Player Matchup

Fenrir
Fenrir
I DEATH I6466
Fenrir
Level 25
God Stats
61W - 45L
1,564 SR
Queue Stats
169W - 151L
1,584 Elo+
Solo
Nu Wa
Nu Wa
SorryKyle9543
Nu Wa
Level 26
God Stats
21W - 6L
1,670 SR
Queue Stats
61W - 64L
1,499 Elo+
Party 1
Anubis
Anubis
Yung Togo
Anubis
Level 5
God Stats
2W - 1L
1,309 SR
Queue Stats
14W - 12L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
bff999
Cthulhu
Level 12
God Stats
10W - 4L
1,668 SR
Queue Stats
21W - 19L
1,728 Elo+
Party 1
Anhur
Anhur
stitchs5thleg
Anhur
Level 28
God Stats
2W - 1L
1,615 SR
Queue Stats
31W - 34L
1,484 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,532 Elo+

VS

Team Averages
Level 13
1,510 SR
1,424 Elo+
Amaterasu
Amaterasu
KingFlowerPwR
Amaterasu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 97L
1,510 Elo+
Solo
Zeus
Zeus
Splice
Zeus
Level 12
God Stats
4W - 1L
1,721 SR
Queue Stats
5W - 4L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
TetchyGnu056111
Sun Wukong
Level 17
God Stats
15W - 11L
1,634 SR
Queue Stats
27W - 31L
1,595 Elo+
Party 2
Olorun
Olorun
choppa_jayjay
Olorun
Level 4
God Stats
0W - 2L
1,195 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 2
Anubis
Anubis
xXNiTr0x_NorixX
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 13
14,961
1,247
22,034
17,442
10,073
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
14 / 0 / 11
13,420
1,118
19,497
8,149
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Yung Togo
Anubis
14
0 / 16 / 2
9,351
779
38
15,216
3,429
Cthulhu
bff999
Cthulhu
20
2 / 0 / 33
13,075
1,090
19,206
15,505
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 0 / 19
13,822
1,152
21,809
16,493
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KingFlowerPwR
Amaterasu
17
1 / 5 / 3
11,615
968
12,214
26,640
26,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Splice
Zeus
17
6 / 7 / 1
11,586
966
14,614
14,713
3,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TetchyGnu056111
Sun Wukong
16
1 / 8 / 5
10,340
862
6,946
13,827
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 8 / 9
10,358
863
5,259
12,592
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 13 / 6
10,629
886
13,678
21,924
9,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
41
Kills
10
18
Deaths
41
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
16
2
13
11.25
L
Amaterasu
KingFlowerPwR
Amaterasu
1
5
3
0.5
W
14
0
11
19.5
L
Zeus
Splice
Zeus
6
7
1
0.93
L
Sun Wukong
TetchyGnu056111
Sun Wukong
1
8
5
0.44
W
Anubis
Yung Togo
Anubis
0
16
2
0.06
W
Cthulhu
bff999
Cthulhu
2
0
33
18.5
L
1
8
9
0.69
W
9
0
19
18.5
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,584
Damage
52,711
72,805
Taken
89,696
42,879
Mitigated
52,380
13,970
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,034
7,830
0
3,064
17,442
10,073
0
8,506
8,736
0
47,387
L
Amaterasu
KingFlowerPwR
Amaterasu
12,214
5,824
0
5,193
26,640
26,942
0
9,989
16,053
440
34,724
W
19,497
4,623
174
1,096
8,149
2,811
0
5,863
2,236
34,318
0
L
Zeus
Splice
Zeus
14,614
3,086
0
0
14,713
3,942
0
8,190
6,288
43,561
0
L
Sun Wukong
TetchyGnu056111
Sun Wukong
6,946
1,856
0
818
13,827
7,460
0
6,935
6,410
0
15,409
W
Anubis
Yung Togo
Anubis
38
38
0
0
15,216
3,429
0
2,148
8,419
38
0
W
Cthulhu
bff999
Cthulhu
19,206
727
1,277
878
15,505
18,619
0
8,637
6,264
34,667
0
L
5,259
2,542
180
1,169
12,592
4,207
0
5,215
6,862
11,030
0
W
21,809
16,201
0
7,481
16,493
7,947
0
8,719
7,674
0
46,506
L
13,678
671
424
2,417
21,924
9,829
0
6,257
15,342
31,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,629
Gold Earned
54,528
182
Minions Killed
156
12
Camps Cleared
4
1,056,761
Distance Traveled
850,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,961
1,247
35
3
12
240,893
0
L
Amaterasu
11,615
968
43
4
2
226,902
3
W
Nu Wa
13,420
1,118
38
3
0
200,160
0
L
Zeus
11,586
966
51
4
2
176,942
0
L
Sun Wukong
10,340
862
13
1
0
153,581
0
W
Anubis
9,351
779
0
0
0
150,469
0
W
Cthulhu
13,075
1,090
39
3
0
268,670
0
L
Olorun
10,358
863
7
1
0
127,900
1
W
Anhur
13,822
1,152
70
6
0
196,569
0
L
Anubis
10,629
886
42
4
0
165,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role