Player Matchup

Pele
Pele
A Sin of Envy
Pele
Level 45
God Stats
11W - 12L
1,647 SR
Queue Stats
246W - 262L
1,428 Elo+
Solo
Ganesha
Ganesha
Daegemos
Ganesha
Level 98
God Stats
1W - 1L
1,413 SR
Queue Stats
21W - 14L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Dewey_Rocks
Baron Samedi
Level 74
God Stats
12W - 13L
1,600 SR
Queue Stats
74W - 100L
1,444 Elo+
Solo
Cernunnos
Cernunnos
IcyPinguino4878
Cernunnos
Level 45
God Stats
0W - 1L
1,255 SR
Queue Stats
101W - 111L
1,421 Elo+
Solo
Skadi
Skadi
ViruzZ1932
Skadi
Level 64
God Stats
21W - 12L
1,388 SR
Queue Stats
321W - 342L
1,427 Elo+
Solo
Team Averages
Level 65
1,461 SR
1,439 Elo+

VS

Team Averages
Level 119
1,503 SR
1,487 Elo+
Mercury
Mercury
BEAST_13_MODE
Mercury
Level 98
God Stats
8W - 4L
1,517 SR
Queue Stats
205W - 209L
1,441 Elo+
Solo
Cthulhu
Cthulhu
JOKO13
Cthulhu
Level 146
God Stats
23W - 23L
1,469 SR
Queue Stats
195W - 194L
1,421 Elo+
Solo
Achilles
Achilles
SirRoachalot
Achilles
Level 128
God Stats
6W - 7L
1,489 SR
Queue Stats
193W - 201L
1,449 Elo+
Solo
Anubis
Anubis
apeking116
Anubis
Level 96
God Stats
256W - 211L
1,538 SR
Queue Stats
375W - 395L
1,464 Elo+
Solo
Anhur
Anhur
haze81
Anhur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 8
15,547
536
18,134
27,887
9,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Daegemos
Ganesha
18
0 / 6 / 18
13,369
461
10,471
32,536
31,286
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Dewey_Rocks
Baron Samedi
20
12 / 6 / 11
15,685
541
29,675
18,660
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
IcyPinguino4878
Cernunnos
20
3 / 10 / 8
14,672
506
10,382
28,040
17,010
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
20
6 / 10 / 6
15,066
520
19,918
23,949
7,315
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 7 / 8
15,832
546
11,321
21,459
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JOKO13
Cthulhu
20
4 / 4 / 15
14,465
499
21,375
32,435
28,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
SirRoachalot
Achilles
20
5 / 4 / 9
14,682
506
14,435
28,053
35,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
apeking116
Anubis
20
6 / 9 / 10
15,877
547
27,309
30,928
19,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
haze81
Anhur
20
16 / 5 / 5
17,310
597
21,327
20,342
10,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
86
29
Kills
39
39
Deaths
29
51
Assists
47
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
W
Mercury
8
7
8
1.71
L
Ganesha
Daegemos
Ganesha
0
6
18
1.5
L
Baron Samedi
Dewey_Rocks
Baron Samedi
12
6
11
2.92
L
Cernunnos
IcyPinguino4878
Cernunnos
3
10
8
0.7
W
Cthulhu
JOKO13
Cthulhu
4
4
15
2.88
W
Achilles
SirRoachalot
Achilles
5
4
9
2.38
L
Skadi
6
10
6
0.9
W
Anubis
apeking116
Anubis
6
9
10
1.22
W
Anhur
haze81
Anhur
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,580
Damage
95,767
131,072
Taken
133,217
73,951
Mitigated
103,145
44,731
Healing
43,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,134
5,378
0
9,094
27,887
9,878
285
14,273
13,514
0
121,134
W
Mercury
11,321
3,244
0
878
21,459
8,545
499
4,607
16,852
0
111,232
L
Ganesha
Daegemos
Ganesha
10,471
689
0
10,260
32,536
31,286
378
12,777
19,584
31,162
0
L
Baron Samedi
Dewey_Rocks
Baron Samedi
29,675
1,105
6,364
6,059
18,660
8,462
1,239
9,295
9,340
83,252
0
L
Cernunnos
IcyPinguino4878
Cernunnos
10,382
4,676
0
5,046
28,040
17,010
1,429
11,647
15,980
0
77,371
W
Cthulhu
JOKO13
Cthulhu
21,375
700
2,859
9,657
32,435
28,526
259
12,743
19,692
88,611
0
W
Achilles
SirRoachalot
Achilles
14,435
3,475
0
7,361
28,053
35,956
700
8,514
19,539
0
70,804
L
Skadi
19,918
11,700
0
7,908
23,949
7,315
1,812
7,684
16,265
0
102,027
W
Anubis
apeking116
Anubis
27,309
2,902
1,382
16,177
30,928
19,835
1,079
11,226
19,702
142,749
0
W
Anhur
haze81
Anhur
21,327
13,138
0
5,465
20,342
10,283
5,467
3,221
17,121
0
125,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,339
Gold Earned
78,166
501
Minions Killed
751
0
Camps Cleared
0
2,530,484
Distance Traveled
2,547,543
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,547
536
150
5
0
560,847
1
W
Mercury
15,832
546
190
7
0
587,784
3
L
Ganesha
13,369
461
3
0
0
528,643
7
L
Baron Samedi
15,685
541
100
3
0
498,057
7
L
Cernunnos
14,672
506
121
4
0
458,255
5
W
Cthulhu
14,465
499
117
4
0
535,246
12
W
Achilles
14,682
506
106
4
0
519,563
4
L
Skadi
15,066
520
127
4
0
484,682
3
W
Anubis
15,877
547
175
6
0
426,430
0
W
Anhur
17,310
597
163
6
0
478,520
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role