Player Matchup

Izanami
Izanami
RECON_ENERGIE
Izanami
Level 21
God Stats
12W - 3L
1,500 SR
Queue Stats
28W - 19L
1,500 Elo+
Party 1
Ullr
Ullr
RECON_XERY
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
Rachel_Hughes28
Nu Wa
Level 16
God Stats
9W - 6L
1,444 SR
Queue Stats
18W - 22L
1,223 Elo+
Solo
Ganesha
Ganesha
WontonWoody
Ganesha
Level 28
God Stats
18W - 12L
1,658 SR
Queue Stats
47W - 39L
1,563 Elo+
Solo
Chronos
Chronos
street2GEN
Chronos
Level 25
God Stats
2W - 0L
1,831 SR
Queue Stats
41W - 37L
1,880 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,482 Elo+

VS

Team Averages
Level 16
1,483 SR
1,301 Elo+
Neith
Neith
Adri_Wdj
Neith
Level 28
God Stats
8W - 15L
1,277 SR
Queue Stats
55W - 97L
1,375 Elo+
Solo
Skadi
Skadi
LottyKarottiii
Skadi
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
5W - 12L
1,168 Elo+
Solo
Jormungandr
Jormungandr
TheDjokerer
Jormungandr
Level 15
God Stats
33W - 33L
1,491 SR
Queue Stats
151W - 160L
1,364 Elo+
Solo
Danzaburou
Danzaburou
UniversalSou1ja
Danzaburou
Level 23
God Stats
3W - 2L
1,637 SR
Queue Stats
13W - 27L
1,374 Elo+
Solo
Persephone
Persephone
tianahenneberg
Persephone
Level 8
God Stats
0W - 7L
1,260 SR
Queue Stats
22W - 42L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 1 / 9
15,160
1,166
21,984
8,465
6,152
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 3 / 12
11,467
882
7,387
10,687
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 12
13,296
1,023
16,984
10,092
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
WontonWoody
Ganesha
20
0 / 1 / 24
12,886
991
18,106
14,852
9,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
street2GEN
Chronos
19
10 / 8 / 10
13,861
1,066
25,968
22,162
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adri_Wdj
Neith
19
7 / 5 / 6
13,882
1,068
23,729
21,424
7,034
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 8 / 3
10,529
810
5,377
13,776
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheDjokerer
Jormungandr
18
2 / 5 / 8
11,997
923
7,650
21,099
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
UniversalSou1ja
Danzaburou
19
6 / 7 / 6
13,708
1,054
19,115
30,243
10,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
tianahenneberg
Persephone
17
0 / 5 / 5
10,755
827
1,940
9,217
3,077

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
30
Kills
15
15
Deaths
30
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Adri_Wdj
Neith
7
5
6
2
L
0
8
3
0.19
W
Izanami
14
1
9
18.5
W
1
3
12
2.33
W
5
2
12
5.5
L
Jormungandr
TheDjokerer
Jormungandr
2
5
8
1.2
L
Danzaburou
UniversalSou1ja
Danzaburou
6
7
6
1.29
W
Ganesha
WontonWoody
Ganesha
0
1
24
12
W
Chronos
street2GEN
Chronos
10
8
10
1.88
L
Persephone
tianahenneberg
Persephone
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,429
Damage
57,811
66,258
Taken
95,759
34,642
Mitigated
40,779
9,636
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adri_Wdj
Neith
23,729
16,591
0
2,019
21,424
7,034
0
16,752
4,672
0
63,050
L
5,377
2,902
0
1,043
13,776
4,535
0
7,137
6,639
0
15,413
W
Izanami
21,984
17,708
0
206
8,465
6,152
0
986
7,429
0
51,391
W
7,387
3,020
0
355
10,687
4,642
0
1,271
9,366
0
18,972
W
16,984
4,641
0
777
10,092
4,532
0
990
9,077
46,628
0
L
Jormungandr
TheDjokerer
Jormungandr
7,650
2,456
0
250
21,099
15,512
0
12,913
8,186
24,477
0
L
Danzaburou
UniversalSou1ja
Danzaburou
19,115
10,884
0
5,074
30,243
10,621
0
20,781
9,462
0
47,432
W
Ganesha
WontonWoody
Ganesha
18,106
417
528
1,660
14,852
9,719
0
2,874
11,778
31,280
0
W
Chronos
street2GEN
Chronos
25,968
5,918
0
6,110
22,162
9,597
0
2,969
19,018
45,277
0
L
Persephone
tianahenneberg
Persephone
1,940
241
0
30
9,217
3,077
0
3,475
5,485
7,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,670
Gold Earned
60,871
238
Minions Killed
205
6
Camps Cleared
6
1,071,749
Distance Traveled
906,947
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,882
1,068
84
6
2
201,223
0
L
Skadi
10,529
810
14
1
3
95,546
2
W
Izanami
15,160
1,166
84
6
2
199,527
0
W
Ullr
11,467
882
37
3
0
179,128
1
W
Nu Wa
13,296
1,023
71
5
0
219,091
0
L
Jormungandr
11,997
923
30
2
1
236,004
0
L
Danzaburou
13,708
1,054
67
5
0
210,480
1
W
Ganesha
12,886
991
2
0
2
252,642
0
W
Chronos
13,861
1,066
44
3
2
221,361
0
L
Persephone
10,755
827
10
1
0
163,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role