Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HueyFreemann2
Anubis
Level 135
God Stats
6W - 8L
1,500 SR
Queue Stats
155W - 165L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
JinxeyisRainbow
Baron Samedi
Level 148
God Stats
6W - 4L
1,599 SR
Queue Stats
261W - 314L
1,452 Elo+
Solo
Horus
Horus
Kermit_Marlon
Horus
Level 49
God Stats
0W - 1L
1,814 SR
Queue Stats
41W - 46L
1,381 Elo+
Party 1
Vamana
Vamana
LukeTheKilla2310
Vamana
Level 48
God Stats
0W - 2L
1,712 SR
Queue Stats
31W - 37L
1,261 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,424 Elo+

VS

Team Averages
Level 73
1,514 SR
1,364 Elo+
Yemoja
Yemoja
Andrew13030
Yemoja
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 90L
1,394 Elo+
Solo
Izanami
Izanami
Frigisaurus
Izanami
Level 78
God Stats
20W - 13L
1,202 SR
Queue Stats
136W - 122L
1,348 Elo+
Solo
Tiamat
Tiamat
G4L PRIMETIME
Tiamat
Level 125
God Stats
12W - 10L
1,476 SR
Queue Stats
170W - 135L
1,515 Elo+
Solo
Arachne
Arachne
King_larry95
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 34L
1,229 Elo+
Solo
Chaac
Chaac
Kuronotenchi
Chaac
Level 64
God Stats
1W - 1L
1,890 SR
Queue Stats
14W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 5 / 2
6,091
554
1,340
8,868
5,268
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 4 / 4
9,633
876
14,713
11,919
7,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JinxeyisRainbow
Baron Samedi
14
2 / 3 / 5
7,517
683
7,187
9,405
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 4
7,331
666
6,944
10,845
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 3
6,979
634
6,593
11,538
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
4 / 4 / 11
9,085
826
7,009
12,021
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Frigisaurus
Izanami
15
8 / 0 / 6
9,831
894
11,015
5,325
2,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 11
9,953
905
13,419
8,646
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
King_larry95
Arachne
15
4 / 1 / 7
8,906
810
4,263
5,942
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 19
8,597
782
10,826
15,924
7,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
10
Kills
23
23
Deaths
10
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Yemoja
4
4
11
2.38
W
Izanami
Frigisaurus
Izanami
8
0
6
11
W
6
1
11
11.5
L
5
4
4
1.75
L
Baron Samedi
JinxeyisRainbow
Baron Samedi
2
3
5
1.5
L
2
6
4
0.67
W
Arachne
King_larry95
Arachne
4
1
7
7.5
W
1
4
19
2.63
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
46,532
52,575
Taken
47,858
36,337
Mitigated
26,107
13,301
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,340
138
0
532
8,868
5,268
0
3,881
4,859
6,576
0
W
Yemoja
7,009
1,426
2,176
1,882
12,021
6,652
375
8,222
3,649
19,751
0
W
Izanami
Frigisaurus
Izanami
11,015
7,523
0
827
5,325
2,192
2,700
1,765
3,510
0
29,768
W
13,419
599
286
2,703
8,646
7,154
0
4,049
4,417
27,775
0
L
14,713
346
0
4,234
11,919
7,333
0
4,505
7,176
40,233
0
L
Baron Samedi
JinxeyisRainbow
Baron Samedi
7,187
262
1,836
2,448
9,405
5,939
0
4,459
4,752
22,613
0
L
6,944
2,934
488
1,228
10,845
10,212
0
3,490
7,159
0
9,883
W
Arachne
King_larry95
Arachne
4,263
3,510
0
574
5,942
2,986
1,127
3,191
2,601
0
19,343
W
10,826
3,575
0
4,811
15,924
7,123
0
6,013
9,611
226
24,047
L
6,593
2,585
0
2,535
11,538
7,585
0
3,322
8,010
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
46,372
176
Minions Killed
202
3
Camps Cleared
6
848,148
Distance Traveled
1,010,126
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,091
554
18
2
0
140,198
5
W
Yemoja
9,085
826
31
3
0
190,955
2
W
Izanami
9,831
894
53
5
4
214,599
2
W
Tiamat
9,953
905
36
3
1
199,370
0
L
Anubis
9,633
876
75
7
2
168,407
1
L
Baron Samedi
7,517
683
35
3
1
188,898
0
L
Horus
7,331
666
5
0
0
170,750
0
W
Arachne
8,906
810
46
4
0
200,458
1
W
Chaac
8,597
782
36
3
1
204,744
1
L
Vamana
6,979
634
43
4
0
179,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role