Player Matchup

Erlang Shen
Erlang Shen
Idúna
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Moulepasfrite
Freya
Level 107
God Stats
2W - 2L
1,715 SR
Queue Stats
308W - 331L
1,436 Elo+
Solo
Janus
Janus
Shrunnk
Janus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,461 Elo+
Solo
Ares
Ares
Sincitycalling1
Ares
Level 88
God Stats
2W - 0L
1,474 SR
Queue Stats
74W - 57L
1,562 Elo+
Solo
Cernunnos
Cernunnos
jaarou
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,538 SR
1,492 Elo+

VS

Team Averages
Level 127
1,419 SR
1,462 Elo+
Fafnir
Fafnir
BLACKTHUNDER683
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,446 Elo+
Solo
Ullr
Ullr
Dylanfavelas34
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,461 Elo+
Party 1
Pele
Pele
Manchev59370
Pele
Level 135
God Stats
2W - 3L
1,306 SR
Queue Stats
436W - 426L
1,454 Elo+
Party 1
Vamana
Vamana
Psyche97x
Vamana
Level 136
God Stats
6W - 10L
1,244 SR
Queue Stats
590W - 580L
1,439 Elo+
Solo
Zeus
Zeus
dope219
Zeus
Level 139
God Stats
3W - 5L
1,543 SR
Queue Stats
300W - 332L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Idúna
Erlang Shen
18
4 / 2 / 15
10,926
728
11,870
13,320
10,717
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 2 / 12
10,926
728
11,402
14,332
7,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Shrunnk
Janus
20
10 / 3 / 8
12,206
814
16,012
10,860
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 17
9,730
649
12,723
20,869
20,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
jaarou
Cernunnos
17
1 / 3 / 13
10,424
695
18,173
12,589
6,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,616
641
6,092
15,522
19,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 4
9,515
634
9,247
12,368
5,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 6
9,758
651
8,959
17,063
8,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Psyche97x
Vamana
17
5 / 5 / 6
11,237
749
17,344
24,448
24,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
dope219
Zeus
17
2 / 2 / 6
9,681
645
13,007
9,647
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
21
Kills
13
15
Deaths
21
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
1
5
4
0.6
W
Erlang Shen
Idúna
Erlang Shen
4
2
15
5.75
L
2
6
6
0.83
W
5
2
12
5.5
L
Vamana
Psyche97x
Vamana
5
5
6
1.6
W
Janus
Shrunnk
Janus
10
3
8
4.67
W
1
5
17
1.9
L
Zeus
dope219
Zeus
2
2
6
2.5
W
Cernunnos
jaarou
Cernunnos
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,180
Damage
54,649
71,970
Taken
79,048
51,089
Mitigated
63,140
25,936
Healing
34,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,092
1,055
2,528
3,812
15,522
19,753
37
7,264
8,060
13,467
0
L
9,247
3,641
3,500
1,741
12,368
5,654
569
5,922
6,230
0
24,443
W
Erlang Shen
Idúna
Erlang Shen
11,870
4,028
3,619
4,635
13,320
10,717
152
3,236
10,084
0
22,205
L
8,959
1,630
2,685
5,168
17,063
8,667
75
9,058
7,819
0
21,951
W
11,402
3,176
1,889
5,736
14,332
7,569
1,555
2,623
11,709
19,785
0
L
Vamana
Psyche97x
Vamana
17,344
11,099
1,547
10,837
24,448
24,569
250
11,813
12,391
101
26,372
W
Janus
Shrunnk
Janus
16,012
1,182
1,701
1,428
10,860
5,510
1,337
1,851
9,009
38,233
0
W
12,723
499
0
2,216
20,869
20,880
97
7,495
13,374
19,099
0
L
Zeus
dope219
Zeus
13,007
1,099
1,543
1,509
9,647
4,497
273
5,110
4,411
26,550
0
W
Cernunnos
jaarou
Cernunnos
18,173
7,510
2,263
2,449
12,589
6,413
2,836
3,977
8,612
0
40,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
49,807
136
Minions Killed
125
0
Camps Cleared
0
1,357,632
Distance Traveled
1,186,052
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,616
641
11
1
0
234,826
0
L
Ullr
9,515
634
32
2
0
252,272
0
W
Erlang Shen
10,926
728
18
1
0
308,934
2
L
Pele
9,758
651
34
2
0
223,361
0
W
Freya
10,926
728
17
1
0
301,913
0
L
Vamana
11,237
749
13
1
0
234,320
0
W
Janus
12,206
814
53
4
0
263,032
0
W
Ares
9,730
649
10
1
0
267,202
0
L
Zeus
9,681
645
35
2
0
241,273
0
W
Cernunnos
10,424
695
38
3
0
216,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role