra
Terra
bloodyhandful
Terra
Level 16
God Stats
5W - 1L
1,473 SR
Queue Stats
14W - 11L
1,373 Elo+
Party 1
Team Averages
Level 24
1,651 SR
1,474 Elo+

VS

Team Averages
Level 11
1,527 SR
1,512 Elo+
Izanami
Izanami
BlackKanna
Izanami
Level 18
God Stats
23W - 18L
1,654 SR
Queue Stats
440W - 473L
1,374 Elo+
Party 2
Chaac
Chaac
GODOFALLSHINOBI
Chaac
Level 17
God Stats
28W - 25L
1,462 SR
Queue Stats
288W - 311L
1,344 Elo+
Party 2
Nemesis
Nemesis
ICameToCrackNuts
Nemesis
Level 11
God Stats
1W - 1L
1,720 SR
Queue Stats
41W - 27L
1,702 Elo+
Solo
Ares
Ares
chinojmv
Ares
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
skidoodle3457
Nu Wa
Level 7
God Stats
1W - 3L
1,301 SR
Queue Stats
25W - 33L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
5 / 0 / 1
6,539
654
7,389
4,639
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Drox20
Cthulhu
10
3 / 0 / 2
5,646
565
2,384
6,146
3,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
7
1 / 0 / 4
4,811
481
2,468
5,560
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
10 / 1 / 1
7,005
701
7,901
7,690
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 5
4,778
478
1,086
3,828
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackKanna
Izanami
7
1 / 4 / 0
4,724
472
2,577
5,321
1,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,142
514
3,552
6,423
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
4,820
482
3,198
8,324
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
6
0 / 8 / 1
4,481
448
2,684
8,370
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,950
495
3,796
5,674
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
20
Kills
1
2
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
5
0
1
5.5
L
Izanami
BlackKanna
Izanami
1
4
0
0.25
W
Cthulhu
Drox20
Cthulhu
3
0
2
4
L
0
2
0
0
L
0
3
0
0
W
Serqet
1
0
4
3
W
10
1
1
10.5
W
1
1
5
3.5
L
Ares
0
8
1
0.06
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
15,807
27,863
Taken
34,112
10,380
Mitigated
13,061
12,110
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,389
1,625
86
1,351
4,639
1,389
524
1,582
2,778
41,947
0
L
Izanami
BlackKanna
Izanami
2,577
2,181
0
920
5,321
1,241
154
356
4,965
0
21,315
W
Cthulhu
Drox20
Cthulhu
2,384
359
0
2,410
6,146
3,699
0
326
5,567
21,262
0
L
3,552
826
0
2,307
6,423
3,986
0
2,703
3,558
0
23,805
L
3,198
1,117
0
2,352
8,324
2,431
0
3,198
5,126
0
24,070
W
Serqet
2,468
1,288
0
1,254
5,560
1,489
0
476
4,948
0
14,276
W
7,901
4,761
0
5,035
7,690
2,420
1,918
2,642
4,988
0
38,243
W
1,086
444
770
1,204
3,828
1,383
392
852
2,887
5,645
0
L
Ares
2,684
419
0
196
8,370
3,570
0
447
7,923
10,623
0
L
3,796
934
0
760
5,674
1,833
0
4,155
1,519
25,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
24,117
234
Minions Killed
192
0
Camps Cleared
0
899,708
Distance Traveled
877,941
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,539
654
84
8
0
205,921
8
L
Izanami
4,724
472
38
4
0
154,109
0
W
Cthulhu
5,646
565
43
4
0
221,791
1
L
Chaac
5,142
514
42
4
0
181,236
0
L
Nemesis
4,820
482
64
6
0
207,848
0
W
Serqet
4,811
481
30
3
0
197,512
1
W
Neith
7,005
701
67
7
0
151,738
2
W
Terra
4,778
478
10
1
0
122,746
3
L
Ares
4,481
448
8
1
0
164,479
2
L
Nu Wa
4,950
495
40
4
0
170,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role