Player Matchup

Izanami
Izanami
Alex159
Izanami
Level 106
God Stats
7W - 1L
1,763 SR
Queue Stats
157W - 87L
1,719 Elo+
Party 2
Vulcan
Vulcan
BillyBadBooty
Vulcan
Level 143
God Stats
1W - 0L
1,872 SR
Queue Stats
21W - 9L
1,765 Elo+
Solo
Anubis
Anubis
CaptFlashGordon
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GeoNexus96
Ymir
Level 144
God Stats
11W - 7L
1,750 SR
Queue Stats
174W - 157L
1,649 Elo+
Party 2
Mercury
Mercury
minimachine26
Mercury
Level 157
God Stats
18W - 20L
1,511 SR
Queue Stats
404W - 346L
1,616 Elo+
Party 2
Team Averages
Level 136
1,679 SR
1,650 Elo+

VS

Team Averages
Level 139
1,713 SR
1,640 Elo+
Hel
Hel
Fieryskull73
Hel
Level 119
God Stats
3W - 4L
1,724 SR
Queue Stats
515W - 426L
1,651 Elo+
Solo
Hercules
Hercules
NoviceInVice
Hercules
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
351W - 329L
1,615 Elo+
Party 1
Thor
Thor
StarkHarpPA
Thor
Level 153
God Stats
16W - 9L
1,853 SR
Queue Stats
373W - 340L
1,608 Elo+
Party 1
Olorun
Olorun
TSkinnyT
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,698 Elo+
Solo
King Arthur
King Arthur
de Variable
King Arthur
Level 143
God Stats
3W - 3L
1,989 SR
Queue Stats
181W - 157L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alex159
Izanami
12
2 / 0 / 4
7,094
591
6,360
5,965
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 2
7,034
586
6,663
2,632
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 3 / 2
7,160
597
6,088
7,899
4,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 4
6,332
528
2,202
7,671
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
12
2 / 0 / 0
6,842
570
2,312
6,018
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,464
539
1,639
4,786
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
NoviceInVice
Hercules
9
0 / 3 / 2
5,109
426
2,878
8,819
2,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 3
6,167
514
3,409
6,701
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
TSkinnyT
Olorun
11
1 / 2 / 1
6,456
538
4,281
6,828
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
de Variable
King Arthur
13
3 / 1 / 0
7,071
589
4,947
10,824
5,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
5
5
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alex159
Izanami
2
0
4
4
W
2
0
2
3
W
0
3
2
0.33
L
1
1
0
1
W
2
2
4
2
L
Hercules
NoviceInVice
Hercules
0
3
2
0.33
L
0
1
3
1.5
L
Olorun
TSkinnyT
Olorun
1
2
1
0.75
L
King Arthur
de Variable
King Arthur
3
1
0
3
W
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
17,154
30,185
Taken
37,958
14,171
Mitigated
15,203
9,671
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alex159
Izanami
6,360
4,567
0
3,450
5,965
2,171
484
1,790
4,175
0
59,281
W
6,663
2,597
0
123
2,632
846
0
395
2,237
50,160
0
W
6,088
802
0
4,171
7,899
4,133
70
0
7,899
47,739
0
L
1,639
63
2,384
2,687
4,786
1,697
0
3,164
1,622
46,081
0
W
2,202
555
0
1,427
7,671
5,157
102
3,219
4,452
15,558
0
L
Hercules
NoviceInVice
Hercules
2,878
667
269
1,779
8,819
2,783
0
2,742
6,077
0
13,680
L
3,409
553
0
3,198
6,701
2,255
48
1,336
5,365
0
34,885
L
Olorun
TSkinnyT
Olorun
4,281
2,137
369
2,576
6,828
2,722
0
1,956
4,872
38,838
3,642
L
King Arthur
de Variable
King Arthur
4,947
193
0
3,200
10,824
5,746
0
5,755
5,069
0
43,189
W
Mercury
2,312
1,360
0
500
6,018
1,864
0
137
5,881
0
40,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
31,267
400
Minions Killed
397
0
Camps Cleared
0
1,201,475
Distance Traveled
1,235,621
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,094
591
103
9
0
224,563
4
W
Vulcan
7,034
586
96
8
0
274,525
6
W
Anubis
7,160
597
98
8
0
206,928
5
L
Hel
6,464
539
115
10
0
255,147
4
W
Ymir
6,332
528
20
2
0
234,212
2
L
Hercules
5,109
426
22
2
0
248,019
2
L
Thor
6,167
514
75
6
0
267,235
0
L
Olorun
6,456
538
89
7
0
221,462
6
L
King Arthur
7,071
589
96
8
0
243,758
2
W
Mercury
6,842
570
83
7
0
261,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role